FIFE  2008.0
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FIFE::InstanceVisual Class Reference

#include <visual.h>

Inheritance diagram for FIFE::InstanceVisual:
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Collaboration diagram for FIFE::InstanceVisual:
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Public Member Functions

virtual ~InstanceVisual ()
 
void setStackPosition (int32_t stackposition)
 
int32_t getStackPosition ()
 
- Public Member Functions inherited from FIFE::Visual2DGfx
virtual ~Visual2DGfx ()
 
void setTransparency (uint8_t transparency)
 
uint32_t getTransparency ()
 
void setVisible (bool visible)
 
uint32_t isVisible ()
 

Static Public Member Functions

static InstanceVisualcreate (Instance *instance)
 

Additional Inherited Members

- Protected Member Functions inherited from FIFE::Visual2DGfx
 Visual2DGfx ()
 

Detailed Description

Instance visual contains data that is needed to visualize the instance on screen

Definition at line 135 of file visual.h.

Constructor & Destructor Documentation

FIFE::InstanceVisual::~InstanceVisual ( )
virtual

Destructor

Definition at line 102 of file visual.cpp.

Member Function Documentation

InstanceVisual * FIFE::InstanceVisual::create ( Instance instance)
static

Constructs and assigns it to the passed item

Definition at line 93 of file visual.cpp.

References FIFE::Instance::getVisual(), and FIFE::Instance::setVisual().

int32_t FIFE::InstanceVisual::getStackPosition ( )
inline

Gets current stack position of instance

Returns
current stack position

Definition at line 155 of file visual.h.

Referenced by FIFE::MapSaver::save().

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void FIFE::InstanceVisual::setStackPosition ( int32_t  stackposition)
inline

Sets stack position of the instance Stack position is used to define the order in which instances residing in the same location are drawn

Parameters
stackpositionnew stack position

Definition at line 150 of file visual.h.


The documentation for this class was generated from the following files: