OpenSceneGraph
3.2.0
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Public Member Functions | |
META_Object (osgWidget, Canvas) | |
Canvas (const std::string &="") | |
Canvas (const Canvas &, const osg::CopyOp &) | |
virtual bool | addWidget (Widget *, point_type, point_type) |
Adds a Widget at the given XY coordinate. More... | |
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Window (const std::string &="") | |
Window (const Window &, const osg::CopyOp &) | |
bool | resize (point_type=0.0f, point_type=0.0f) |
bool | resizeAdd (point_type=0.0f, point_type=0.0f) |
bool | resizePercent (point_type=0.0f, point_type=0.0f) |
virtual void | update () |
virtual void | managed (WindowManager *) |
virtual void | unmanaged (WindowManager *) |
virtual bool | addWidget (Widget *) |
virtual bool | insertWidget (Widget *, unsigned int) |
virtual bool | removeWidget (Widget *) |
virtual bool | replaceWidget (Widget *, Widget *) |
unsigned int | addDrawableAndGetIndex (osg::Drawable *) |
unsigned int | addChildAndGetIndex (osg::Node *) |
bool | isVisible () const |
bool | isXYWithinVisible (float, float) const |
void | setVisibleArea (int=0, int=0, int=0, int=0) |
void | addVisibleArea (int=0, int=0, int=0, int=0) |
bool | setFocused (const Widget *) |
bool | setFocused (const std::string &) |
bool | grabFocus () |
bool | setFirstFocusable () |
bool | setNextFocusable () |
bool | getFocusList (WidgetList &) const |
bool | getEmbeddedList (WindowList &) const |
void | getParentList (WindowList &) const |
XYCoord | localXY (double, double) const |
XYCoord | getAbsoluteOrigin () const |
EmbeddedWindow * | embed (const std::string &="", Widget::Layer=Widget::LAYER_MIDDLE, unsigned int=0) |
Widget * | getFocused () |
const Widget * | getFocused () const |
bool | show () |
bool | hide () |
bool | isPointerXYWithinVisible (float x, float y) const |
osg::Geode * | getGeode () |
const osg::Geode * | getGeode () const |
Widget * | getBackground () |
const Widget * | getBackground () const |
WindowManager * | getWindowManager () |
const WindowManager * | getWindowManager () const |
Window * | getParent () |
const Window * | getParent () const |
Window * | getTopmostParent () |
const Window * | getTopmostParent () const |
unsigned int | getIndex () const |
matrix_type | getX () const |
matrix_type | getY () const |
matrix_type | getZ () const |
point_type | getWidth () const |
point_type | getHeight () const |
point_type | getMinWidth () const |
point_type | getMinHeight () const |
VerticalAnchor | getAnchorVertical () const |
HorizontalAnchor | getAnchorHorizontal () const |
XYCoord | getOrigin () const |
XYCoord | getSize () const |
XYCoord | getMinSize () const |
matrix_type | getZRange () const |
Strata | getStrata () const |
const Quad & | getVisibleArea () const |
VisibilityMode | getVisibilityMode () const |
Point | getPosition () const |
matrix_type | getRotate () const |
matrix_type | getScale () const |
matrix_type | getScaleDenominator () const |
void | setX (matrix_type x) |
void | setY (matrix_type y) |
void | setZ (matrix_type z) |
void | setZRange (matrix_type zRange) |
void | setPosition (matrix_type x, matrix_type y, matrix_type z) |
void | setPosition (const Point &p) |
void | setOrigin (matrix_type x, matrix_type y) |
void | setOrigin (const XYCoord &xy) |
void | setRotate (matrix_type r) |
void | setScale (matrix_type s) |
void | setScaleDenominator (matrix_type sd) |
void | setAnchorVertical (VerticalAnchor va) |
void | setAnchorHorizontal (HorizontalAnchor ha) |
void | setStrata (Strata s) |
void | setVisibilityMode (VisibilityMode v) |
void | addX (matrix_type x) |
void | addY (matrix_type y) |
void | addZ (matrix_type z) |
void | addRotate (matrix_type r) |
void | addScale (matrix_type s) |
void | addOrigin (matrix_type x, matrix_type y) |
void | attachMoveCallback () |
void | attachRotateCallback () |
void | attachScaleCallback () |
void | attachTabFocusCallback () |
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MatrixTransform () | |
MatrixTransform (const MatrixTransform &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor using CopyOp to manage deep vs shallow copy. More... | |
MatrixTransform (const Matrix &matix) | |
META_Node (osg, MatrixTransform) | |
virtual MatrixTransform * | asMatrixTransform () |
virtual const MatrixTransform * | asMatrixTransform () const |
