OpenSceneGraph  3.2.0
Classes | Namespaces | Constant Groups | Macros
CameraManipulator File Reference
#include <osg/Node>
#include <osg/Matrixd>
#include <osg/CoordinateSystemNode>
#include <osgUtil/SceneView>
#include <osgGA/Export>
#include <osgGA/GUIEventHandler>
#include <osgGA/GUIEventAdapter>
#include <osgGA/GUIActionAdapter>

Classes

class  osgGA::CameraManipulator
 CameraManipulator is an abstract base class defining the interface, and a certain amount of default functionality, for classes which wish to control OSG cameras in response to GUI events. More...
 
class  osgGA::CameraManipulator::CoordinateFrameCallback
 callback class to use to allow matrix manipulators to query the application for the local coordinate frame. More...
 

Namespaces

 osgGA
 The 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems.
 

Constant Groups

 osgGA
 The 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems.
 

Macros

#define OSGGA_CameraManipulator   1
 
#define NEW_HOME_POSITION
 

Macro Definition Documentation

#define NEW_HOME_POSITION
#define OSGGA_CameraManipulator   1

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