+
Point of view
All features
class GL
- current_is_not_an_expanded_type
- is_real_singleton
creation features
features
- const_false: INTEGER_8
- const_true: INTEGER_8
- const_byte: INTEGER_32
- const_unsigned_byte: INTEGER_32
- const_short: INTEGER_32
- const_unsigned_short: INTEGER_32
- const_int: INTEGER_32
- const_unsigned_int: INTEGER_32
- const_float: INTEGER_32
- const_2_bytes: INTEGER_32
- const_3_bytes: INTEGER_32
- const_4_bytes: INTEGER_32
- const_double: INTEGER_32
- const_points: INTEGER_32
- const_lines: INTEGER_32
- const_line_loop: INTEGER_32
- const_line_strip: INTEGER_32
- const_triangles: INTEGER_32
- const_triangle_strip: INTEGER_32
- const_triangle_fan: INTEGER_32
- const_quads: INTEGER_32
- const_quad_strip: INTEGER_32
- const_polygon: INTEGER_32
- const_vertex_array: INTEGER_32
- const_normal_array: INTEGER_32
- const_color_array: INTEGER_32
- const_index_array: INTEGER_32
- const_texture_coord_array: INTEGER_32
- const_edge_flag_array: INTEGER_32
- const_vertex_array_size: INTEGER_32
- const_vertex_array_type: INTEGER_32
- const_vertex_array_stride: INTEGER_32
- const_normal_array_type: INTEGER_32
- const_normal_array_stride: INTEGER_32
- const_color_array_size: INTEGER_32
- const_color_array_type: INTEGER_32
- const_color_array_stride: INTEGER_32
- const_index_array_type: INTEGER_32
- const_index_array_stride: INTEGER_32
- const_texture_coord_array_size: INTEGER_32
- const_texture_coord_array_type: INTEGER_32
- const_texture_coord_array_stride: INTEGER_32
- const_edge_flag_array_stride: INTEGER_32
- const_vertex_array_pointer: INTEGER_32
- const_normal_array_pointer: INTEGER_32
- const_color_array_pointer: INTEGER_32
- const_index_array_pointer: INTEGER_32
- const_texture_coord_array_pointer: INTEGER_32
- const_edge_flag_array_pointer: INTEGER_32
- const_v2f: INTEGER_32
- const_v3f: INTEGER_32
- const_c4ub_v2f: INTEGER_32
- const_c4ub_v3f: INTEGER_32
- const_c3f_v3f: INTEGER_32
- const_n3f_v3f: INTEGER_32
- const_c4f_n3f_v3f: INTEGER_32
- const_t2f_v3f: INTEGER_32
- const_t4f_v4f: INTEGER_32
- const_t2f_c4ub_v3f: INTEGER_32
- const_t2f_c3f_v3f: INTEGER_32
- const_t2f_n3f_v3f: INTEGER_32
- const_t2f_c4f_n3f_v3f: INTEGER_32
- const_t4f_c4f_n3f_v4f: INTEGER_32
- const_matrix_mode: INTEGER_32
- const_modelview: INTEGER_32
- const_projection: INTEGER_32
- const_texture: INTEGER_32
- const_point_smooth: INTEGER_32
- const_point_size: INTEGER_32
- const_point_size_granularity: INTEGER_32
- const_point_size_range: INTEGER_32
- const_line_smooth: INTEGER_32
- const_line_stipple: INTEGER_32
- const_line_stipple_pattern: INTEGER_32
- const_line_stipple_repeat: INTEGER_32
- const_line_width: INTEGER_32
- const_line_width_granularity: INTEGER_32
- const_line_width_range: INTEGER_32
- const_point: INTEGER_32
- const_line: INTEGER_32
- const_fill: INTEGER_32
- const_cw: INTEGER_32
- const_ccw: INTEGER_32
- const_front: INTEGER_32
- const_back: INTEGER_32
- const_polygon_mode: INTEGER_32
- const_polygon_smooth: INTEGER_32
- const_polygon_stipple: INTEGER_32
- const_edge_flag: INTEGER_32
- const_cull_face: INTEGER_32
- const_cull_face_mode: INTEGER_32
- const_front_face: INTEGER_32
- const_polygon_offset_factor: INTEGER_32
- const_polygon_offset_units: INTEGER_32
- const_polygon_offset_point: INTEGER_32
- const_polygon_offset_line: INTEGER_32
- const_polygon_offset_fill: INTEGER_32
- const_compile: INTEGER_32
- const_compile_and_execute: INTEGER_32
- const_list_base: INTEGER_32
- const_list_index: INTEGER_32
- const_list_mode: INTEGER_32
- const_never: INTEGER_32
- const_less: INTEGER_32
- const_equal: INTEGER_32
- const_lequal: INTEGER_32
- const_greater: INTEGER_32
- const_notequal: INTEGER_32
- const_gequal: INTEGER_32
- const_always: INTEGER_32
- const_depth_test: INTEGER_32
- const_depth_bits: INTEGER_32
- const_depth_clear_value: INTEGER_32
- const_depth_func: INTEGER_32
- const_depth_range: INTEGER_32
- const_depth_writemask: INTEGER_32
- const_depth_component: INTEGER_32
- const_lighting: INTEGER_32
- const_light0: INTEGER_32
- const_light1: INTEGER_32
- const_light2: INTEGER_32
- const_light3: INTEGER_32
- const_light4: INTEGER_32
- const_light5: INTEGER_32
- const_light6: INTEGER_32
- const_light7: INTEGER_32
- const_spot_exponent: INTEGER_32
- const_spot_cutoff: INTEGER_32
- const_constant_attenuation: INTEGER_32
- const_linear_attenuation: INTEGER_32
- const_quadratic_attenuation: INTEGER_32
- const_ambient: INTEGER_32
- const_diffuse: INTEGER_32
- const_specular: INTEGER_32
- const_shininess: INTEGER_32
- const_emission: INTEGER_32
- const_position: INTEGER_32
- const_spot_direction: INTEGER_32
- const_ambient_and_diffuse: INTEGER_32
- const_color_indexes: INTEGER_32
- const_light_model_two_side: INTEGER_32
- const_light_model_local_viewer: INTEGER_32
- const_light_model_ambient: INTEGER_32
- const_front_and_back: INTEGER_32
- const_shade_model: INTEGER_32
- const_flat: INTEGER_32
- const_smooth: INTEGER_32
- const_color_material: INTEGER_32
- const_color_material_face: INTEGER_32
- const_color_material_parameter: INTEGER_32
- const_normalize: INTEGER_32
- const_clip_plane0: INTEGER_32
- const_clip_plane1: INTEGER_32
- const_clip_plane2: INTEGER_32
- const_clip_plane3: INTEGER_32
- const_clip_plane4: INTEGER_32
- const_clip_plane5: INTEGER_32
- const_accum_red_bits: INTEGER_32
- const_accum_green_bits: INTEGER_32
- const_accum_blue_bits: INTEGER_32
- const_accum_alpha_bits: INTEGER_32
- const_accum_clear_value: INTEGER_32
- const_accum: INTEGER_32
- const_add: INTEGER_32
- const_load: INTEGER_32
- const_mult: INTEGER_32
- const_return: INTEGER_32
- const_alpha_test: INTEGER_32
- const_alpha_test_ref: INTEGER_32
- const_alpha_test_func: INTEGER_32
- const_blend: INTEGER_32
- const_blend_src: INTEGER_32
- const_blend_dst: INTEGER_32
- const_zero: INTEGER_32
- const_one: INTEGER_32
- const_src_color: INTEGER_32
- const_one_minus_src_color: INTEGER_32
- const_src_alpha: INTEGER_32
- const_one_minus_src_alpha: INTEGER_32
- const_dst_alpha: INTEGER_32
- const_one_minus_dst_alpha: INTEGER_32
- const_dst_color: INTEGER_32
- const_one_minus_dst_color: INTEGER_32
- const_src_alpha_saturate: INTEGER_32
- const_feedback: INTEGER_32
- const_render: INTEGER_32
- const_select: INTEGER_32
- const_point_token: INTEGER_32
- const_line_token: INTEGER_32
- const_line_reset_token: INTEGER_32
- const_polygon_token: INTEGER_32
- const_bitmap_token: INTEGER_32
- const_draw_pixel_token: INTEGER_32
- const_copy_pixel_token: INTEGER_32
- const_pass_through_token: INTEGER_32
- const_feedback_buffer_pointer: INTEGER_32
- const_feedback_buffer_size: INTEGER_32
- const_feedback_buffer_type: INTEGER_32
- const_selection_buffer_pointer: INTEGER_32
- const_selection_buffer_size: INTEGER_32
- const_fog: INTEGER_32
- const_fog_mode: INTEGER_32
- const_fog_density: INTEGER_32
