- Radian()
: Ogre::Radian
- RadiansToAngleUnits()
: Ogre::Math
- RadiansToDegrees()
: Ogre::Math
- RadixSort()
: Ogre::RadixSort< TContainer, TContainerValueType, TCompValueType >
- RadixSortFunctorDistance()
: Ogre::QueuedRenderableCollection::RadixSortFunctorDistance
- randomDeviant()
: Ogre::Vector3, Ogre::Vector2
- RangeRandom()
: Ogre::Math
- Ray()
: Ogre::Ray
- RaySceneQuery()
: Ogre::RaySceneQuery
- RBFormat()
: Ogre::GLFBOManager::RBFormat
- RBRef()
: Ogre::GLFBOManager::RBRef
- read()
: Ogre::ZipDataStream, Ogre::FileHandleDataStream, Ogre::FileStreamDataStream, Ogre::MemoryDataStream, Ogre::DataStream
- readAnimation()
: Ogre::SkeletonSerializer, Ogre::MeshSerializerImpl
- readAnimations()
: Ogre::MeshSerializerImpl
- readAnimationTrack()
: Ogre::SkeletonSerializer, Ogre::MeshSerializerImpl
- readBone()
: Ogre::SkeletonSerializer
- readBoneParent()
: Ogre::SkeletonSerializer
- readBools()
: Ogre::Serializer
- readBoundsInfo()
: Ogre::MeshSerializerImpl
- readBufferedKeyboardData()
: Ogre::Win32Input8
- readBufferedMouseData()
: Ogre::Win32Input8
- readChunk()
: Ogre::Serializer
- readData()
: Ogre::GLHardwareVertexBuffer, Ogre::GLHardwareIndexBuffer, Ogre::GLDefaultHardwareIndexBuffer, Ogre::GLDefaultHardwareVertexBuffer, Ogre::D3D9HardwareVertexBuffer, Ogre::D3D9HardwareIndexBuffer, Ogre::HardwarePixelBuffer, Ogre::HardwareBuffer, Ogre::DefaultHardwareIndexBuffer, Ogre::DefaultHardwareVertexBuffer
- readEdgeList()
: Ogre::MeshSerializerImpl
- readFileHeader()
: Ogre::Serializer
- readFloats()
: Ogre::Serializer
- readGeometry()
: Ogre::MeshSerializerImpl_v1_2, Ogre::MeshSerializerImpl
- readGeometryColours()
: Ogre::MeshSerializerImpl_v1_2
- readGeometryNormals()
: Ogre::MeshSerializerImpl_v1_2
- readGeometryPositions()
: Ogre::MeshSerializerImpl_v1_2
- readGeometryTexCoords()
: Ogre::MeshSerializerImpl_v1_1, Ogre::MeshSerializerImpl_v1_2
- readGeometryVertexBuffer()
: Ogre::MeshSerializerImpl
- readGeometryVertexDeclaration()
: Ogre::MeshSerializerImpl
- readGeometryVertexElement()
: Ogre::MeshSerializerImpl
- readInts()
: Ogre::Serializer
- readKeyFrame()
: Ogre::SkeletonSerializer
- readLine()
: Ogre::FileStreamDataStream, Ogre::MemoryDataStream, Ogre::DataStream
- readMesh()
: Ogre::MeshSerializerImpl_v1_2, Ogre::MeshSerializerImpl
- readMeshBoneAssignment()
: Ogre::MeshSerializerImpl
- readMeshLodInfo()
: Ogre::MeshSerializerImpl
- readMeshLodUsageGenerated()
: Ogre::MeshSerializerImpl
- readMeshLodUsageManual()
: Ogre::MeshSerializerImpl
- readMorphKeyFrame()
: Ogre::MeshSerializerImpl
- readObject()
: Ogre::Serializer
- readPose()
: Ogre::MeshSerializerImpl
- readPoseKeyFrame()
: Ogre::MeshSerializerImpl
- readPoses()
: Ogre::MeshSerializerImpl
- readShorts()
: Ogre::Serializer
- readSkeletonAnimationLink()
