#include "OgrePrerequisites.h"
#include "OgreString.h"
#include "OgreSceneNode.h"
#include "OgrePlane.h"
#include "OgreQuaternion.h"
#include "OgreColourValue.h"
#include "OgreCommon.h"
#include "OgreSceneQuery.h"
#include "OgreAutoParamDataSource.h"
#include "OgreAnimationState.h"
#include "OgreRenderQueue.h"
#include "OgreRenderQueueSortingGrouping.h"
#include "OgreRectangle2D.h"
#include "OgrePixelFormat.h"
#include "OgreResourceGroupManager.h"
#include "OgreTexture.h"
Go to the source code of this file.
Namespaces | |
namespace | Ogre |
Typedefs | |
typedef uint16 | SceneTypeMask |
Bitmask containing scene types. | |
Enumerations | |
enum | SceneType { ST_GENERIC = 1, ST_EXTERIOR_CLOSE = 2, ST_EXTERIOR_FAR = 4, ST_EXTERIOR_REAL_FAR = 8, ST_INTERIOR = 16 } |
Classification of a scene to allow a decision of what type of SceenManager to provide back to the application. More... |
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Bitmask containing scene types.
Definition at line 2461 of file OgreSceneManager.h. |
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Classification of a scene to allow a decision of what type of SceenManager to provide back to the application.
Definition at line 2466 of file OgreSceneManager.h. |
Copyright © 2000-2005 by The OGRE Team
This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jun 11 10:46:43 2006