- const_fog_color: INTEGER_32
- const_fog_index: INTEGER_32
- const_fog_start: INTEGER_32
- const_fog_end: INTEGER_32
- const_linear: INTEGER_32
- const_exp: INTEGER_32
- const_exp2: INTEGER_32
- const_logic_op: INTEGER_32
- const_index_logic_op: INTEGER_32
- const_color_logic_op: INTEGER_32
- const_logic_op_mode: INTEGER_32
- const_clear: INTEGER_32
- const_set: INTEGER_32
- const_copy: INTEGER_32
- const_copy_inverted: INTEGER_32
- const_noop: INTEGER_32
- const_invert: INTEGER_32
- const_and: INTEGER_32
- const_nand: INTEGER_32
- const_or: INTEGER_32
- const_nor: INTEGER_32
- const_xor: INTEGER_32
- const_equiv: INTEGER_32
- const_and_reverse: INTEGER_32
- const_and_inverted: INTEGER_32
- const_or_reverse: INTEGER_32
- const_or_inverted: INTEGER_32
- const_stencil_test: INTEGER_32
- const_stencil_writemask: INTEGER_32
- const_stencil_bits: INTEGER_32
- const_stencil_func: INTEGER_32
- const_stencil_value_mask: INTEGER_32
- const_stencil_ref: INTEGER_32
- const_stencil_fail: INTEGER_32
- const_stencil_pass_depth_pass: INTEGER_32
- const_stencil_pass_depth_fail: INTEGER_32
- const_stencil_clear_value: INTEGER_32
- const_stencil_index: INTEGER_32
- const_keep: INTEGER_32
- const_replace: INTEGER_32
- const_incr: INTEGER_32
- const_decr: INTEGER_32
- const_none: INTEGER_32
- const_left: INTEGER_32
- const_right: INTEGER_32
- const_front_left: INTEGER_32
- const_front_right: INTEGER_32
- const_back_left: INTEGER_32
- const_back_right: INTEGER_32
- const_aux0: INTEGER_32
- const_aux1: INTEGER_32
- const_aux2: INTEGER_32
- const_aux3: INTEGER_32
- const_color_index: INTEGER_32
- const_red: INTEGER_32
- const_green: INTEGER_32
- const_blue: INTEGER_32
- const_alpha: INTEGER_32
- const_luminance: INTEGER_32
- const_luminance_alpha: INTEGER_32
- const_alpha_bits: INTEGER_32
- const_red_bits: INTEGER_32
- const_green_bits: INTEGER_32
- const_blue_bits: INTEGER_32
- const_index_bits: INTEGER_32
- const_subpixel_bits: INTEGER_32
- const_aux_buffers: INTEGER_32
- const_read_buffer: INTEGER_32
- const_draw_buffer: INTEGER_32
- const_doublebuffer: INTEGER_32
- const_stereo: INTEGER_32
- const_bitmap: INTEGER_32
- const_color: INTEGER_32
- const_depth: INTEGER_32
- const_stencil: INTEGER_32
- const_dither: INTEGER_32
- const_rgb: INTEGER_32
- const_rgba: INTEGER_32
- const_max_list_nesting: INTEGER_32
- const_max_attrib_stack_depth: INTEGER_32
- const_max_modelview_stack_depth: INTEGER_32
- const_max_name_stack_depth: INTEGER_32
- const_max_projection_stack_depth: INTEGER_32
- const_max_texture_stack_depth: INTEGER_32
- const_max_eval_order: INTEGER_32
- const_max_lights: INTEGER_32
- const_max_clip_planes: INTEGER_32
- const_max_texture_size: INTEGER_32
- const_max_pixel_map_table: INTEGER_32
- const_max_viewport_dims: INTEGER_32
- const_max_client_attrib_stack_depth: INTEGER_32
- const_attrib_stack_depth: INTEGER_32
- const_client_attrib_stack_depth: INTEGER_32
- const_color_clear_value: INTEGER_32
- const_color_writemask: INTEGER_32
- const_current_index: INTEGER_32
- const_current_color: INTEGER_32
- const_current_normal: INTEGER_32
- const_current_raster_color: INTEGER_32
- const_current_raster_distance: INTEGER_32
- const_current_raster_index: INTEGER_32
- const_current_raster_position: INTEGER_32
- const_current_raster_texture_coords: INTEGER_32
- const_current_raster_position_valid: INTEGER_32
- const_current_texture_coords: INTEGER_32
- const_index_clear_value: INTEGER_32
- const_index_mode: INTEGER_32
- const_index_writemask: INTEGER_32
- const_modelview_matrix: INTEGER_32
- const_modelview_stack_depth: INTEGER_32
- const_name_stack_depth: INTEGER_32
- const_projection_matrix: INTEGER_32
- const_projection_stack_depth: INTEGER_32
- const_render_mode: INTEGER_32
- const_rgba_mode: INTEGER_32
- const_texture_matrix: INTEGER_32
- const_texture_stack_depth: INTEGER_32
- const_viewport: INTEGER_32
- const_auto_normal: INTEGER_32
- const_map1_color_4: INTEGER_32
- const_map1_index: INTEGER_32
- const_map1_normal: INTEGER_32
- const_map1_texture_coord_1: INTEGER_32
- const_map1_texture_coord_2: INTEGER_32
- const_map1_texture_coord_3: INTEGER_32
- const_map1_texture_coord_4: INTEGER_32
- const_map1_vertex_3: INTEGER_32
- const_map1_vertex_4: INTEGER_32
- const_map2_color_4: INTEGER_32
- const_map2_index: INTEGER_32
- const_map2_normal: INTEGER_32
- const_map2_texture_coord_1: INTEGER_32
- const_map2_texture_coord_2: INTEGER_32
- const_map2_texture_coord_3: INTEGER_32
- const_map2_texture_coord_4: INTEGER_32
- const_map2_vertex_3: INTEGER_32
- const_map2_vertex_4: INTEGER_32
- const_map1_grid_domain: INTEGER_32
- const_map1_grid_segments: INTEGER_32
- const_map2_grid_domain: INTEGER_32
- const_map2_grid_segments: INTEGER_32
- const_coeff: INTEGER_32
- const_domain: INTEGER_32
- const_order: INTEGER_32
- const_fog_hint: INTEGER_32
- const_line_smooth_hint: INTEGER_32
- const_perspective_correction_hint: INTEGER_32
- const_point_smooth_hint: INTEGER_32
- const_polygon_smooth_hint: INTEGER_32
- const_dont_care: INTEGER_32
- const_fastest: INTEGER_32
- const_nicest: INTEGER_32
- const_scissor_test: INTEGER_32
- const_scissor_box: INTEGER_32
- const_map_color: INTEGER_32
- const_map_stencil: INTEGER_32
- const_index_shift: INTEGER_32
- const_index_offset: INTEGER_32
- const_red_scale: INTEGER_32
- const_red_bias: INTEGER_32
- const_green_scale: INTEGER_32
- const_green_bias: INTEGER_32
- const_blue_scale: INTEGER_32
- const_blue_bias: INTEGER_32
- const_alpha_scale: INTEGER_32
- const_alpha_bias: INTEGER_32
- const_depth_scale: INTEGER_32
- const_depth_bias: INTEGER_32
- const_pixel_map_s_to_s_size: INTEGER_32
- const_pixel_map_i_to_i_size: INTEGER_32
- const_pixel_map_i_to_r_size: INTEGER_32
- const_pixel_map_i_to_g_size: INTEGER_32
- const_pixel_map_i_to_b_size: INTEGER_32
- const_pixel_map_i_to_a_size: INTEGER_32
- const_pixel_map_r_to_r_size: INTEGER_32
- const_pixel_map_g_to_g_size: INTEGER_32
- const_pixel_map_b_to_b_size: INTEGER_32
- const_pixel_map_a_to_a_size: INTEGER_32
- const_pixel_map_s_to_s: INTEGER_32
- const_pixel_map_i_to_i: INTEGER_32
- const_pixel_map_i_to_r: INTEGER_32
- const_pixel_map_i_to_g: INTEGER_32
- const_pixel_map_i_to_b: INTEGER_32
- const_pixel_map_i_to_a: INTEGER_32
- const_pixel_map_r_to_r: INTEGER_32
- const_pixel_map_g_to_g: INTEGER_32
- const_pixel_map_b_to_b: INTEGER_32
- const_pixel_map_a_to_a: INTEGER_32
- const_pack_alignment: INTEGER_32
- const_pack_lsb_first: INTEGER_32
- const_pack_row_length: INTEGER_32
- const_pack_skip_pixels: INTEGER_32
- const_pack_skip_rows: INTEGER_32
- const_pack_swap_bytes: INTEGER_32
- const_unpack_alignment: INTEGER_32
- const_unpack_lsb_first: INTEGER_32
- const_unpack_row_length: INTEGER_32
- const_unpack_skip_pixels: INTEGER_32
- const_unpack_skip_rows: INTEGER_32
- const_unpack_swap_bytes: INTEGER_32
- const_zoom_x: INTEGER_32
