osg::ShadeModel Class Reference

Inheritance diagram for osg::ShadeModel:

osg::StateAttribute osg::Object osg::Referenced List of all members.

Public Types

enum  Mode { FLAT = GL_FLAT, SMOOTH = GL_SMOOTH }

Public Member Functions

 ShadeModel ()
 ShadeModel (const ShadeModel &sm, const CopyOp &copyop=CopyOp::SHALLOW_COPY)
 META_StateAttribute (osg, ShadeModel, SHADEMODEL)
virtual int compare (const StateAttribute &sa) const
void setMode (Mode mode)
Mode getMode () const
virtual void apply (State &state) const

Protected Member Functions

virtual ~ShadeModel ()

Protected Attributes

Mode _mode

Detailed Description

Class which encapsulates glShadeModel(..).


Member Enumeration Documentation

enum osg::ShadeModel::Mode
 

Enumerator:
FLAT 
SMOOTH 


Constructor & Destructor Documentation

osg::ShadeModel::ShadeModel  ) 
 

osg::ShadeModel::ShadeModel const ShadeModel sm,
const CopyOp copyop = CopyOp::SHALLOW_COPY
[inline]
 

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osg::ShadeModel::~ShadeModel  )  [protected, virtual]
 


Member Function Documentation

virtual void osg::ShadeModel::apply State state  )  const [virtual]
 

apply the OpenGL state attributes. The global state for the current OpenGL context is passed in to allow the StateAttribute to obtain details on the the current context and state.

Implements osg::StateAttribute.

virtual int osg::ShadeModel::compare const StateAttribute sa  )  const [inline, virtual]
 

return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.

Implements osg::StateAttribute.

Mode osg::ShadeModel::getMode  )  const [inline]
 

osg::ShadeModel::META_StateAttribute osg  ,
ShadeModel  ,
SHADEMODEL 
 

void osg::ShadeModel::setMode Mode  mode  )  [inline]
 


Member Data Documentation

Mode osg::ShadeModel::_mode [protected]
 


The documentation for this class was generated from the following file:
Generated on Wed Nov 29 06:12:01 2006 for OpenSceneGraph by  doxygen 1.4.6