: Ogre::SkeletonSerializer
- readSkeletonLink()
: Ogre::MeshSerializerImpl
- readString()
: Ogre::Serializer
- readSubMesh()
: Ogre::MeshSerializerImpl
- readSubMeshBoneAssignment()
: Ogre::MeshSerializerImpl
- readSubMeshNameTable()
: Ogre::MeshSerializerImpl
- readSubMeshOperation()
: Ogre::MeshSerializerImpl
- readSubMeshTextureAlias()
: Ogre::MeshSerializerImpl
- readTextureLayer()
: Ogre::MeshSerializerImpl
- RealConstantEntry()
: Ogre::GpuProgramParameters::RealConstantEntry
- RealEqual()
: Ogre::Math
- rebind()
: Ogre::D3D9RenderTexture
- rebindPositionBuffer()
: Ogre::Entity::EntityShadowRenderable
- recalcTangents()
: Ogre::SimpleSpline, Ogre::RotationalSpline
- recalcTextureMatrix()
: Ogre::TextureUnitState
- recreateDefaultPoolResources()
: Ogre::D3D9TextureManager, Ogre::D3D9HardwareBufferManager
- recreateIfDefaultPool()
: Ogre::D3D9Texture, Ogre::D3D9HardwareVertexBuffer, Ogre::D3D9HardwareIndexBuffer
- Rectangle2D()
: Ogre::Rectangle2D
- redefine()
: Ogre::Plane
- reevaluateVertexProcessing()
: Ogre::Entity
- reflect()
: Ogre::Vector3, Ogre::Vector2
- refreshAvailableAnimationState()
: Ogre::Entity
- refreshConfig()
: Ogre::Win32GLSupport
- refreshD3DSettings()
: Ogre::D3D9RenderSystem
- refreshFSAAOptions()
: Ogre::D3D9RenderSystem
- Region()
: Ogre::StaticGeometry::Region
- RegionSceneQuery()
: Ogre::RegionSceneQuery
- RegionShadowRenderable()
: Ogre::StaticGeometry::Region::RegionShadowRenderable
- registerCodec()
: Ogre::Codec
- registerCodecs()
: Ogre::ILCodecs
- registerPageSource()
: Ogre::TerrainSceneManager
- registerProgramFactory()
: Ogre::GLGpuProgramManager
- registerVertexBufferSourceAndCopy()
: Ogre::HardwareBufferManager
- reinitialise()
: Ogre::GLRenderSystem, Ogre::D3D9RenderSystem, Ogre::RenderSystem
- release()
: Ogre::SharedPtr< T >
- releaseDefaultPoolResources()
: Ogre::D3D9TextureManager, Ogre::D3D9HardwareBufferManager
- releaseIfDefaultPool()
: Ogre::D3D9Texture, Ogre::D3D9HardwareVertexBuffer, Ogre::D3D9HardwareIndexBuffer
- releasePBuffer()
: Ogre::GLPBRTTManager
- releaseRenderBuffer()
: Ogre::GLFBOManager
- releaseVertexBufferCopy()
: Ogre::HardwareBufferManager
- reload()
: Ogre::Resource
- reloadAll()
: Ogre::ResourceManager
- reloadUnreferencedResources()
: Ogre::ResourceManager
- remapIndexes()
: Ogre::StaticGeometry
- remove()
: Ogre::ResourceManager, Ogre::RenderQueueInvocationSequence
- remove2D()
: Ogre::Overlay
- remove3D()
: Ogre::Overlay
- removeAffector()
: Ogre::ParticleSystem
- removeAll()
: Ogre::ResourceManager, Ogre::CompositorManager
- removeAllAffectors()
: Ogre::ParticleSystem
- removeAllAnimations()
: Ogre::Mesh
- removeAllAnimationStates()
: Ogre::AnimationStateSet
- removeAllChildren()
: Ogre::Node
- removeAllCompositors()
: Ogre::CompositorChain
- removeAllEffects()