- const_zoom_y: INTEGER_32
- const_texture_env: INTEGER_32
- const_texture_env_mode: INTEGER_32
- const_texture_1d: INTEGER_32
- const_texture_2d: INTEGER_32
- const_texture_wrap_s: INTEGER_32
- const_texture_wrap_t: INTEGER_32
- const_texture_mag_filter: INTEGER_32
- const_texture_min_filter: INTEGER_32
- const_texture_env_color: INTEGER_32
- const_texture_gen_s: INTEGER_32
- const_texture_gen_t: INTEGER_32
- const_texture_gen_mode: INTEGER_32
- const_texture_border_color: INTEGER_32
- const_texture_width: INTEGER_32
- const_texture_height: INTEGER_32
- const_texture_border: INTEGER_32
- const_texture_components: INTEGER_32
- const_texture_red_size: INTEGER_32
- const_texture_green_size: INTEGER_32
- const_texture_blue_size: INTEGER_32
- const_texture_alpha_size: INTEGER_32
- const_texture_luminance_size: INTEGER_32
- const_texture_intensity_size: INTEGER_32
- const_nearest_mipmap_nearest: INTEGER_32
- const_nearest_mipmap_linear: INTEGER_32
- const_linear_mipmap_nearest: INTEGER_32
- const_linear_mipmap_linear: INTEGER_32
- const_object_linear: INTEGER_32
- const_object_plane: INTEGER_32
- const_eye_linear: INTEGER_32
- const_eye_plane: INTEGER_32
- const_sphere_map: INTEGER_32
- const_decal: INTEGER_32
- const_modulate: INTEGER_32
- const_nearest: INTEGER_32
- const_repeat: INTEGER_32
- const_clamp: INTEGER_32
- const_s: INTEGER_32
- const_t: INTEGER_32
- const_r: INTEGER_32
- const_q: INTEGER_32
- const_texture_gen_r: INTEGER_32
- const_texture_gen_q: INTEGER_32
- const_vendor: INTEGER_32
- const_renderer: INTEGER_32
- const_version: INTEGER_32
- const_extensions: INTEGER_32
- const_no_error: INTEGER_32
- const_invalid_value: INTEGER_32
- const_invalid_enum: INTEGER_32
- const_invalid_operation: INTEGER_32
- const_stack_overflow: INTEGER_32
- const_stack_underflow: INTEGER_32
- const_out_of_memory: INTEGER_32
- const_current_bit: INTEGER_32
- const_point_bit: INTEGER_32
- const_line_bit: INTEGER_32
- const_polygon_bit: INTEGER_32
- const_polygon_stipple_bit: INTEGER_32
- const_pixel_mode_bit: INTEGER_32
- const_lighting_bit: INTEGER_32
- const_fog_bit: INTEGER_32
- const_depth_buffer_bit: INTEGER_32
- const_accum_buffer_bit: INTEGER_32
- const_stencil_buffer_bit: INTEGER_32
- const_viewport_bit: INTEGER_32
- const_transform_bit: INTEGER_32
- const_enable_bit: INTEGER_32
- const_color_buffer_bit: INTEGER_32
- const_hint_bit: INTEGER_32
- const_eval_bit: INTEGER_32
- const_list_bit: INTEGER_32
- const_texture_bit: INTEGER_32
- const_scissor_bit: INTEGER_32
- const_all_attrib_bits: INTEGER_32
- const_texture_priority: INTEGER_32
- const_texture_resident: INTEGER_32
- const_texture_internal_format: INTEGER_32
- const_alpha4: INTEGER_32
- const_alpha8: INTEGER_32
- const_alpha12: INTEGER_32
- const_alpha16: INTEGER_32
- const_luminance4: INTEGER_32
- const_luminance8: INTEGER_32
- const_luminance12: INTEGER_32
- const_luminance16: INTEGER_32
- const_luminance4_alpha4: INTEGER_32
- const_luminance6_alpha2: INTEGER_32
- const_luminance8_alpha8: INTEGER_32
- const_luminance12_alpha4: INTEGER_32
- const_luminance12_alpha12: INTEGER_32
- const_luminance16_alpha16: INTEGER_32
- const_intensity: INTEGER_32
- const_intensity4: INTEGER_32
- const_intensity8: INTEGER_32
- const_intensity12: INTEGER_32
- const_intensity16: INTEGER_32
- const_r3_g3_b2: INTEGER_32
- const_rgb4: INTEGER_32
- const_rgb5: INTEGER_32
- const_rgb8: INTEGER_32
- const_rgb10: INTEGER_32
- const_rgb12: INTEGER_32
- const_rgb16: INTEGER_32
- const_rgba2: INTEGER_32
- const_rgba4: INTEGER_32
- const_rgb5_a1: INTEGER_32
- const_rgba8: INTEGER_32
- const_rgb10_a2: INTEGER_32
- const_rgba12: INTEGER_32
- const_rgba16: INTEGER_32
- const_client_pixel_store_bit: INTEGER_32
- const_client_vertex_array_bit: INTEGER_32
- const_all_client_attrib_bits: INTEGER_32
- const_client_all_attrib_bits: INTEGER_32
- const_rescale_normal: INTEGER_32
- const_clamp_to_edge: INTEGER_32
- const_max_elements_vertices: INTEGER_32
- const_max_elements_indices: INTEGER_32
- const_bgr: INTEGER_32
- const_bgra: INTEGER_32
- const_unsigned_byte_3_3_2: INTEGER_32
- const_unsigned_byte_2_3_3_rev: INTEGER_32
- const_unsigned_short_5_6_5: INTEGER_32
- const_unsigned_short_5_6_5_rev: INTEGER_32
- const_unsigned_short_4_4_4_4: INTEGER_32
- const_unsigned_short_4_4_4_4_rev: INTEGER_32
- const_unsigned_short_5_5_5_1: INTEGER_32
- const_unsigned_short_1_5_5_5_rev: INTEGER_32
- const_unsigned_int_8_8_8_8: INTEGER_32
- const_unsigned_int_8_8_8_8_rev: INTEGER_32
- const_unsigned_int_10_10_10_2: INTEGER_32
- const_unsigned_int_2_10_10_10_rev: INTEGER_32
- const_light_model_color_control: INTEGER_32
- const_single_color: INTEGER_32
- const_separate_specular_color: INTEGER_32
- const_texture_min_lod: INTEGER_32
- const_texture_max_lod: INTEGER_32
- const_texture_base_level: INTEGER_32
- const_texture_max_level: INTEGER_32
- const_smooth_point_size_range: INTEGER_32
- const_smooth_point_size_granularity: INTEGER_32
- const_smooth_line_width_range: INTEGER_32
- const_smooth_line_width_granularity: INTEGER_32
- const_aliased_point_size_range: INTEGER_32
- const_aliased_line_width_range: INTEGER_32
- const_pack_skip_images: INTEGER_32
- const_pack_image_height: INTEGER_32
- const_unpack_skip_images: INTEGER_32
- const_unpack_image_height: INTEGER_32
- const_texture_depth: INTEGER_32
- const_texture_wrap_r: INTEGER_32
- const_constant_color: INTEGER_32
- const_one_minus_constant_color: INTEGER_32
- const_constant_alpha: INTEGER_32
- const_one_minus_constant_alpha: INTEGER_32
- const_color_table: INTEGER_32
- const_post_convolution_color_table: INTEGER_32
- const_post_color_matrix_color_table: INTEGER_32
- const_proxy_color_table: INTEGER_32
- const_proxy_post_convolution_color_table: INTEGER_32
- const_proxy_post_color_matrix_color_table: INTEGER_32
- const_color_table_scale: INTEGER_32
- const_color_table_bias: INTEGER_32
- const_color_table_format: INTEGER_32
- const_color_table_width: INTEGER_32
- const_color_table_red_size: INTEGER_32
- const_color_table_green_size: INTEGER_32
- const_color_table_blue_size: INTEGER_32
- const_color_table_alpha_size: INTEGER_32
- const_color_table_luminance_size: INTEGER_32
- const_color_table_intensity_size: INTEGER_32
- const_convolution_border_mode: INTEGER_32
- const_convolution_filter_scale: INTEGER_32
- const_convolution_filter_bias: INTEGER_32
- const_reduce: INTEGER_32
- const_convolution_format: INTEGER_32
- const_convolution_width: INTEGER_32
- const_convolution_height: INTEGER_32
- const_max_convolution_width: INTEGER_32
- const_max_convolution_height: INTEGER_32
- const_post_convolution_red_scale: INTEGER_32
- const_post_convolution_green_scale: INTEGER_32
- const_post_convolution_blue_scale: INTEGER_32
- const_post_convolution_alpha_scale: INTEGER_32
- const_post_convolution_red_bias: INTEGER_32