void | setMatrix (const Matrix &mat) |
Set the transform's matrix. More... | |
const Matrix & | getMatrix () const |
Get the matrix. More... | |
void | preMult (const Matrix &mat) |
pre multiply the transform's matrix. More... | |
void | postMult (const Matrix &mat) |
post multiply the transform's matrix. More... | |
const Matrix & | getInverseMatrix () const |
Get the inverse matrix. More... | |
virtual bool | computeLocalToWorldMatrix (Matrix &matrix, NodeVisitor *) const |
virtual bool | computeWorldToLocalMatrix (Matrix &matrix, NodeVisitor *) const |
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Transform () | |
Transform (const Transform &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor using CopyOp to manage deep vs shallow copy. More... | |
META_Node (osg, Transform) | |
virtual Transform * | asTransform () |
Convert 'this' into a Transform pointer if Node is a Transform, otherwise return 0. More... | |
virtual const Transform * | asTransform () const |
convert 'const this' into a const Transform pointer if Node is a Transform, otherwise return 0. More... | |
virtual PositionAttitudeTransform * | asPositionAttitudeTransform () |
virtual const PositionAttitudeTransform * | asPositionAttitudeTransform () const |
void | setReferenceFrame (ReferenceFrame rf) |
Set the transform's ReferenceFrame, either to be relative to its parent reference frame, or relative to an absolute coordinate frame. More... | |
ReferenceFrame | getReferenceFrame () const |
virtual BoundingSphere | computeBound () const |
Overrides Group's computeBound. More... | |
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Group () | |
Group (const Group &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor using CopyOp to manage deep vs shallow copy. More... | |
META_Node (osg, Group) | |
virtual Group * | asGroup () |
convert 'this' into a Group pointer if Node is a Group, otherwise return 0. More... | |
virtual const Group * | asGroup () const |
convert 'const this' into a const Group pointer if Node is a Group, otherwise return 0. More... | |
virtual void | traverse (NodeVisitor &nv) |
Traverse downwards : calls children's accept method with NodeVisitor. More... | |
virtual bool | addChild (Node *child) |
Add Node to Group. More... | |
virtual bool | insertChild (unsigned int index, Node *child) |
Insert Node to Group at specific location. More... | |
bool | removeChild (Node *child) |
Remove Node from Group. More... | |
bool | removeChild (unsigned int pos, unsigned int numChildrenToRemove=1) |
Remove Node from Group. More... | |
virtual bool | removeChildren (unsigned int pos, unsigned int numChildrenToRemove) |
Remove children from Group. More... | |
virtual bool | replaceChild (Node *origChild, Node *newChild) |
Replace specified Node with another Node. More... | |
unsigned int | getNumChildren () const |
Return the number of children nodes. More... | |
virtual bool | setChild (unsigned int i, Node *node) |
Set child node at position i. More... | |
Node * | getChild (unsigned int i) |
Return child node at position i. More... | |
const Node * | getChild (unsigned int i) const |
Return child node at position i. More... | |
bool | containsNode (const Node *node) const |
Return true if node is contained within Group. More... | |
unsigned int | getChildIndex (const Node *node) const |
Get the index number of child, return a value between 0 and _children.size()-1 if found, if not found then return _children.size(). More... | |
virtual void | setThreadSafeRefUnref (bool threadSafe) |
Set whether to use a mutex to ensure ref() and unref() are thread safe. More... | |
virtual void | resizeGLObjectBuffers (unsigned int maxSize) |
Resize any per context GLObject buffers to specified size. More... | |
virtual void | releaseGLObjects (osg::State *=0) const |
If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More... | |
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Node () | |
Construct a node. More... | |
Node (const Node &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor using CopyOp to manage deep vs shallow copy. More... | |
virtual Object * | cloneType () const |
clone an object of the same type as the node. More... | |
virtual Object * | clone (const CopyOp ©op) const |
return a clone of a node, with Object* return type. More... | |
virtual bool | isSameKindAs (const Object *obj) const |
