Enums and Flags


Enumerations

enum  Clutter::ActorFlags { Clutter::ACTOR_MAPPED = 1 << 1, Clutter::ACTOR_REALIZED = 1 << 2, Clutter::ACTOR_REACTIVE = 1 << 3 }
enum  Clutter::TextureFlags { Clutter::TEXTURE_RGB_FLAG_BGR = 1 << 1, Clutter::TEXTURE_RGB_FLAG_PREMULT = 1 << 2, Clutter::TEXTURE_YUV_FLAG_YUV2 = 1 << 3 }
enum  Clutter::TextureQuality { Clutter::TEXTURE_QUALITY_LOW, Clutter::TEXTURE_QUALITY_MEDIUM, Clutter::TEXTURE_QUALITY_HIGH }
enum  Clutter::TimelineDirection { Clutter::TIMELINE_FORWARD, Clutter::TIMELINE_BACKWARD }
enum  Clutter::RotateDirection { Clutter::ROTATE_CW, Clutter::ROTATE_CCW }
enum  Clutter::RotateAxis { Clutter::X_AXIS, Clutter::Y_AXIS, Clutter::Z_AXIS }
enum  Clutter::Gravity {
  Clutter::GRAVITY_NONE, Clutter::GRAVITY_NORTH, Clutter::GRAVITY_NORTH_EAST, Clutter::GRAVITY_EAST,
  Clutter::GRAVITY_SOUTH_EAST, Clutter::GRAVITY_SOUTH, Clutter::GRAVITY_SOUTH_WEST, Clutter::GRAVITY_WEST,
  Clutter::GRAVITY_NORTH_WEST, Clutter::GRAVITY_CENTER
}
enum  Clutter::RequestMode { Clutter::REQUEST_HEIGHT_FOR_WIDTH, Clutter::REQUEST_WIDTH_FOR_HEIGHT }

Functions

ActorFlags Clutter::operator| (ActorFlags lhs, ActorFlags rhs)
ActorFlags Clutter::operator& (ActorFlags lhs, ActorFlags rhs)
ActorFlags Clutter::operator^ (ActorFlags lhs, ActorFlags rhs)
ActorFlags Clutter::operator~ (ActorFlags flags)
ActorFlags & Clutter::operator|= (ActorFlags &lhs, ActorFlags rhs)
ActorFlags & Clutter::operator&= (ActorFlags &lhs, ActorFlags rhs)
ActorFlags & Clutter::operator^= (ActorFlags &lhs, ActorFlags rhs)
TextureFlags Clutter::operator| (TextureFlags lhs, TextureFlags rhs)
TextureFlags Clutter::operator& (TextureFlags lhs, TextureFlags rhs)
TextureFlags Clutter::operator^ (TextureFlags lhs, TextureFlags rhs)
TextureFlags Clutter::operator~ (TextureFlags flags)
TextureFlags & Clutter::operator|= (TextureFlags &lhs, TextureFlags rhs)
TextureFlags & Clutter::operator&= (TextureFlags &lhs, TextureFlags rhs)
TextureFlags & Clutter::operator^= (TextureFlags &lhs, TextureFlags rhs)

Enumeration Type Documentation

Bitwise operators:
ActorFlags operator|(ActorFlags, ActorFlags)
ActorFlags operator&(ActorFlags, ActorFlags)
ActorFlags operator^(ActorFlags, ActorFlags)
ActorFlags operator~(ActorFlags)
ActorFlags& operator|=(ActorFlags&, ActorFlags)
ActorFlags& operator&=(ActorFlags&, ActorFlags)
ActorFlags& operator^=(ActorFlags&, ActorFlags)
Enumerator:
ACTOR_MAPPED 
ACTOR_REALIZED 
ACTOR_REACTIVE 

Enumerator:
GRAVITY_NONE 
GRAVITY_NORTH 
GRAVITY_NORTH_EAST 
GRAVITY_EAST 
GRAVITY_SOUTH_EAST 
GRAVITY_SOUTH 
GRAVITY_SOUTH_WEST 
GRAVITY_WEST 
GRAVITY_NORTH_WEST 
GRAVITY_CENTER 

Enumerator:
REQUEST_HEIGHT_FOR_WIDTH 
REQUEST_WIDTH_FOR_HEIGHT 

Enumerator:
X_AXIS 
Y_AXIS 
Z_AXIS 

Enumerator:
ROTATE_CW 
ROTATE_CCW 

Bitwise operators:
TextureFlags operator|(TextureFlags, TextureFlags)
TextureFlags operator&(TextureFlags, TextureFlags)
TextureFlags operator^(TextureFlags, TextureFlags)
TextureFlags operator~(TextureFlags)
TextureFlags& operator|=(TextureFlags&, TextureFlags)
TextureFlags& operator&=(TextureFlags&, TextureFlags)
TextureFlags& operator^=(TextureFlags&, TextureFlags)
Enumerator:
TEXTURE_RGB_FLAG_BGR 
TEXTURE_RGB_FLAG_PREMULT 
TEXTURE_YUV_FLAG_YUV2 

Enumerator:
TEXTURE_QUALITY_LOW 
TEXTURE_QUALITY_MEDIUM 
TEXTURE_QUALITY_HIGH 

Enumerator:
TIMELINE_FORWARD 
TIMELINE_BACKWARD 


Function Documentation

TextureFlags Clutter::operator& ( TextureFlags  lhs,
TextureFlags  rhs 
) [inline]

ActorFlags Clutter::operator& ( ActorFlags  lhs,
ActorFlags  rhs 
) [inline]

TextureFlags& Clutter::operator&= ( TextureFlags &  lhs,
TextureFlags  rhs 
) [inline]

ActorFlags& Clutter::operator&= ( ActorFlags &  lhs,
ActorFlags  rhs 
) [inline]

TextureFlags Clutter::operator^ ( TextureFlags  lhs,
TextureFlags  rhs 
) [inline]

ActorFlags Clutter::operator^ ( ActorFlags  lhs,
ActorFlags  rhs 
) [inline]

TextureFlags& Clutter::operator^= ( TextureFlags &  lhs,
TextureFlags  rhs 
) [inline]

ActorFlags& Clutter::operator^= ( ActorFlags &  lhs,
ActorFlags  rhs 
) [inline]

TextureFlags Clutter::operator| ( TextureFlags  lhs,
TextureFlags  rhs 
) [inline]

ActorFlags Clutter::operator| ( ActorFlags  lhs,
ActorFlags  rhs 
) [inline]

TextureFlags& Clutter::operator|= ( TextureFlags &  lhs,
TextureFlags  rhs 
) [inline]

ActorFlags& Clutter::operator|= ( ActorFlags &  lhs,
ActorFlags  rhs 
) [inline]

TextureFlags Clutter::operator~ ( TextureFlags  flags  )  [inline]

ActorFlags Clutter::operator~ ( ActorFlags  flags  )  [inline]


Generated on Tue Feb 24 03:45:09 2009 for cluttermm by  doxygen 1.5.8