- const_post_convolution_green_bias: INTEGER_32
- const_post_convolution_blue_bias: INTEGER_32
- const_post_convolution_alpha_bias: INTEGER_32
- const_constant_border: INTEGER_32
- const_replicate_border: INTEGER_32
- const_convolution_border_color: INTEGER_32
- const_color_matrix: INTEGER_32
- const_color_matrix_stack_depth: INTEGER_32
- const_max_color_matrix_stack_depth: INTEGER_32
- const_post_color_matrix_red_scale: INTEGER_32
- const_post_color_matrix_green_scale: INTEGER_32
- const_post_color_matrix_blue_scale: INTEGER_32
- const_post_color_matrix_alpha_scale: INTEGER_32
- const_post_color_matrix_red_bias: INTEGER_32
- const_post_color_matrix_green_bias: INTEGER_32
- const_post_color_matrix_blue_bias: INTEGER_32
- const_post_color_matrix_alpha_bias: INTEGER_32
- const_histogram: INTEGER_32
- const_proxy_histogram: INTEGER_32
- const_histogram_width: INTEGER_32
- const_histogram_format: INTEGER_32
- const_histogram_red_size: INTEGER_32
- const_histogram_green_size: INTEGER_32
- const_histogram_blue_size: INTEGER_32
- const_histogram_alpha_size: INTEGER_32
- const_histogram_luminance_size: INTEGER_32
- const_histogram_sink: INTEGER_32
- const_minmax: INTEGER_32
- const_minmax_format: INTEGER_32
- const_minmax_sink: INTEGER_32
- const_table_too_large: INTEGER_32
- const_blend_equation: INTEGER_32
- const_min: INTEGER_32
- const_max: INTEGER_32
- const_func_add: INTEGER_32
- const_func_subtract: INTEGER_32
- const_func_reverse_subtract: INTEGER_32
- const_blend_color: INTEGER_32
- const_texture0: INTEGER_32
- const_texture1: INTEGER_32
- const_texture2: INTEGER_32
- const_texture3: INTEGER_32
- const_texture4: INTEGER_32
- const_texture5: INTEGER_32
- const_texture6: INTEGER_32
- const_texture7: INTEGER_32
- const_texture8: INTEGER_32
- const_texture9: INTEGER_32
- const_texture10: INTEGER_32
- const_texture11: INTEGER_32
- const_texture12: INTEGER_32
- const_texture13: INTEGER_32
- const_texture14: INTEGER_32
- const_texture15: INTEGER_32
- const_texture16: INTEGER_32
- const_texture17: INTEGER_32
- const_texture18: INTEGER_32
- const_texture19: INTEGER_32
- const_texture20: INTEGER_32
- const_texture21: INTEGER_32
- const_texture22: INTEGER_32
- const_texture23: INTEGER_32
- const_texture24: INTEGER_32
- const_texture25: INTEGER_32
- const_texture26: INTEGER_32
- const_texture27: INTEGER_32
- const_texture28: INTEGER_32
- const_texture29: INTEGER_32
- const_texture30: INTEGER_32
- const_texture31: INTEGER_32
- const_active_texture: INTEGER_32
- const_client_active_texture: INTEGER_32
- const_max_texture_units: INTEGER_32
- const_normal_map: INTEGER_32
- const_reflection_map: INTEGER_32
- const_texture_cube_map: INTEGER_32
- const_texture_binding_cube_map: INTEGER_32
- const_texture_cube_map_positive_x: INTEGER_32
- const_texture_cube_map_negative_x: INTEGER_32
- const_texture_cube_map_positive_y: INTEGER_32
- const_texture_cube_map_negative_y: INTEGER_32
- const_texture_cube_map_positive_z: INTEGER_32
- const_texture_cube_map_negative_z: INTEGER_32
- const_proxy_texture_cube_map: INTEGER_32
- const_max_cube_map_texture_size: INTEGER_32
- const_compressed_alpha: INTEGER_32
- const_compressed_luminance: INTEGER_32
- const_compressed_luminance_alpha: INTEGER_32
- const_compressed_intensity: INTEGER_32
- const_compressed_rgb: INTEGER_32
- const_compressed_rgba: INTEGER_32
- const_texture_compression_hint: INTEGER_32
- const_texture_compressed_image_size: INTEGER_32
- const_texture_compressed: INTEGER_32
- const_num_compressed_texture_formats: INTEGER_32
- const_compressed_texture_formats: INTEGER_32
- const_multisample: INTEGER_32
- const_sample_alpha_to_coverage: INTEGER_32
- const_sample_alpha_to_one: INTEGER_32
- const_sample_coverage: INTEGER_32
- const_sample_buffers: INTEGER_32
- const_samples: INTEGER_32
- const_sample_coverage_value: INTEGER_32
- const_sample_coverage_invert: INTEGER_32
- const_multisample_bit: INTEGER_32
- const_transpose_modelview_matrix: INTEGER_32
- const_transpose_projection_matrix: INTEGER_32
- const_transpose_texture_matrix: INTEGER_32
- const_transpose_color_matrix: INTEGER_32
- const_combine: INTEGER_32
- const_combine_rgb: INTEGER_32
- const_combine_alpha: INTEGER_32
- const_source0_rgb: INTEGER_32
- const_source1_rgb: INTEGER_32
- const_source2_rgb: INTEGER_32
- const_source0_alpha: INTEGER_32
- const_source1_alpha: INTEGER_32
- const_source2_alpha: INTEGER_32
- const_operand0_rgb: INTEGER_32
- const_operand1_rgb: INTEGER_32
- const_operand2_rgb: INTEGER_32
- const_operand0_alpha: INTEGER_32
- const_operand1_alpha: INTEGER_32
- const_operand2_alpha: INTEGER_32
- const_rgb_scale: INTEGER_32
- const_add_signed: INTEGER_32
- const_interpolate: INTEGER_32
- const_subtract: INTEGER_32
- const_constant: INTEGER_32
- const_primary_color: INTEGER_32
- const_previous: INTEGER_32
- const_dot3_rgb: INTEGER_32
- const_dot3_rgba: INTEGER_32
- const_clamp_to_border: INTEGER_32
- clear_index (c: REAL_32)
- clear_color (red: REAL_32, green: REAL_32, blue: REAL_32, alpha: REAL_32)
- clear (mask: INTEGER_32)
- index_mask (mask: INTEGER_32)
- color_mask (red: INTEGER_8, green: INTEGER_8, blue: INTEGER_8, alpha: INTEGER_8)
- alpha_func (func: INTEGER_32, ref: REAL_32)
- blend_func (sfactor: INTEGER_32, dfactor: INTEGER_32)
- logic_op (opcode: INTEGER_32)
- cull_face (mode: INTEGER_32)
- front_face (mode: INTEGER_32)
- point_size (size: REAL_32)
- line_width (width: REAL_32)
- line_stipple (factor: INTEGER_32, pattern: INTEGER_16)
- polygon_mode (face: INTEGER_32, mode: INTEGER_32)
- polygon_offset (factor: REAL_32, units: REAL_32)
- polygon_stipple (mask: POINTER)
- get_polygon_stipple (mask: POINTER)
- edge_flag (flag: INTEGER_8)
- edge_flagv (flag: POINTER)
- scissor (x: INTEGER_32, y: INTEGER_32, width: INTEGER_32, height: INTEGER_32)
- clip_plane (plane: INTEGER_32, equation: POINTER)
- get_clip_plane (plane: INTEGER_32, equation: POINTER)
- draw_buffer (mode: INTEGER_32)
- read_buffer (mode: INTEGER_32)
- enable (cap: INTEGER_32)
- disable (cap: INTEGER_32)
- is_enabled (cap: INTEGER_32): BOOLEAN
- enable_client_state (cap: INTEGER_32)
- disable_client_state (cap: INTEGER_32)
- get_booleanv (pname: INTEGER_32, params: POINTER)
- get_doublev (pname: INTEGER_32, params: POINTER)
- get_floatv (pname: INTEGER_32, params: POINTER)
- get_integerv (pname: INTEGER_32, params: POINTER)
- push_attrib (mask: INTEGER_32)
- pop_attrib
- push_client_attrib (mask: INTEGER_32)
- pop_client_attrib
- render_mode (mode: INTEGER_32): INTEGER_32
- get_error: INTEGER_32
- get_string (name: INTEGER_32): POINTER
- finish
- flush
- hint (target: INTEGER_32, mode: INTEGER_32)
- clear_depth (depth: REAL_64)
- depth_func (func: INTEGER_32)
- depth_mask (flag: INTEGER_8)
- depth_range (near_val: REAL_64, far_val: REAL_64)
- clear_accum (red: REAL_32, green: REAL_32, blue: REAL_32, alpha: REAL_32)