return true if this and obj are of the same kind of object. More... | |
virtual const char * | libraryName () const |
return the name of the node's library. More... | |
virtual const char * | className () const |
return the name of the node's class type. More... | |
virtual Camera * | asCamera () |
Convert 'this' into a Camera pointer if Node is a Camera, otherwise return 0. More... | |
virtual const Camera * | asCamera () const |
convert 'const this' into a const Camera pointer if Node is a Camera, otherwise return 0. More... | |
virtual Switch * | asSwitch () |
Convert 'this' into a Switch pointer if Node is a Switch, otherwise return 0. More... | |
virtual const Switch * | asSwitch () const |
convert 'const this' into a const Switch pointer if Node is a Switch, otherwise return 0. More... | |
virtual Geode * | asGeode () |
Convert 'this' into a Geode pointer if Node is a Geode, otherwise return 0. More... | |
virtual const Geode * | asGeode () const |
convert 'const this' into a const Geode pointer if Node is a Geode, otherwise return 0. More... | |
virtual osgTerrain::Terrain * | asTerrain () |
Convert 'this' into a Transform pointer if Node is a Terrain, otherwise return 0. More... | |
virtual const osgTerrain::Terrain * | asTerrain () const |
convert 'const this' into a const Terrain pointer if Node is a Terrain, otherwise return 0. More... | |
virtual void | accept (NodeVisitor &nv) |
Visitor Pattern : calls the apply method of a NodeVisitor with this node's type. More... | |
virtual void | ascend (NodeVisitor &nv) |
Traverse upwards : calls parents' accept method with NodeVisitor. More... | |
const ParentList & | getParents () const |
Get the parent list of node. More... | |
ParentList | getParents () |
Get the a copy of parent list of node. More... | |
Group * | getParent (unsigned int i) |
const Group * | getParent (unsigned int i) const |
Get a single const parent of node. More... | |
unsigned int | getNumParents () const |
Get the number of parents of node. More... | |
NodePathList | getParentalNodePaths (osg::Node *haltTraversalAtNode=0) const |
Get the list of node paths parent paths. More... | |
MatrixList | getWorldMatrices (const osg::Node *haltTraversalAtNode=0) const |
Get the list of matrices that transform this node from local coordinates to world coordinates. More... | |
void | setUpdateCallback (NodeCallback *nc) |
Set update node callback, called during update traversal. More... | |
NodeCallback * | getUpdateCallback () |
Get update node callback, called during update traversal. More... | |
const NodeCallback * | getUpdateCallback () const |
Get const update node callback, called during update traversal. More... | |
void | addUpdateCallback (NodeCallback *nc) |
Convenience method that sets the update callback of the node if it doesn't exist, or nest it into the existing one. More... | |
void | removeUpdateCallback (NodeCallback *nc) |
Convenience method that removes a given callback from a node, even if that callback is nested. More... | |
unsigned int | getNumChildrenRequiringUpdateTraversal () const |
Get the number of Children of this node which require Update traversal, since they have an Update Callback attached to them or their children. More... | |
void | setEventCallback (NodeCallback *nc) |
Set event node callback, called during event traversal. More... | |
NodeCallback * | getEventCallback () |
Get event node callback, called during event traversal. More... | |
const NodeCallback * | getEventCallback () const |
Get const event node callback, called during event traversal. More... | |
void | addEventCallback (NodeCallback *nc) |
Convenience method that sets the event callback of the node if it doesn't exist, or nest it into the existing one. More... | |
void | removeEventCallback (NodeCallback *nc) |
Convenience method that removes a given callback from a node, even if that callback is nested. More... | |
unsigned int | getNumChildrenRequiringEventTraversal () const |
Get the number of Children of this node which require Event traversal, since they have an Event Callback attached to them or their children. More... | |
void | setCullCallback (NodeCallback *nc) |
Set cull node callback, called during cull traversal. More... | |
NodeCallback * | getCullCallback () |
Get cull node callback, called during cull traversal. More... | |
const NodeCallback * | getCullCallback () const |
