51 #ifndef vtkInteractorStyle3D_h
52 #define vtkInteractorStyle3D_h
56 #include "vtkRenderingCoreModule.h"
87 vtkSetMacro(DollyPhysicalSpeed,
double);
88 vtkGetMacro(DollyPhysicalSpeed,
double);
113 vtkProp3D* prop3D,
double* boxCenter,
int NumRotation,
double** rotate,
double*
scale);
121 double AppliedTranslation[3];
abstract API for pickers that can pick an instance of vtkProp
a virtual camera for 3D rendering
a simple class to control print indentation
extends interaction to support 3D input
virtual void PositionProp(vtkEventData *)
vtkTransform * TempTransform
virtual void Dolly3D(vtkEventData *)
double DollyPhysicalSpeed
vtkAbstractPropPicker * InteractionPicker
virtual void SetScale(vtkCamera *cam, double newScale)
Set the scaling factor from world to physical space.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static vtkInteractorStyle3D * New()
void SetInteractionPicker(vtkAbstractPropPicker *prop)
~vtkInteractorStyle3D() override
vtkMatrix3x3 * TempMatrix3
vtkNew< vtkTimerLog > LastDolly3DEventTime
vtkProp3D * InteractionProp
void Prop3DTransform(vtkProp3D *prop3D, double *boxCenter, int NumRotation, double **rotate, double *scale)
vtkMatrix4x4 * TempMatrix4
void FindPickedActor(double pos[3], double orient[4])
provide event-driven interface to the rendering window (defines trackball mode)
represent and manipulate 3x3 transformation matrices
represent and manipulate 4x4 transformation matrices
represents an 3D object for placement in a rendered scene
Timer support and logging.