- accum (op: INTEGER_32, value: REAL_32)
- matrix_mode (mode: INTEGER_32)
- ortho (left: REAL_64, right: REAL_64, bottom: REAL_64, top: REAL_64, near_val: REAL_64, far_val: REAL_64)
- frustum (left: REAL_64, right: REAL_64, bottom: REAL_64, top: REAL_64, near_val: REAL_64, far_fal: REAL_64)
- viewport (x: INTEGER_32, y: INTEGER_32, width: INTEGER_32, height: INTEGER_32)
- push_matrix
- pop_matrix
- load_identity
- load_matrixd (m: POINTER)
- load_matrixf (m: POINTER)
- mult_matrixd (m: POINTER)
- mult_matrixf (m: POINTER)
- rotated (angle: REAL_64, x: REAL_64, y: REAL_64, z: REAL_64)
- rotatef (angle: REAL_32, x: REAL_32, y: REAL_32, z: REAL_32)
- scaled (x: REAL_64, y: REAL_64, z: REAL_64)
- scalef (x: REAL_32, y: REAL_32, z: REAL_32)
- translated (x: REAL_64, y: REAL_64, z: REAL_64)
- translatef (x: REAL_32, y: REAL_32, z: REAL_32)
- is_list (list: INTEGER_32): BOOLEAN
- delete_lists (list: INTEGER_32, range: INTEGER_32)
- gen_lists (range: INTEGER_32): INTEGER_32
- new_list (list: INTEGER_32, mode: INTEGER_32)
- end_list
- call_list (list: INTEGER_32)
- call_lists (n: INTEGER_32, type: INTEGER_32, lists: POINTER)
- list_base (base: INTEGER_32)
- begin (mode: INTEGER_32)
- gl_end
- vertex2d (x: REAL_64, y: REAL_64)
- vertex2f (x: REAL_32, y: REAL_32)
- vertex2i (x: INTEGER_32, y: INTEGER_32)
- vertex2s (x: INTEGER_16, y: INTEGER_16)
- vertex3d (x: REAL_64, y: REAL_64, z: REAL_64)
- vertex3f (x: REAL_32, y: REAL_32, z: REAL_32)
- vertex3i (x: INTEGER_32, y: INTEGER_32, z: INTEGER_32)
- vertex3s (x: INTEGER_16, y: INTEGER_16, z: INTEGER_16)
- vertex4d (x: REAL_64, y: REAL_64, z: REAL_64, w: REAL_64)
- vertex4f (x: REAL_32, y: REAL_32, z: REAL_32, w: REAL_32)
- vertex4i (x: INTEGER_32, y: INTEGER_32, z: INTEGER_32, w: INTEGER_32)
- vertex4s (x: INTEGER_16, y: INTEGER_16, z: INTEGER_16, w: INTEGER_16)
- vertex2dv (v: POINTER)
- vertex2fv (v: POINTER)
- vertex2iv (v: POINTER)
- vertex2sv (v: POINTER)
- vertex3dv (v: POINTER)
- vertex3fv (v: POINTER)
- vertex3iv (v: POINTER)
- vertex3sv (v: POINTER)
- vertex4dv (v: POINTER)
- vertex4fv (v: POINTER)
- vertex4iv (v: POINTER)
- vertex4sv (v: POINTER)
- normal3b (nx: INTEGER_8, ny: INTEGER_8, nz: INTEGER_8)
- normal3d (nx: REAL_64, ny: REAL_64, nz: REAL_64)
- normal3f (nx: REAL_32, ny: REAL_32, nz: REAL_32)
- normal3i (nx: INTEGER_32, ny: INTEGER_32, nz: INTEGER_32)
- normal3s (nx: INTEGER_16, ny: INTEGER_16, nz: INTEGER_16)
- normal3bv (v: POINTER)
- normal3dv (v: POINTER)
- normal3fv (v: POINTER)
- normal3iv (v: POINTER)
- normal3sv (v: POINTER)
- indexd (c: REAL_64)
- indexf (c: REAL_32)
- indexi (c: INTEGER_32)
- indexs (c: INTEGER_16)
- indexub (c: INTEGER_8)
- indexdv (c: POINTER)
- indexfv (c: POINTER)
- indexiv (c: POINTER)
- indexsv (c: POINTER)
- indexubv (c: POINTER)
- color3b (red: INTEGER_8, green: INTEGER_8, blue: INTEGER_8)
- color3d (red: REAL_64, green: REAL_64, blue: REAL_64)
- color3f (red: REAL_32, green: REAL_32, blue: REAL_32)
- color3i (red: INTEGER_32, green: INTEGER_32, blue: INTEGER_32)
- color3s (red: INTEGER_16, green: INTEGER_16, blue: INTEGER_16)
- color3ub (red: INTEGER_8, green: INTEGER_8, blue: INTEGER_8)
- color3ui (red: INTEGER_32, green: INTEGER_32, blue: INTEGER_32)
- color3us (red: INTEGER_16, green: INTEGER_16, blue: INTEGER_16)
- color4b (red: INTEGER_8, green: INTEGER_8, blue: INTEGER_8, alpha: INTEGER_8)
- color4d (red: REAL_64, green: REAL_64, blue: REAL_64, alpha: REAL_64)
- color4f (red: REAL_32, green: REAL_32, blue: REAL_32, alpha: REAL_32)
- color4i (red: INTEGER_32, green: INTEGER_32, blue: INTEGER_32, alpha: INTEGER_32)
- color4s (red: INTEGER_16, green: INTEGER_16, blue: INTEGER_16, alpha: INTEGER_16)
- color4ub (red: INTEGER_8, green: INTEGER_8, blue: INTEGER_8, alpha: INTEGER_8)
- color4ui (red: INTEGER_32, green: INTEGER_32, blue: INTEGER_32, alpha: INTEGER_32)
- color4us (red: INTEGER_16, green: INTEGER_16, blue: INTEGER_16, alpha: INTEGER_16)
- color3bv (v: POINTER)
- color3dv (v: POINTER)
- color3fv (v: POINTER)
- color3iv (v: POINTER)
- color3sv (v: POINTER)
- color3ubv (v: POINTER)
- color3uiv (v: POINTER)
- color3usv (v: POINTER)
- color4bv (v: POINTER)
- color4dv (v: POINTER)
- color4fv (v: POINTER)
- color4iv (v: POINTER)
- color4sv (v: POINTER)
- color4ubv (v: POINTER)
- color4uiv (v: POINTER)
- color4usv (v: POINTER)
- tex_coord1d (s: REAL_64)
- tex_coord1f (s: REAL_32)
- tex_coord1i (s: INTEGER_32)
- tex_coord1s (s: INTEGER_16)
- tex_coord2d (s: REAL_64, t: REAL_64)
- tex_coord2f (s: REAL_32, t: REAL_32)
- tex_coord2i (s: INTEGER_32, t: INTEGER_32)
- tex_coord2s (s: INTEGER_16, t: INTEGER_16)
- tex_coord3d (s: REAL_64, t: REAL_64, r: REAL_64)
- tex_coord3f (s: REAL_32, t: REAL_32, r: REAL_32)
- tex_coord3i (s: INTEGER_32, t: INTEGER_32, r: INTEGER_32)
- tex_coord3s (s: INTEGER_16, t: INTEGER_16, r: INTEGER_16)
- tex_coord4d (s: REAL_64, t: REAL_64, r: REAL_64, q: REAL_64)
- tex_coord4f (s: REAL_32, t: REAL_32, r: REAL_32, q: REAL_32)
- tex_coord4i (s: INTEGER_32, t: INTEGER_32, r: INTEGER_32, q: INTEGER_32)
- tex_coord4s (s: INTEGER_16, t: INTEGER_16, r: INTEGER_16, q: INTEGER_16)
- tex_coord1dv (v: POINTER)
- tex_coord1fv (v: POINTER)
- tex_coord1iv (v: POINTER)
- tex_coord1sv (v: POINTER)
- tex_coord2dv (v: POINTER)
- tex_coord2fv (v: POINTER)
- tex_coord2iv (v: POINTER)
- tex_coord2sv (v: POINTER)
- tex_coord3dv (v: POINTER)
- tex_coord3fv (v: POINTER)
- tex_coord3iv (v: POINTER)
- tex_coord3sv (v: POINTER)
- tex_coord4dv (v: POINTER)
- tex_coord4fv (v: POINTER)
- tex_coord4iv (v: POINTER)
- tex_coord4sv (v: POINTER)
- raster_pos2d (x: REAL_64, y: REAL_64)
- raster_pos2f (x: REAL_32, y: REAL_32)
- raster_pos2i (x: INTEGER_32, y: INTEGER_32)
- raster_pos2s (x: INTEGER_16, y: INTEGER_16)
- raster_pos3d (x: REAL_64, y: REAL_64, z: REAL_64)
- raster_pos3f (x: REAL_32, y: REAL_32, z: REAL_32)
- raster_pos3i (x: INTEGER_32, y: INTEGER_32, z: INTEGER_32)
- raster_pos3s (x: INTEGER_16, y: INTEGER_16, z: INTEGER_16)
- raster_pos4d (x: REAL_64, y: REAL_64, z: REAL_64, w: REAL_64)
- raster_pos4f (x: REAL_32, y: REAL_32, z: REAL_32, w: REAL_32)
- raster_pos4i (x: INTEGER_32, y: INTEGER_32, z: INTEGER_32, w: INTEGER_32)
- raster_pos4s (x: INTEGER_16, y: INTEGER_16, z: INTEGER_16, w: INTEGER_16)
- raster_pos2dv (v: POINTER)
- raster_pos2fv (v: POINTER)
- raster_pos2iv (v: POINTER)
- raster_pos2sv (v: POINTER)
- raster_pos3dv (v: POINTER)
- raster_pos3fv (v: POINTER)
- raster_pos3iv (v: POINTER)
- raster_pos3sv (v: POINTER)
- raster_pos4dv (v: POINTER)
- raster_pos4fv (v: POINTER)
- raster_pos4iv (v: POINTER)
- raster_pos4sv (v: POINTER)
- rectd (x1: REAL_64, y1: REAL_64, x2: REAL_64, y2: REAL_64)
- rectf (x1: REAL_32, y1: REAL_32, x2: REAL_32, y2: REAL_32)
- recti (x1: INTEGER_32, y1: INTEGER_32, x2: INTEGER_32, y2: INTEGER_32)
- rects (x1: INTEGER_16, y1: INTEGER_16, x2: INTEGER_16, y2: INTEGER_16)