Get const cull node callback, called during cull traversal. More... | |
void | addCullCallback (NodeCallback *nc) |
Convenience method that sets the cull callback of the node if it doesn't exist, or nest it into the existing one. More... | |
void | removeCullCallback (NodeCallback *nc) |
Convenience method that removes a given callback from a node, even if that callback is nested. More... | |
void | setCullingActive (bool active) |
Set the view frustum/small feature culling of this node to be active or inactive. More... | |
bool | getCullingActive () const |
Get the view frustum/small feature _cullingActive flag for this node. More... | |
unsigned int | getNumChildrenWithCullingDisabled () const |
Get the number of Children of this node which have culling disabled. More... | |
bool | isCullingActive () const |
Return true if this node can be culled by view frustum, occlusion or small feature culling during the cull traversal. More... | |
unsigned int | getNumChildrenWithOccluderNodes () const |
Get the number of Children of this node which are or have OccluderNode's. More... | |
bool | containsOccluderNodes () const |
return true if this node is an OccluderNode or the subgraph below this node are OccluderNodes. More... | |
void | setNodeMask (NodeMask nm) |
Set the node mask. More... | |
NodeMask | getNodeMask () const |
Get the node Mask. More... | |
void | setStateSet (osg::StateSet *stateset) |
Set the node's StateSet. More... | |
osg::StateSet * | getOrCreateStateSet () |
return the node's StateSet, if one does not already exist create it set the node and return the newly created StateSet. More... | |
osg::StateSet * | getStateSet () |
Return the node's StateSet. More... | |
const osg::StateSet * | getStateSet () const |
Return the node's const StateSet. More... | |
void | setDescriptions (const DescriptionList &descriptions) |
Set the list of string descriptions. More... | |
DescriptionList & | getDescriptions () |
Get the description list of the node. More... | |
const DescriptionList & | getDescriptions () const |
Get the const description list of the const node. More... | |
const std::string & | getDescription (unsigned int i) const |
Get a single const description of the const node. More... | |
std::string & | getDescription (unsigned int i) |
Get a single description of the node. More... | |
unsigned int | getNumDescriptions () const |
Get the number of descriptions of the node. More... | |
void | addDescription (const std::string &desc) |
Add a description string to the node. More... | |
void | setInitialBound (const osg::BoundingSphere &bsphere) |
Set the initial bounding volume to use when computing the overall bounding volume. More... | |
const BoundingSphere & | getInitialBound () const |
Set the initial bounding volume to use when computing the overall bounding volume. More... | |
void | dirtyBound () |
Mark this node's bounding sphere dirty. More... | |
const BoundingSphere & | getBound () const |
Get the bounding sphere of node. More... | |
void | setComputeBoundingSphereCallback (ComputeBoundingSphereCallback *callback) |
Set the compute bound callback to override the default computeBound. More... | |
ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () |
Get the compute bound callback. More... | |
const ComputeBoundingSphereCallback * | getComputeBoundingSphereCallback () const |
Get the const compute bound callback. More... | |
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Object () | |
Construct an object. More... | |
Object (bool threadSafeRefUnref) | |
Object (const Object &, const CopyOp ©op=CopyOp::SHALLOW_COPY) | |
Copy constructor, optional CopyOp object can be used to control shallow vs deep copying of dynamic data. More... | |
virtual void | setName (const std::string &name) |
Set the name of object using C++ style string. More... | |
void | setName (const char *name) |
Set the name of object using a C style string. More... | |
const std::string & | getName () const |
Get the name of object. More... | |
void | setDataVariance (DataVariance dv) |
Set the data variance of this object. More... | |
DataVariance | getDataVariance () const |
Get the data variance of this object. More... | |
virtual void | computeDataVariance () |
Compute the DataVariance based on an assessment of callback etc. More... | |
void | setUserDataContainer (osg::UserDataContainer *udc) |
