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00033 #pragma once
00034
00035 #ifdef __cplusplus_cli
00036 #pragma managed(push, off)
00037 #endif
00038
00039 #include "GL/opengl.h"
00040 #include "GL/opengl_defines.h"
00041 #include "GL/opengl_target.h"
00042 #include "GL/opengl_window_description.h"
00043 #include "GL/opengl_wrap.h"
00044 #include "GL/setup_gl.h"
00045 #include "GL/opengl_graphic_context.h"
00046
00047 #ifdef __cplusplus_cli
00048 #pragma managed(pop)
00049 #endif
00050
00051 #if defined(_MSC_VER)
00052 #if !defined(_MT)
00053 #error Your application is set to link with the single-threaded version of the run-time library. Go to project settings, in the C++ section, and change it to multi-threaded.
00054 #endif
00055 #if !defined(_DEBUG)
00056 #if defined(CL_DLL)
00057 #pragma comment(lib, "clanGL-dll.lib")
00058 #elif defined(_DLL)
00059 #pragma comment(lib, "clanGL-static-mtdll.lib")
00060 #else
00061 #pragma comment(lib, "clanGL-static-mt.lib")
00062 #endif
00063 #else
00064 #if defined(CL_DLL)
00065 #pragma comment(lib, "clanGL-dll-debug.lib")
00066 #elif defined(_DLL)
00067 #pragma comment(lib, "clanGL-static-mtdll-debug.lib")
00068 #else
00069 #pragma comment(lib, "clanGL-static-mt-debug.lib")
00070 #endif
00071 #endif
00072 #pragma comment(lib, "winmm.lib")
00073 #pragma comment(lib, "dxguid.lib")
00074 #pragma comment(lib, "OpenGL32.lib")
00075 #pragma comment(lib, "GLU32.lib")
00076 #endif