#include <osg/Scissor>
#include <osg/MatrixTransform>
#include <osg/Geode>
#include <osg/ClipNode>
#include <osgWidget/Types>
#include <osgWidget/Util>
#include <osgWidget/Widget>
Classes | |
class | osgWidget::Window |
struct | osgWidget::Window::Window::Sizes |
class | osgWidget::Window::Window::EmbeddedWindow |
Namespaces | |
namespace | osgWidget |
The osgWidget library is a NodeKit that extends the core scene graph to support a 2D (and eventually 3D) GUI widget set. | |
Typedefs | |
typedef Window::WindowList | osgWidget::WindowList |
Functions | |
bool OSGWIDGET_EXPORT | osgWidget::callbackWindowMove (Event &) |
bool OSGWIDGET_EXPORT | osgWidget::callbackWindowRotate (Event &) |
bool OSGWIDGET_EXPORT | osgWidget::callbackWindowScale (Event &) |
bool OSGWIDGET_EXPORT | osgWidget::callbackWindowTabFocus (Event &) |
![]() | Generated at Mon Feb 23 17:48:52 2009 for the OpenSceneGraph by doxygen 1.5.8. |