: Ogre::TextureUnitState
- removeAllElements()
: Ogre::D3D9VertexDeclaration, Ogre::VertexDeclaration
- removeAllEmitters()
: Ogre::ParticleSystem
- removeAllKeyFrames()
: Ogre::AnimationTrack
- removeAllLinkedSkeletonAnimationSources()
: Ogre::SkeletonInstance, Ogre::Skeleton
- removeAllListeners()
: Ogre::RenderTarget
- removeAllPasses()
: Ogre::Technique, Ogre::CompositionTargetPass
- removeAllPoseReferences()
: Ogre::VertexPoseKeyFrame
- removeAllPoses()
: Ogre::Mesh
- removeAllTargetPasses()
: Ogre::CompositionTechnique
- removeAllTechniques()
: Ogre::Material, Ogre::Compositor
- removeAllTextureAliases()
: Ogre::SubMesh
- removeAllTextureDefinitions()
: Ogre::CompositionTechnique
- removeAllTextureUnitStates()
: Ogre::Pass
- removeAllViewports()
: Ogre::RenderTarget
- removeAndDestroyAllChildren()
: Ogre::SceneNode
- removeAndDestroyChild()
: Ogre::SceneNode
- removeAnimation()
: Ogre::SkeletonInstance, Ogre::Skeleton, Ogre::Mesh
- removeAnimationState()
: Ogre::AnimationStateSet
- removeBillboard()
: Ogre::BillboardSet
- removeChainElement()
: Ogre::BillboardChain
- removeChild()
: Ogre::OctreeNode, Ogre::OverlayContainer, Ogre::Node
- removeCompositor()
: Ogre::CompositorManager, Ogre::CompositorChain
- removeCompositorChain()
: Ogre::CompositorManager
- removeCursorMoveListener()
: Ogre::InputReader, Ogre::EventProcessor
- removeEffect()
: Ogre::TextureUnitState
- removeElement()
: Ogre::D3D9VertexDeclaration, Ogre::VertexDeclaration
- removeEmitter()
: Ogre::ParticleSystem
- removeFactory()
: Ogre::SceneManagerEnumerator
- removeFrameListener()
: Ogre::Root
- removeIfNonNeighbor()
: Ogre::ProgressiveMesh::PMVertex
- removeImpl()
: Ogre::ResourceManager
- removeKeyFrame()
: Ogre::AnimationTrack
- removeKeyListener()
: Ogre::KeyTarget
- removeListener()
: Ogre::TerrainPageSource, Ogre::TerrainPageSourceListenerManager, Ogre::RenderTarget, Ogre::RenderSystem, Ogre::LogManager, Ogre::CompositorInstance
- removeLodLevels()
: Ogre::SubMesh, Ogre::Mesh
- removeMouseListener()
: Ogre::MouseTarget
- removeMouseMotionListener()
: Ogre::MouseMotionTarget
- removeMovableObjectFactory()
: Ogre::Root
- removeNode()
: Ogre::RibbonTrail
- removePass()
: Ogre::Technique, Ogre::CompositionTargetPass
- removePassEntry()
: Ogre::RenderPriorityGroup
- removePassGroup()
: Ogre::QueuedRenderableCollection
- removePose()
: Ogre::Mesh
- removePoseReference()
: Ogre::VertexPoseKeyFrame
- removeQueryFlags()
: Ogre::MovableObject
- removeRenderQueueListener()
: Ogre::SceneManager
- removeResourceGroupListener()
: Ogre::ResourceGroupManager
- removeResourceLocation()
: Ogre::Root, Ogre::ResourceGroupManager
- removeSceneManagerFactory()
: Ogre::Root
- removeShadowListener()
: Ogre::SceneManager
- removeSoftwareAnimationRequest()
: Ogre::Entity
- removeSpecialCaseRenderQueue()
