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osg::Program::PerContextProgram Class Reference

Inheritance diagram for osg::Program::PerContextProgram:

osg::Referenced List of all members.

Public Member Functions

 PerContextProgram (const Program *program, unsigned int contextID)
GLuint getHandle () const
void requestLink ()
void linkProgram ()
bool needsLink () const
bool isLinked () const
bool getInfoLog (std::string &infoLog) const
void useProgram () const
void resetAppliedUniforms () const
void apply (const Uniform &uniform) const
const NameInfoMapgetActiveUniforms () const
const NameInfoMapgetActiveAttribs () const
GLint getUniformLocation (const std::string &name) const
GLint getAttribLocation (const std::string &name) const

Protected Types

typedef std::pair< const osg::Uniform *,
unsigned int > 
UniformModifiedCountPair
typedef std::vector< UniformModifiedCountPairLastAppliedUniformList

Protected Member Functions

 ~PerContextProgram ()

Protected Attributes

const Program_program
osg::ref_ptr< GL2Extensions_extensions
GLuint _glProgramHandle
bool _needsLink
bool _isLinked
const unsigned int _contextID
NameInfoMap _uniformInfoMap
NameInfoMap _attribInfoMap
LastAppliedUniformList _lastAppliedUniformList

Detailed Description

PerContextProgram (PCP) is an OSG-internal encapsulation of glPrograms per-GL context.


Member Typedef Documentation

typedef std::vector<UniformModifiedCountPair> osg::Program::PerContextProgram::LastAppliedUniformList [protected]
 

typedef std::pair<const osg::Uniform*, unsigned int> osg::Program::PerContextProgram::UniformModifiedCountPair [protected]
 


Constructor & Destructor Documentation

osg::Program::PerContextProgram::PerContextProgram const Program program,
unsigned int  contextID
 

osg::Program::PerContextProgram::~PerContextProgram  )  [protected]
 


Member Function Documentation

void osg::Program::PerContextProgram::apply const Uniform uniform  )  const [inline]
 

const NameInfoMap& osg::Program::PerContextProgram::getActiveAttribs  )  const [inline]
 

const NameInfoMap& osg::Program::PerContextProgram::getActiveUniforms  )  const [inline]
 

GLint osg::Program::PerContextProgram::getAttribLocation const std::string &  name  )  const [inline]
 

GLuint osg::Program::PerContextProgram::getHandle  )  const [inline]
 

bool osg::Program::PerContextProgram::getInfoLog std::string &  infoLog  )  const
 

GLint osg::Program::PerContextProgram::getUniformLocation const std::string &  name  )  const [inline]
 

bool osg::Program::PerContextProgram::isLinked  )  const [inline]
 

void osg::Program::PerContextProgram::linkProgram  ) 
 

bool osg::Program::PerContextProgram::needsLink  )  const [inline]
 

void osg::Program::PerContextProgram::requestLink  ) 
 

void osg::Program::PerContextProgram::resetAppliedUniforms  )  const [inline]
 

void osg::Program::PerContextProgram::useProgram  )  const
 


Member Data Documentation

NameInfoMap osg::Program::PerContextProgram::_attribInfoMap [protected]
 

const unsigned int osg::Program::PerContextProgram::_contextID [protected]
 

osg::ref_ptr<GL2Extensions> osg::Program::PerContextProgram::_extensions [protected]
 

Pointer to this context's extension functions

GLuint osg::Program::PerContextProgram::_glProgramHandle [protected]
 

Handle to the actual OpenGL glProgram

bool osg::Program::PerContextProgram::_isLinked [protected]
 

Is our glProgram successfully linked?

LastAppliedUniformList osg::Program::PerContextProgram::_lastAppliedUniformList [mutable, protected]
 

bool osg::Program::PerContextProgram::_needsLink [protected]
 

Does our glProgram need to be linked?

const Program* osg::Program::PerContextProgram::_program [protected]
 

Pointer to our parent Program

NameInfoMap osg::Program::PerContextProgram::_uniformInfoMap [protected]
 


The documentation for this class was generated from the following file:
Generated on Wed Jun 7 05:04:35 2006 for OpenSceneGraph by  doxygen 1.4.4