- rectdv (v1: POINTER, v2: POINTER)
- rectfv (v1: POINTER, v2: POINTER)
- rectiv (v1: POINTER, v2: POINTER)
- rectsv (v1: POINTER, v2: POINTER)
- vertex_pointer (size: INTEGER_32, type: INTEGER_32, strid: INTEGER_32, ptr: POINTER)
- normal_pointer (type: INTEGER_32, stride: INTEGER_32, ptr: POINTER)
- color_pointer (size: INTEGER_32, type: INTEGER_32, stride: INTEGER_32, ptr: POINTER)
- index_pointer (type: INTEGER_32, stride: INTEGER_32, ptr: POINTER)
- tex_coord_pointer (size: INTEGER_32, type: INTEGER_32, stride: INTEGER_32, ptr: POINTER)
- edge_flag_pointer (stride: INTEGER_32, ptr: POINTER)
- get_pointerv (pname: INTEGER_32, params: POINTER)
- array_element (i: INTEGER_32)
- draw_arrays (mode: INTEGER_32, first: INTEGER_32, count: INTEGER_32)
- draw_elements (mode: INTEGER_32, count: INTEGER_32, type: INTEGER_32, indices: POINTER)
- interleaved_arrays (format: INTEGER_32, stride: INTEGER_32, pointer: POINTER)
- shade_model (mode: INTEGER_32)
- lightf (light: INTEGER_32, pname: INTEGER_32, param: REAL_32)
- lighti (light: INTEGER_32, pname: INTEGER_32, param: INTEGER_32)
- lightfv (light: INTEGER_32, pname: INTEGER_32, params: POINTER)
- lightiv (light: INTEGER_32, pname: INTEGER_32, params: POINTER)
- get_lightfv (light: INTEGER_32, pname: INTEGER_32, params: POINTER)
- get_lightiv (light: INTEGER_32, pname: INTEGER_32, params: POINTER)
- light_modelf (pname: INTEGER_32, param: REAL_32)
- light_modeli (pname: INTEGER_32, param: INTEGER_32)
- light_modelfv (pname: INTEGER_32, params: POINTER)
- light_modeliv (pname: INTEGER_32, params: POINTER)
- materialf (face: INTEGER_32, pname: INTEGER_32, param: REAL_32)
- materiali (face: INTEGER_32, pname: INTEGER_32, param: INTEGER_32)
- materialfv (face: INTEGER_32, pname: INTEGER_32, params: POINTER)
- materialiv (face: INTEGER_32, pname: INTEGER_32, params: POINTER)
- get_materialfv (face: INTEGER_32, pname: INTEGER_32, params: POINTER)
- get_materialiv (face: INTEGER_32, pname: INTEGER_32, params: POINTER)
- color_material (face: INTEGER_32, mode: INTEGER_32)
- pixel_zoom (xfactor: REAL_32, yfactor: REAL_32)
- pixel_storef (pname: INTEGER_32, param: REAL_32)
- pixel_storei (pname: INTEGER_32, param: INTEGER_32)
- pixel_transferf (pname: INTEGER_32, param: REAL_32)
- pixel_transferi (pname: INTEGER_32, param: INTEGER_32)
- pixel_mapfv (map: INTEGER_32, mapsize: INTEGER_32, values: POINTER)
- pixel_mapuiv (map: INTEGER_32, mapsize: INTEGER_32, values: POINTER)
- pixel_mapusv (map: INTEGER_32, mapsize: INTEGER_32, values: POINTER)
- get_pixel_mapfv (map: INTEGER_32, values: POINTER)
- get_pixel_mapuiv (map: INTEGER_32, values: POINTER)
- get_pixel_mapusv (map: INTEGER_32, values: POINTER)
- bitmap (width: INTEGER_32, height: INTEGER_32, xorig: REAL_32, yorig: REAL_32, xmove: REAL_32, ymove: REAL_32, bmap: POINTER)
- read_pixels (x: INTEGER_32, y: INTEGER_32, width: INTEGER_32, height: INTEGER_32, format: INTEGER_32, type: INTEGER_32, pixels: POINTER)
- draw_pixels (width: INTEGER_32, height: INTEGER_32, format: INTEGER_32, type: INTEGER_32, pixels: POINTER)
- copy_pixels (x: INTEGER_32, y: INTEGER_32, width: INTEGER_32, height: INTEGER_32, type: INTEGER_32)
- stencil_func (func: INTEGER_32, ref: INTEGER_32, mask: INTEGER_32)
- stencil_mask (mask: INTEGER_32)
- stencil_op (fail: INTEGER_32, zfail: INTEGER_32, zpass: INTEGER_32)
- clear_stencil (s: INTEGER_32)
- tex_gend (coord: INTEGER_32, pname: INTEGER_32, param: REAL_64)
- tex_genf (coord: INTEGER_32, pname: INTEGER_32, param: REAL_32)
- tex_geni (coord: INTEGER_32, pname: INTEGER_32, param: INTEGER_32)
- tex_gendv (coord: INTEGER_32, pname: INTEGER_32, params: POINTER)
- tex_genfv (coord: INTEGER_32, pname: INTEGER_32, params: POINTER)
- tex_geniv (coord: INTEGER_32, pname: INTEGER_32, params: POINTER)
- get_tex_gendv (coord: INTEGER_32, pname: INTEGER_32, params: POINTER)
- get_tex_genfv (coord: INTEGER_32, pname: INTEGER_32, params: POINTER)
- get_tex_geniv (coord: INTEGER_32, pname: INTEGER_32, params: POINTER)
- tex_envf (target: INTEGER_32, pname: INTEGER_32, param: REAL_32)
- tex_envi (target: INTEGER_32, pname: INTEGER_32, param: INTEGER_32)
- tex_envfv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- tex_enviv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- get_tex_envfv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- get_tex_enviv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- tex_parameterf (target: INTEGER_32, pname: INTEGER_32, param: REAL_32)
- tex_parameteri (target: INTEGER_32, pname: INTEGER_32, param: INTEGER_32)
- tex_parameterfv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- tex_parameteriv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- get_tex_parameterfv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- get_tex_parameteriv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- get_tex_level_parameterfv (target: INTEGER_32, level: INTEGER_32, pname: INTEGER_32, params: POINTER)
- get_tex_level_parameteriv (target: INTEGER_32, level: INTEGER_32, pname: INTEGER_32, params: POINTER)
- tex_image_1d (target: INTEGER_32, level: INTEGER_32, internal_format: INTEGER_32, width: INTEGER_32, border: INTEGER_32, format: INTEGER_32, type: INTEGER_32, pixels: POINTER)
- tex_image_2d (target: INTEGER_32, level: INTEGER_32, internal_format: INTEGER_32, width: INTEGER_32, height: INTEGER_32, border: INTEGER_32, format: INTEGER_32, type: INTEGER_32, pixels: POINTER)
- get_tex_image (target: INTEGER_32, level: INTEGER_32, format: INTEGER_32, type: INTEGER_32, pixels: POINTER)
- gen_textures (n: INTEGER_32, textures: POINTER)
- delete_textures (n: INTEGER_32, textures: POINTER)
- bind_texture (target: INTEGER_32, texture: INTEGER_32)
- prioritize_textures (n: INTEGER_32, textures: POINTER, priorities: POINTER)
- are_textures_resident (n: INTEGER_32, textures: POINTER, residences: POINTER): BOOLEAN
- is_texture (texture: INTEGER_32): BOOLEAN
- tex_sub_image_1d (target: INTEGER_32, level: INTEGER_32, xoffset: INTEGER_32, width: INTEGER_32, format: INTEGER_32, type: INTEGER_32, pixels: POINTER)
- tex_sub_image_2d (target: INTEGER_32, level: INTEGER_32, xoffset: INTEGER_32, yoffset: INTEGER_32, width: INTEGER_32, height: INTEGER_32, format: INTEGER_32, type: INTEGER_32, pixels: POINTER)
- copy_tex_image_1d (target: INTEGER_32, level: INTEGER_32, internal_format: INTEGER_32, x: INTEGER_32, y: INTEGER_32, width: INTEGER_32, border: INTEGER_32)
- copy_tex_image_2d (target: INTEGER_32, level: INTEGER_32, internal_format: INTEGER_32, x: INTEGER_32, y: INTEGER_32, width: INTEGER_32, height: INTEGER_32, border: INTEGER_32)
- copy_tex_sub_image_1d (target: INTEGER_32, level: INTEGER_32, xoffset: INTEGER_32, x: INTEGER_32, y: INTEGER_32, width: INTEGER_32)