: Ogre::SceneManager
- removeTargetPass()
: Ogre::CompositionTechnique
- removeTechnique()
: Ogre::Material, Ogre::Compositor
- removeTextureAlias()
: Ogre::SubMesh
- removeTextureDefinition()
: Ogre::CompositionTechnique
- removeTextureUnitState()
: Ogre::Pass
- removeVertex()
: Ogre::Pose
- removeViewport()
: Ogre::RenderTarget
- removeVisibilityFlags()
: Ogre::MovableObject
- Renderable()
: Ogre::Renderable
- RenderableListener()
: Ogre::RenderQueue::RenderableListener
- RenderablePass()
: Ogre::RenderablePass
- renderableQueued()
: Ogre::RenderQueue::RenderableListener
- renderAdditiveStencilShadowedQueueGroupObjects()
: Ogre::SceneManager
- renderAdditiveTextureShadowedQueueGroupObjects()
: Ogre::SceneManager
- renderBasicQueueGroupObjects()
: Ogre::SceneManager
- renderModulativeStencilShadowedQueueGroupObjects()
: Ogre::SceneManager
- renderModulativeTextureShadowedQueueGroupObjects()
: Ogre::SceneManager
- renderObjects()
: Ogre::SceneManager
- renderOneFrame()
: Ogre::Root
- RenderOperation()
: Ogre::RenderOperation
- RenderPriorityGroup()
: Ogre::RenderPriorityGroup
- RenderQueue()
: Ogre::RenderQueue
- renderQueueEnded()
: Ogre::RenderQueueListener, Ogre::CompositorChain::RQListener
- RenderQueueGroup()
: Ogre::RenderQueueGroup
- RenderQueueInvocation()
: Ogre::RenderQueueInvocation
- RenderQueueInvocationSequence()
: Ogre::RenderQueueInvocationSequence
- renderQueueStarted()
: Ogre::RenderQueueListener, Ogre::CompositorChain::RQListener
- renderShadowVolumeObjects()
: Ogre::SceneManager
- renderShadowVolumesToStencil()
: Ogre::SceneManager
- renderSingleObject()
: Ogre::SceneManager
- renderStaticGeometry()
: Ogre::BspSceneManager
- RenderSystem()
: Ogre::RenderSystem, Ogre::TextureUnitState, Ogre::Root
- RenderSystemCapabilities()
: Ogre::RenderSystemCapabilities
- RenderTarget()
: Ogre::RenderTarget
- RenderTexture()
: Ogre::RenderTexture, Ogre::HardwarePixelBuffer
- renderTextureShadowCasterQueueGroupObjects()
: Ogre::SceneManager
- renderTextureShadowReceiverQueueGroupObjects()
: Ogre::SceneManager
- renderTransparentShadowCasterObjects()
: Ogre::SceneManager
- renderVisibleObjectsCustomSequence()
: Ogre::SceneManager
- renderVisibleObjectsDefaultSequence()
: Ogre::SceneManager
- RenderWindow()
: Ogre::RenderWindow
- reorganiseBuffers()
: Ogre::VertexData
- replaceToken()
: Ogre::Compiler2Pass
- replaceVertex()
: Ogre::ProgressiveMesh::PMTriangle
- reposition()
: Ogre::Win32Window, Ogre::SDLWindow, Ogre::GTKWindow, Ogre::GLXWindow, Ogre::D3D9RenderWindow, Ogre::RenderWindow
- requestPage()
: Ogre::TerrainPageSource, Ogre::HeightmapTerrainPageSource
- requestPBuffer()
: Ogre::GLPBRTTManager
- requestRenderBuffer()
: Ogre::GLFBOManager
- requestTypeFlags()
: Ogre::MovableObjectFactory
- requestUpdate()