set the UserDataContainer object. More... | |
osg::UserDataContainer * | getUserDataContainer () |
get the UserDataContainer attached to this object. More... | |
const osg::UserDataContainer * | getUserDataContainer () const |
get the const UserDataContainer attached to this object. More... | |
osg::UserDataContainer * | getOrCreateUserDataContainer () |
Convinience method that returns the UserDataContainer, and if one doesn't already exist creates and assigns a DefaultUserDataContainer to the Object and then return this new UserDataContainer. More... | |
virtual void | setUserData (Referenced *obj) |
Set user data, data must be subclassed from Referenced to allow automatic memory handling. More... | |
virtual Referenced * | getUserData () |
Get user data. More... | |
virtual const Referenced * | getUserData () const |
Get const user data. More... | |
template<typename T > | |
bool | getUserValue (const std::string &name, T &value) const |
Convinience method that casts the named UserObject to osg::TemplateValueObject<T> and gets the value. More... | |
template<typename T > | |
void | setUserValue (const std::string &name, const T &value) |
Convinience method that creates the osg::TemplateValueObject<T> to store the specified value and adds it as a named UserObject. More... | |
template<typename T > | |
BoolValueObject UCharValueObject UShortValueObject UIntValueObject DoubleValueObject Vec3fValueObject Vec2dValueObject Vec4dValueObject PlaneValueObject MatrixdValueObject bool | getUserValue (const std::string &name, T &value) const |
provide implementation of osg::Object::getUserValue(..) template More... | |
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Referenced () | |
Referenced (bool threadSafeRefUnref) | |
Referenced (const Referenced &) | |
Referenced & | operator= (const Referenced &) |
bool | getThreadSafeRefUnref () const |
Get whether a mutex is used to ensure ref() and unref() are thread safe. More... | |
OpenThreads::Mutex * | getRefMutex () const |
Get the mutex used to ensure thread safety of ref()/unref(). More... | |
int | ref () const |
Increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
int | unref () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
int | unref_nodelete () const |
Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
int | referenceCount () const |
Return the number of pointers currently referencing this object. More... | |
ObserverSet * | getObserverSet () const |
Get the ObserverSet if one is attached, otherwise return NULL. More... | |
ObserverSet * | getOrCreateObserverSet () const |
Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More... | |
void | addObserver (Observer *observer) const |
Add a Observer that is observing this object, notify the Observer when this object gets deleted. More... | |
void | removeObserver (Observer *observer) const |
Remove Observer that is observing this object. More... | |
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Iterator | begin () |
ConstIterator | begin () const |
Iterator | end () |
ConstIterator | end () const |
Vector::size_type | size () const |
object_type * | getByName (const std::string &name) |
const object_type * | getByName (const std::string &name) const |
object_type * | getByIndex (unsigned int index) |
const object_type * | getByIndex (unsigned int index) const |
unsigned int | getNumObjects () const |
Vector & | getObjects () |
const Vector & | getObjects () const |
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EventInterface () | |
EventInterface (const EventInterface &ei) | |
virtual | ~EventInterface () |
virtual bool | focus (const WindowManager *) |
virtual bool | unfocus (const WindowManager *) |
virtual bool | mouseEnter (double, double, const WindowManager *) |
virtual bool | mouseOver (double, double, const WindowManager *) |
virtual bool | mouseLeave (double, double, const WindowManager *) |
virtual bool | mouseDrag (double, double, const WindowManager *) |
virtual bool | mousePush (double, double, const WindowManager *) |
virtual bool | mouseRelease (double, double, const WindowManager *) |
virtual bool | mouseScroll (double, double, const WindowManager *) |
virtual bool | keyDown (int, int, const WindowManager *) |
virtual bool | keyUp (int, int, const WindowManager *) |
void | setEventMask (unsigned int mask) |
void | addEventMask (unsigned int mask) |
void | removeEventMask (unsigned int mask) |
