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SbCylinderSectionProjector.h
1 #ifndef COIN_SBCYLINDERSECTIONPROJECTOR_H
2 #define COIN_SBCYLINDERSECTIONPROJECTOR_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/projectors/SbCylinderProjector.h>
28 #include <Inventor/SbPlane.h>
29 #include <Inventor/SbRotation.h>
30 
31 class COIN_DLL_API SbCylinderSectionProjector : public SbCylinderProjector {
33 
34 public:
35  SbCylinderSectionProjector(const float edgetol = 0.9f,
36  const SbBool orienttoeye = TRUE);
38  const float edgetol = 0.9f,
39  const SbBool orienttoeye = TRUE);
40 
41  virtual SbProjector * copy(void) const;
42  virtual SbVec3f project(const SbVec2f & point);
43  virtual SbRotation getRotation(const SbVec3f & point1,
44  const SbVec3f & point2);
45  void setTolerance(const float edgetol);
46  float getTolerance(void) const;
47  SbBool isWithinTolerance(const SbVec3f & point);
48 
49 protected:
50  virtual void setupTolerance(void);
51  float tolerance;
52  float tolDist;
55  float planeDist;
57 
58 private:
59  float sqrtoldist;
60 };
61 
62 #endif // !COIN_SBCYLINDERSECTIONPROJECTOR_H

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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