: Ogre::Node
- requiresTextureFlipping()
: Ogre::Win32Window, Ogre::SDLWindow, Ogre::GLRenderTexture, Ogre::GLFBOMultiRenderTarget, Ogre::GTKWindow, Ogre::GLXWindow, Ogre::D3D9RenderTexture, Ogre::D3D9RenderWindow, Ogre::D3D9MultiRenderTarget, Ogre::RenderTarget
- reset()
: Ogre::Win32Timer, Ogre::SDLTimer, Ogre::GLXTimer, Ogre::VertexCacheProfiler, Ogre::Timer, Ogre::StaticGeometry, Ogre::Skeleton, Ogre::Profiler, Ogre::Bone
- resetDimensions()
: Ogre::Particle, Ogre::Billboard
- resetIntConstants()
: Ogre::GpuProgramParameters
- resetOrganisationModes()
: Ogre::RenderQueueGroup, Ogre::RenderPriorityGroup, Ogre::QueuedRenderableCollection
- resetOrientation()
: Ogre::Node
- resetRealConstants()
: Ogre::GpuProgramParameters
- resetStatistics()
: Ogre::RenderTarget
- resetTempAreas()
: Ogre::ManualObject
- resetToBaseValue()
: Ogre::AnimableValue
- resetToInitialState()
: Ogre::Node
- resetViewProjMode()
: Ogre::SceneManager
- resetWindow()
: Ogre::Camera
- resize()
: Ogre::Win32Window, Ogre::SDLWindow, Ogre::GTKWindow, Ogre::GLXWindow, Ogre::D3D9RenderWindow, Ogre::OctreeSceneManager, Ogre::RenderWindow, Ogre::Image
- resized()
: Ogre::GLXWindowInterface, Ogre::GLXWindow
- resizeTempIndexBufferIfNeeded()
: Ogre::ManualObject
- resizeTempVertexBufferIfNeeded()
: Ogre::ManualObject
- Resource()
: Ogre::Resource
- ResourceBackgroundQueue()
: Ogre::ResourceBackgroundQueue
- resourceExists()
: Ogre::ResourceManager, Ogre::ResourceGroupManager
- resourceGroupLoadEnded()
: Ogre::ResourceGroupListener
- resourceGroupLoadStarted()
: Ogre::ResourceGroupListener
- ResourceGroupManager()
: Ogre::ResourceGroupManager
- resourceGroupScriptingEnded()
: Ogre::ResourceGroupListener
- resourceGroupScriptingStarted()
: Ogre::ResourceGroupListener
- resourceLoadEnded()
: Ogre::ResourceGroupListener
- resourceLoadStarted()
: Ogre::ResourceGroupListener
- ResourceManager()
: Ogre::ResourceManager
- restoreBuffersForUnusedAnimation()
: Ogre::Entity
- restoreConfig()
: Ogre::Root
- restoreLostDevice()
: Ogre::D3D9RenderSystem
- retargetKeyEvent()
: Ogre::EventDispatcher
- retargetMouseEvent()
: Ogre::EventDispatcher
- RibbonTrail()
: Ogre::RibbonTrail
- RibbonTrailFactory()
: Ogre::RibbonTrailFactory
- RingEmitter()
: Ogre::RingEmitter
- rllocMem()
: Ogre::MemoryManager
- roll()
: OgreRefApp::CollideCamera, OgreRefApp::ApplicationObject, Ogre::Node, Ogre::Camera
- Root()
: Ogre::Root, Ogre::RenderWindow
- rotate()
: OgreRefApp::CollideCamera, OgreRefApp::ApplicationObject, Ogre::Overlay, Ogre::Node, Ogre::Camera
- RotationAffector()
: Ogre::RotationAffector
- RotationalSpline()
: Ogre::RotationalSpline
Copyright © 2000-2005 by The OGRE Team

This work is licensed under a Creative Commons Attribution-ShareAlike 2.5 License.
Last modified Sun Jun 11 10:46:45 2006