- copy_tex_sub_image_2d (target: INTEGER_32, level: INTEGER_32, xoffset: INTEGER_32, yoffset: INTEGER_32, x: INTEGER_32, y: INTEGER_32, width: INTEGER_32, height: INTEGER_32)
- map1d (target: INTEGER_32, u1: REAL_64, u2: REAL_64, stride: INTEGER_32, order: INTEGER_32, points: POINTER)
- map1f (target: INTEGER_32, u1: REAL_32, u2: REAL_32, stride: INTEGER_32, order: INTEGER_32, points: POINTER)
- map2d (target: INTEGER_32, u1: REAL_64, u2: REAL_64, ustride: INTEGER_32, uorder: INTEGER_32, v1: REAL_64, v2: REAL_64, vstride: INTEGER_32, vorder: INTEGER_32, pixels: POINTER)
- map2f (target: INTEGER_32, u1: REAL_32, u2: REAL_32, ustride: INTEGER_32, uorder: INTEGER_32, v1: REAL_32, v2: REAL_32, vstride: INTEGER_32, vorder: INTEGER_32, pixels: POINTER)
- get_mapdv (target: INTEGER_32, query: INTEGER_32, v: POINTER)
- get_mapfv (target: INTEGER_32, query: INTEGER_32, v: POINTER)
- get_mapiv (target: INTEGER_32, query: INTEGER_32, v: POINTER)
- eval_coord1d (u: REAL_64)
- eval_coord1f (u: REAL_32)
- eval_coord1dv (u: POINTER)
- eval_coord1fv (u: POINTER)
- eval_coord2d (u: REAL_64, v: REAL_64)
- eval_coord2f (u: REAL_32, v: REAL_32)
- eval_coord2dv (u: POINTER)
- eval_coord2fv (u: POINTER)
- map_grid1d (un: INTEGER_32, u1: REAL_64, u2: REAL_64)
- map_grid1f (un: INTEGER_32, u1: REAL_32, u2: REAL_32)
- map_grid2d (un: INTEGER_32, u1: REAL_64, u2: REAL_64, vn: INTEGER_32, v1: REAL_64, v2: REAL_64)
- map_grid2f (un: INTEGER_32, u1: REAL_32, u2: REAL_32, vn: INTEGER_32, v1: REAL_32, v2: REAL_32)
- eval_point1 (i: INTEGER_32)
- eval_point2 (i: INTEGER_32, j: INTEGER_32)
- eval_mesh1 (mode: INTEGER_32, i1: INTEGER_32, i2: INTEGER_32)
- eval_mesh2 (mode: INTEGER_32, i1: INTEGER_32, i2: INTEGER_32, j1: INTEGER_32, j2: INTEGER_32)
- fogf (pname: INTEGER_32, param: REAL_32)
- fogi (pname: INTEGER_32, param: INTEGER_32)
- fogfv (pname: INTEGER_32, params: POINTER)
- fogiv (pname: INTEGER_32, params: POINTER)
- feedback_buffer (size: INTEGER_32, type: INTEGER_32, buffer: POINTER)
- pass_through (token: REAL_32)
- select_buffer (size: INTEGER_32, buffer: POINTER)
- init_names
- load_name (name: INTEGER_32)
- push_name (name: INTEGER_32)
- pop_name
- draw_range_elements (mode: INTEGER_32, start_element: INTEGER_32, end_element: INTEGER_32, count: INTEGER_32, type: INTEGER_32, indices: POINTER)
- tex_image_3d (target: INTEGER_32, level: INTEGER_32, internal_format: INTEGER_32, width: INTEGER_32, height: INTEGER_32, depth: INTEGER_32, border: INTEGER_32, format: INTEGER_32, type: INTEGER_32, pixels: POINTER)
- tex_sub_image_3d (target: INTEGER_32, level: INTEGER_32, xoffset: INTEGER_32, yoffset: INTEGER_32, zoffset: INTEGER_32, width: INTEGER_32, height: INTEGER_32, depth: INTEGER_32, format: INTEGER_32, type: INTEGER_32, pixels: POINTER)
- copy_tex_sub_image_3d (target: INTEGER_32, level: INTEGER_32, xoffset: INTEGER_32, yoffset: INTEGER_32, zoffset: INTEGER_32, x: INTEGER_32, y: INTEGER_32, width: INTEGER_32, height: INTEGER_32)
- color_table (target: INTEGER_32, internalformat: INTEGER_32, width: INTEGER_32, format: INTEGER_32, type: INTEGER_32, table: POINTER)
- color_sub_table (target: INTEGER_32, start: INTEGER_32, count: INTEGER_32, format: INTEGER_32, type: INTEGER_32, table: POINTER)
- color_table_parameteriv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- color_table_parameterfv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- copy_color_sub_table (target: INTEGER_32, start: INTEGER_32, x: INTEGER_32, y: INTEGER_32, width: INTEGER_32)
- copy_color_table (target: INTEGER_32, internalformat: INTEGER_32, x: INTEGER_32, y: INTEGER_32, width: INTEGER_32)
- get_color_table (target: INTEGER_32, format: INTEGER_32, type: INTEGER_32, table: POINTER)
- get_color_table_parameterfv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- get_color_table_parameteriv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- blend_equation (mode: INTEGER_32)
- blend_color (red: REAL_32, green: REAL_32, blue: REAL_32, alpha: REAL_32)
- histogram (target: INTEGER_32, width: INTEGER_32, internal_format: INTEGER_32, sink: BOOLEAN)
- reset_histogram (target: INTEGER_32)
- get_histogram (target: INTEGER_32, reset: BOOLEAN, format: INTEGER_32, type: INTEGER_32, values: POINTER)
- get_histogram_parameterfv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- get_histogram_parameteriv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- minmax (target: INTEGER_32, internalformat: INTEGER_32, sink: BOOLEAN)
- reset_minmax (target: INTEGER_32)
- get_minmax (target: INTEGER_32, reset: BOOLEAN, format: INTEGER_32, types: INTEGER_32, values: POINTER)
- get_minmax_parameterfv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- get_minmax_parameteriv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- convolution_filter_1d (target: INTEGER_32, internalformat: INTEGER_32, width: INTEGER_32, format: INTEGER_32, type: INTEGER_32, image: POINTER)
- convolution_filter_2d (target: INTEGER_32, internalformat: INTEGER_32, width: INTEGER_32, height: INTEGER_32, format: INTEGER_32, type: INTEGER_32, image: POINTER)
- convolution_parameterf (target: INTEGER_32, pname: INTEGER_32, params: REAL_32)
- convolution_parameterfv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- convolution_parameteri (target: INTEGER_32, pname: INTEGER_32, params: INTEGER_32)
- convolution_parameteriv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- copy_convolution_filter_1d (target: INTEGER_32, internalformat: INTEGER_32, x: INTEGER_32, y: INTEGER_32, width: INTEGER_32)
- copy_convolution_filter_2d (target: INTEGER_32, internalformat: INTEGER_32, x: INTEGER_32, y: INTEGER_32, width: INTEGER_32, height: INTEGER_32)
- get_convolution_filter (target: INTEGER_32, format: INTEGER_32, type: INTEGER_32, image: POINTER)
- get_convolution_parameterfv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- get_convolution_parameteriv (target: INTEGER_32, pname: INTEGER_32, params: POINTER)
- separable_filter_2d (target: INTEGER_32, internalformat: INTEGER_32, width: INTEGER_32, height: INTEGER_32, format: INTEGER_32, type: INTEGER_32, row: POINTER, column: POINTER)
- get_separable_filter (target: INTEGER_32, format: INTEGER_32, type: INTEGER_32, row: POINTER, column: POINTER, span: POINTER)
- active_texture (texture: INTEGER_32)
- client_active_texture (texture: INTEGER_32)
- compressed_tex_image_1d (target: INTEGER_32, level: INTEGER_32, internalformat: INTEGER_32, width: INTEGER_32, border: INTEGER_32, image_size: INTEGER_32, data: POINTER)
- compressed_tex_image_2d (target: INTEGER_32, level: INTEGER_32, internalformat: INTEGER_32, width: INTEGER_32, height: INTEGER_32, border: INTEGER_32, image_size: INTEGER_32, data: POINTER)
- compressed_tex_image_3d (target: INTEGER_32, level: INTEGER_32, internalformat: INTEGER_32, width: INTEGER_32, height: INTEGER_32, depth: INTEGER_32, border: INTEGER_32, image_size: INTEGER_32, data: POINTER)
