Coin Logo http://www.sim.no
http://www.coin3d.org

SbCylinderProjector.h
1 #ifndef COIN_SBCYLINDERPROJECTOR_H
2 #define COIN_SBCYLINDERPROJECTOR_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU General Public License
11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
15  * For using Coin with software that can not be combined with the GNU
16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Systems in Motion about acquiring
18  * a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
22  * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/projectors/SbProjector.h>
28 #include <Inventor/SbCylinder.h>
29 
30 class COIN_DLL_API SbCylinderProjector : public SbProjector {
31  typedef SbProjector inherited;
32 
33 public:
34  virtual SbVec3f project(const SbVec2f & point) = 0;
35  SbVec3f projectAndGetRotation(const SbVec2f & point, SbRotation & rot);
36  virtual SbRotation getRotation(const SbVec3f & point1,
37  const SbVec3f & point2) = 0;
38  void setCylinder(const SbCylinder & cyl);
39  const SbCylinder & getCylinder(void) const;
40  void setOrientToEye(const SbBool orienttoeye);
41  SbBool isOrientToEye(void) const;
42  void setFront(const SbBool infront);
43  SbBool isFront(void) const;
44  SbBool isPointInFront(const SbVec3f & point) const;
45  virtual void setWorkingSpace(const SbMatrix & space);
46 
47 protected:
48  SbCylinderProjector(const SbBool orienttoeye);
49  SbCylinderProjector(const SbCylinder & cylinder, const SbBool orienttoeye);
50 
51  SbBool intersectCylinderFront(const SbLine & line, SbVec3f & result);
52 
55  SbBool orientToEye;
56  SbBool needSetup;
58 };
59 
60 #endif // !COIN_SBCYLINDERPROJECTOR_H

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

Generated on Wed Jul 18 2012 for Coin by Doxygen. 1.8.1.1