#include <string.h>
#include <map>
#include <vector>
#include "types.h"
#include "str_hash.h"
Go to the source code of this file.
Classes | |
class | storage |
Base storage class. More... | |
class | objects |
The global container for access to all the different game objects from within a script. More... | |
struct | objects::objects::ltstr |
class | dictionary< mytype > |
Stores objects of any kind. More... |
Definition in file storage.h.