- compressed_tex_sub_image_1d (target: INTEGER_32, level: INTEGER_32, xoffset: INTEGER_32, width: INTEGER_32, format: INTEGER_32, image_size: INTEGER_32, data: POINTER)
- compressed_tex_sub_image_2d (target: INTEGER_32, level: INTEGER_32, xoffset: INTEGER_32, yoffset: INTEGER_32, width: INTEGER_32, height: INTEGER_32, format: INTEGER_32, image_size: INTEGER_32, data: POINTER)
- compressed_tex_sub_image_3d (target: INTEGER_32, level: INTEGER_32, xoffset: INTEGER_32, yoffset: INTEGER_32, zoffset: INTEGER_32, width: INTEGER_32, height: INTEGER_32, depth: INTEGER_32, format: INTEGER_32, image_size: INTEGER_32, data: POINTER)
- get_compressed_tex_image (target: INTEGER_32, lod: INTEGER_32, img: POINTER)
- multi_tex_coord1d (target: INTEGER_32, s: REAL_64)
- multi_tex_coord1dv (target: INTEGER_32, v: POINTER)
- multi_tex_coord1f (target: INTEGER_32, s: REAL_32)
- multi_tex_coord1fv (target: INTEGER_32, v: POINTER)
- multi_tex_coord1i (target: INTEGER_32, s: INTEGER_32)
- multi_tex_coord1iv (target: INTEGER_32, v: POINTER)
- multi_tex_coord1s (target: INTEGER_32, s: INTEGER_16)
- multi_tex_coord1sv (target: INTEGER_32, v: POINTER)
- multi_tex_coord2d (target: INTEGER_32, s: REAL_64, t: REAL_64)
- multi_tex_coord2dv (target: INTEGER_32, v: POINTER)
- multi_tex_coord2f (target: INTEGER_32, s: REAL_32, t: REAL_32)
- multi_tex_coord2fv (target: INTEGER_32, v: POINTER)
- multi_tex_coord2i (target: INTEGER_32, s: INTEGER_32, t: INTEGER_32)
- multi_tex_coord2iv (target: INTEGER_32, v: POINTER)
- multi_tex_coord2s (target: INTEGER_32, s: INTEGER_16, t: INTEGER_16)
- multi_tex_coord2sv (target: INTEGER_32, v: POINTER)
- multi_tex_coord3d (target: INTEGER_32, s: REAL_64, t: REAL_64, r: REAL_64)
- multi_tex_coord3dv (target: INTEGER_32, v: POINTER)
- multi_tex_coord3f (target: INTEGER_32, s: REAL_32, t: REAL_32, r: REAL_32)
- multi_tex_coord3fv (target: INTEGER_32, v: POINTER)
- multi_tex_coord3i (target: INTEGER_32, s: INTEGER_32, t: INTEGER_32, r: INTEGER_32)
- multi_tex_coord3iv (target: INTEGER_32, v: POINTER)
- multi_tex_coord3s (target: INTEGER_32, s: INTEGER_16, t: INTEGER_16, r: INTEGER_16)
- multi_tex_coord3sv (target: INTEGER_32, v: POINTER)
- multi_tex_coord4d (target: INTEGER_32, s: REAL_64, t: REAL_64, r: REAL_64, q: REAL_64)
- multi_tex_coord4dv (target: INTEGER_32, v: POINTER)
- multi_tex_coord4f (target: INTEGER_32, s: REAL_32, t: REAL_32, r: REAL_32, q: REAL_32)
- multi_tex_coord4fv (target: INTEGER_32, v: POINTER)
- multi_tex_coord4i (target: INTEGER_32, s: INTEGER_32, t: INTEGER_32, r: INTEGER_32, q: INTEGER_32)
- multi_tex_coord4iv (target: INTEGER_32, v: POINTER)
- multi_tex_coord4s (target: INTEGER_32, s: INTEGER_16, t: INTEGER_16, r: INTEGER_16, q: INTEGER_16)
- multi_tex_coord4sv (target: INTEGER_32, v: POINTER)
- load_transpose_matrixd (m: POINTER)
- load_transpose_matrixf (m: POINTER)
- mult_transpose_matrixd (m: POINTER)
- mult_transpose_matrixf (m: POINTER)
- sample_coverage (value: REAL_32, invert: BOOLEAN)
- active_texture_arb (texture: INTEGER_32)
- client_active_texture_arb (texture: INTEGER_32)
- multi_tex_coord1d_arb (target: INTEGER_32, s: REAL_64)
- multi_tex_coord1dv_arb (target: INTEGER_32, v: POINTER)
- multi_tex_coord1f_arb (target: INTEGER_32, s: REAL_32)
- multi_tex_coord1fv_arb (target: INTEGER_32, v: POINTER)
- multi_tex_coord1i_arb (target: INTEGER_32, s: INTEGER_32)
- multi_tex_coord1iv_arb (target: INTEGER_32, v: POINTER)
- multi_tex_coord1s_arb (target: INTEGER_32, s: INTEGER_16)
- multi_tex_coord1sv_arb (target: INTEGER_32, v: POINTER)
- multi_tex_coord2d_arb (target: INTEGER_32, s: REAL_64, t: REAL_64)
- multi_tex_coord2dv_arb (target: INTEGER_32, v: POINTER)
- multi_tex_coord2f_arb (target: INTEGER_32, s: REAL_32, t: REAL_32)
- multi_tex_coord2fv_arb (target: INTEGER_32, v: POINTER)
- multi_tex_coord2i_arb (target: INTEGER_32, s: INTEGER_32, t: INTEGER_32)
- multi_tex_coord2iv_arb (target: INTEGER_32, v: POINTER)
- multi_tex_coord2s_arb (target: INTEGER_32, s: INTEGER_16, t: INTEGER_16)
- multi_tex_coord2sv_arb (target: INTEGER_32, v: POINTER)
- multi_tex_coord3d_arb (target: INTEGER_32, s: REAL_64, t: REAL_64, r: REAL_64)
- multi_tex_coord3dv_arb (target: INTEGER_32, v: POINTER)
- multi_tex_coord3f_arb (target: INTEGER_32, s: REAL_32, t: REAL_32, r: REAL_32)
- multi_tex_coord3fv_arb (target: INTEGER_32, v: POINTER)
- multi_tex_coord3i_arb (target: INTEGER_32, s: INTEGER_32, t: INTEGER_32, r: INTEGER_32)
- multi_tex_coord3iv_arb (target: INTEGER_32, v: POINTER)
- multi_tex_coord3s_arb (target: INTEGER_32, s: INTEGER_16, t: INTEGER_16, r: INTEGER_16)
- multi_tex_coord3sv_arb (target: INTEGER_32, v: POINTER)
- multi_tex_coord4d_arb (target: INTEGER_32, s: REAL_64, t: REAL_64, r: REAL_64, q: REAL_64)
- multi_tex_coord4dv_arb (target: INTEGER_32, v: POINTER)
- multi_tex_coord4f_arb (target: INTEGER_32, s: REAL_32, t: REAL_32, r: REAL_32, q: REAL_32)
- multi_tex_coord4fv_arb (target: INTEGER_32, v: POINTER)
- multi_tex_coord4i_arb (target: INTEGER_32, s: INTEGER_32, t: INTEGER_32, r: INTEGER_32, q: INTEGER_32)
- multi_tex_coord4iv_arb (target: INTEGER_32, v: POINTER)
- multi_tex_coord4s_arb (target: INTEGER_32, s: INTEGER_16, t: INTEGER_16, r: INTEGER_16, q: INTEGER_16)
- multi_tex_coord4sv_arb (target: INTEGER_32, v: POINTER)
const_proxy_post_convolution_color_table:
INTEGER_32
const_proxy_post_color_matrix_color_table:
INTEGER_32
require
- red.in_range(0, 1)
- green.in_range(0, 1)
- blue.in_range(0, 1)
- alpha.in_range(0, 1)
get_polygon_stipple (mask:
POINTER)
require
- near_val.in_range(0, 1)
- far_val.in_range(0, 1)
require
- v1.is_not_null
- v2.is_not_null
require
- v1.is_not_null
- v2.is_not_null
require
- v1.is_not_null
- v2.is_not_null
require
- v1.is_not_null
- v2.is_not_null
require
- textures.is_not_null
- priorities.is_not_null
require
- textures.is_not_null
- residences.is_not_null
tex_sub_image_3d (target:
INTEGER_32, level:
INTEGER_32, xoffset:
INTEGER_32, yoffset:
INTEGER_32, zoffset:
INTEGER_32, width:
INTEGER_32, height:
INTEGER_32, depth:
INTEGER_32, format:
INTEGER_32, type:
INTEGER_32, pixels:
POINTER)
require
- red.in_range(0, 1)
- green.in_range(0, 1)
- blue.in_range(0, 1)
- alpha.in_range(0, 1)
require
- row.is_not_null
- column.is_not_null
require
- row.is_not_null
- column.is_not_null
- span.is_not_null
compressed_tex_sub_image_3d (target:
INTEGER_32, level:
INTEGER_32, xoffset:
INTEGER_32, yoffset:
INTEGER_32, zoffset:
INTEGER_32, width:
INTEGER_32, height:
INTEGER_32, depth:
INTEGER_32, format:
INTEGER_32, image_size:
INTEGER_32, data:
POINTER)
load_transpose_matrixd (m:
POINTER)
load_transpose_matrixf (m:
POINTER)
mult_transpose_matrixd (m:
POINTER)
mult_transpose_matrixf (m:
POINTER)
ensure
-
assertion_check_only: Result
current_is_not_an_expanded_type:
BOOLEAN
effective function