iengine/sector.h File Reference
Sector. More...
#include "csutil/cscolor.h"
#include "csutil/scf.h"
#include "csutil/set.h"
#include "csgeom/vector3.h"
Go to the source code of this file.
Classes | |
struct | csFog |
Sector fog structure. More... | |
struct | csSectorHitBeamResult |
Return structure for the iSector->HitBeam() routines. More... | |
struct | iLightVisibleCallback |
A callback that is fired whenever a light is visible. More... | |
struct | iSector |
The iSector interface is used to work with "sectors". More... | |
struct | iSectorCallback |
Set a callback which is called when this sector is traversed. More... | |
struct | iSectorIterator |
An iterator to iterate over sectors. More... | |
struct | iSectorList |
A list of sectors. More... | |
struct | iSectorMeshCallback |
Set a callback which is called when a mesh is added or removed from this sector. More... | |
Enumerations | |
enum | csFogMode { CS_FOG_MODE_NONE = 0, CS_FOG_MODE_LINEAR, CS_FOG_MODE_EXP, CS_FOG_MODE_EXP2, CS_FOG_MODE_CRYSTALSPACE } |
Detailed Description
Sector.
Definition in file sector.h.
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