osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture Struct Reference

List of all members.

Public Attributes

osg::ref_ptr< osg::Camera_camera
osg::ref_ptr< osg::TexGen_texgen
osg::ref_ptr< osg::Texture2D_texture
osg::ref_ptr< osg::StateSet_stateset
unsigned int _textureUnit
double _split_far
osg::ref_ptr< osg::Camera_debug_camera
osg::ref_ptr< osg::Texture2D_debug_texture
osg::ref_ptr< osg::StateSet_debug_stateset
unsigned int _debug_textureUnit
osg::Vec3d _lightCameraSource
osg::Vec3d _lightCameraTarget
osg::Vec3d _frustumSplitCenter
osg::Vec3d _lightDirection
double _lightNear
double _lightFar
osg::Matrix _cameraView
osg::Matrix _cameraProj
unsigned int _splitID
unsigned int _resolution
osg::Uniform_farDistanceSplit


Member Data Documentation

osg::ref_ptr<osg::Camera> osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_camera

osg::Matrix osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_cameraProj

osg::Matrix osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_cameraView

osg::ref_ptr<osg::Camera> osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_debug_camera

osg::ref_ptr<osg::StateSet> osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_debug_stateset

osg::ref_ptr<osg::Texture2D> osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_debug_texture

unsigned int osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_debug_textureUnit

osg::Uniform* osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_farDistanceSplit

osg::Vec3d osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_frustumSplitCenter

osg::Vec3d osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightCameraSource

osg::Vec3d osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightCameraTarget

osg::Vec3d osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightDirection

double osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightFar

double osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_lightNear

unsigned int osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_resolution

double osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_split_far

unsigned int osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_splitID

osg::ref_ptr<osg::StateSet> osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_stateset

osg::ref_ptr<osg::TexGen> osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_texgen

osg::ref_ptr<osg::Texture2D> osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_texture

unsigned int osgShadow::ParallelSplitShadowMap::ParallelSplitShadowMap::PSSMShadowSplitTexture::_textureUnit


The documentation for this struct was generated from the following file:

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Generated at Mon Feb 23 19:05:42 2009 for the OpenSceneGraph by doxygen 1.5.8.