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SoVRMLVertexShape.h
1 /**************************************************************************\
2  *
3  * This file is part of the Coin 3D visualization library.
4  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
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9  * See the file LICENSE.GPL at the root directory of this source
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22 \**************************************************************************/
23 
24 #ifndef COIN_SOVRMLVERTEXSHAPE_H
25 #define COIN_SOVRMLVERTEXSHAPE_H
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/VRMLnodes/SoVRMLGeometry.h>
29 #include <Inventor/fields/SoSFNode.h>
30 #include <Inventor/fields/SoSFBool.h>
31 #include <Inventor/elements/SoMaterialBindingElement.h>
32 
33 class SoNormalCache;
34 class SoNormalBundle;
35 class SoState;
36 class SoCoordinateElement;
37 class SoVRMLVertexShapeP;
38 
39 class COIN_DLL_API SoVRMLVertexShape : public SoVRMLGeometry
40 {
41  typedef SoVRMLGeometry inherited;
42  SO_NODE_ABSTRACT_HEADER(SoVRMLVertexShape);
43 
44 public:
45  static void initClass(void);
46 
53 
54  enum Binding {
55  OVERALL = SoMaterialBindingElement::OVERALL,
56  PER_PART = SoMaterialBindingElement::PER_PART,
57  PER_PART_INDEXED = SoMaterialBindingElement::PER_PART_INDEXED,
58  PER_FACE = SoMaterialBindingElement::PER_FACE,
59  PER_FACE_INDEXED = SoMaterialBindingElement::PER_FACE_INDEXED,
60  PER_VERTEX = SoMaterialBindingElement::PER_VERTEX,
61  PER_VERTEX_INDEXED = SoMaterialBindingElement::PER_VERTEX_INDEXED
62  };
63 
64  virtual SbBool generateDefaultNormals(SoState * s, SoNormalBundle * nb);
65  virtual SbBool generateDefaultNormals(SoState * s, SoNormalCache * nc);
66 
67  virtual void doAction(SoAction * action);
68  virtual void GLRender(SoGLRenderAction * action);
69  virtual void getBoundingBox(SoGetBoundingBoxAction * action);
70  virtual void callback(SoCallbackAction * action);
71  virtual void pick(SoPickAction * action);
72 
73  virtual void notify(SoNotList * list);
74 
75 protected:
76  SoVRMLVertexShape(void);
77  virtual ~SoVRMLVertexShape();
78 
79  virtual SbBool shouldGLRender(SoGLRenderAction * action);
80 
81  void setNormalCache(SoState * s, int numNormals, SbVec3f * normals);
82  SoNormalCache * getNormalCache(void) const;
83 
84  SoNormalCache * generateAndReadLockNormalCache(SoState * const state);
85  void getVertexData(SoState * state,
86  const SoCoordinateElement *& coords,
87  const SbVec3f *& normals,
88  const SbBool neednormals);
89 
90  void readLockNormalCache(void);
91  void readUnlockNormalCache(void);
92 
93 private:
94 
95  void writeLockNormalCache(void);
96  void writeUnlockNormalCache(void);
97 
98  SoVRMLVertexShapeP * pimpl;
99 }; // class SoVRMLVertexShape
100 
101 #endif // ! COIN_SOVRMLVERTEXSHAPE_H

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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