MyGUI  3.2.0
MyGUI_IRenderTarget.h
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1 
6 /*
7  This file is part of MyGUI.
8 
9  MyGUI is free software: you can redistribute it and/or modify
10  it under the terms of the GNU Lesser General Public License as published by
11  the Free Software Foundation, either version 3 of the License, or
12  (at your option) any later version.
13 
14  MyGUI is distributed in the hope that it will be useful,
15  but WITHOUT ANY WARRANTY; without even the implied warranty of
16  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
17  GNU Lesser General Public License for more details.
18 
19  You should have received a copy of the GNU Lesser General Public License
20  along with MyGUI. If not, see <http://www.gnu.org/licenses/>.
21 */
22 #ifndef __MYGUI_I_RENDER_TARGET_H__
23 #define __MYGUI_I_RENDER_TARGET_H__
24 
25 #include "MyGUI_Prerequest.h"
26 #include "MyGUI_RenderTargetInfo.h"
27 #include <stddef.h>
28 
29 namespace MyGUI
30 {
31 
32  class ITexture;
33  class IVertexBuffer;
34 
36  {
37  public:
39  virtual ~IRenderTarget() { }
40 
41  virtual void begin() = 0;
42  virtual void end() = 0;
43 
44  virtual void doRender(IVertexBuffer* _buffer, ITexture* _texture, size_t _count) = 0;
45 
46  virtual const RenderTargetInfo& getInfo() = 0;
47  };
48 
49 } // namespace MyGUI
50 
51 #endif // __MYGUI_I_RENDER_TARGET_H__