00001 /* 00002 ** ClanLib SDK 00003 ** Copyright (c) 1997-2011 The ClanLib Team 00004 ** 00005 ** This software is provided 'as-is', without any express or implied 00006 ** warranty. In no event will the authors be held liable for any damages 00007 ** arising from the use of this software. 00008 ** 00009 ** Permission is granted to anyone to use this software for any purpose, 00010 ** including commercial applications, and to alter it and redistribute it 00011 ** freely, subject to the following restrictions: 00012 ** 00013 ** 1. The origin of this software must not be misrepresented; you must not 00014 ** claim that you wrote the original software. If you use this software 00015 ** in a product, an acknowledgment in the product documentation would be 00016 ** appreciated but is not required. 00017 ** 2. Altered source versions must be plainly marked as such, and must not be 00018 ** misrepresented as being the original software. 00019 ** 3. This notice may not be removed or altered from any source distribution. 00020 ** 00021 ** Note: Some of the libraries ClanLib may link to may have additional 00022 ** requirements or restrictions. 00023 ** 00024 ** File Author(s): 00025 ** 00026 ** Harry Storbacka 00027 ** Kenneth Gangstoe 00028 */ 00029 00032 00033 #pragma once 00034 00035 #include "shader_object_provider.h" 00036 #include "../Render/shader_object.h" 00037 00041 class CL_ShaderObjectProvider 00042 { 00045 00046 public: 00047 virtual ~CL_ShaderObjectProvider() {}; 00048 00050 virtual void create(CL_ShaderType type, const CL_StringRef &source)=0; 00051 00056 virtual void create(CL_ShaderType type, const std::vector<CL_StringRef> &sources)=0; 00057 00059 virtual void destroy()=0; 00060 00064 00065 public: 00067 virtual unsigned int get_handle() const=0; 00068 00070 virtual bool get_compile_status() const=0; 00071 00073 virtual CL_ShaderType get_shader_type() const=0; 00074 00076 virtual CL_String get_info_log() const=0; 00077 00079 virtual CL_String get_shader_source() const=0; 00080 00084 00085 public: 00087 virtual void compile()=0; 00088 00092 00093 private: 00095 }; 00096