CL_NetGameConnectionSite. More...
#include <connection_site.h>
Public Member Functions | |
virtual void | add_network_event (const CL_NetGameNetworkEvent &e)=0 |
Add network event. |
virtual void CL_NetGameConnectionSite::add_network_event | ( | const CL_NetGameNetworkEvent & | e | ) | [pure virtual] |
Add network event.
e | = Net Game Network Event |