unsigned int | getEventMask () const |
CallbackList & | getCallbacks () |
const CallbackList & | getCallbacks () const |
void | addCallback (Callback *cb) |
bool | callCallbacks (Event &ev) |
bool | callMethodAndCallbacks (Event &ev) |
bool | canFocus () const |
bool | canUnfocus () const |
bool | canMouseEnter () const |
bool | canMouseOver () const |
bool | canMouseLeave () const |
bool | canMouseDrag () const |
bool | canMousePush () const |
bool | canMouseRelease () const |
bool | canMouseScroll () const |
bool | canKeyDown () const |
bool | canKeyUp () const |
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StyleInterface () | |
StyleInterface (const StyleInterface &si) | |
void | setStyle (const std::string &style) |
std::string & | getStyle () |
const std::string & | getStyle () const |
Protected Member Functions | |
virtual void | _resizeImplementation (point_type, point_type) |
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template<typename T > | |
point_type | _forEachAssignOrApply (Getter get, int begin, int end, int add, bool assign) const |
void | _setWidthAndHeightUnknownSizeError (const std::string &, point_type) |
void | _setWidthAndHeightNotPAError (const std::string &, point_type) |
void | _setWidthAndHeight () |
void | _removeFromGeode (Widget *) |
Widget * | _getBackground () const |
Window * | _getTopmostParent () const |
template<typename T > | |
point_type | _compare (Getter get, int begin=0, int end=0, int add=1) const |
template<typename T > | |
point_type | _accumulate (Getter get, int begin=0, int end=0, int add=1) const |
osg::Geode * | _geode () |
const osg::Geode * | _geode () const |
Widget * | _bg () |
const Widget * | _bg () const |
osg::Scissor * | _scissor () |
bool | _setWidget (Widget *, int=-1) |
bool | _setVisible (bool) |
void | _setFocused (Widget *) |
void | _setStyled (Widget *) |
void | _setParented (Widget *, bool=false) |
void | _setManaged (Widget *, bool=false) |
void | _positionWidget (Widget *, point_type, point_type) |
point_type | _getMinWidgetWidth (int=0, int=0, int=1) const |
point_type | _getMinWidgetHeight (int=0, int=0, int=1) const |
point_type | _getMaxWidgetWidth (int=0, int=0, int=1) const |
point_type | _getMaxWidgetHeight (int=0, int=0, int=1) const |
point_type | _getMinWidgetMinWidth (int=0, int=0, int=1) const |
point_type | _getMinWidgetMinHeight (int=0, int=0, int=1) const |
point_type | _getMaxWidgetMinWidth (int=0, int=0, int=1) const |
point_type | _getMaxWidgetMinHeight (int=0, int=0, int=1) const |
point_type | _getMinWidgetWidthTotal (int=0, int=0, int=1) const |
point_type | _getMinWidgetHeightTotal (int=0, int=0, int=1) const |
point_type | _getMaxWidgetWidthTotal (int=0, int=0, int=1) const |
point_type | _getMaxWidgetHeightTotal (int=0, int=0, int=1) const |
point_type | _getMinWidgetMinWidthTotal (int=0, int=0, int=1) const |
point_type | _getMinWidgetMinHeightTotal (int=0, int=0, int=1) const |
point_type | _getMaxWidgetMinWidthTotal (int=0, int=0, int=1) const |
point_type | _getMaxWidgetMinHeightTotal (int=0, int=0, int=1) const |
point_type | _getMinWidgetPadHorizontal (int=0, int=0, int=1) const |
point_type | _getMinWidgetPadVertical (int=0, int=0, int=1) const |
point_type | _getMaxWidgetPadHorizontal (int=0, int=0, int=1) const |
point_type | _getMaxWidgetPadVertical (int=0, int=0, int=1) const |
point_type | _getNumFill (int=0, int=0, int=1) const |
virtual Sizes | _getWidthImplementation () const |
virtual Sizes | _getHeightImplementation () const |
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virtual | ~MatrixTransform () |
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virtual | ~Transform () |
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virtual | ~Group () |
virtual void | childRemoved (unsigned int, unsigned int) |
virtual void | childInserted (unsigned int) |
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virtual | ~Node () |
Node destructor. More... | |
void | addParent (osg::Group *node) |
void | removeParent (osg::Group *node) |
void | setNumChildrenRequiringUpdateTraversal (unsigned int num) |
void | setNumChildrenRequiringEventTraversal (unsigned int num) |
void | setNumChildrenWithCullingDisabled (unsigned int num) |
void | setNumChildrenWithOccluderNodes (unsigned int num) |
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virtual | ~Object () |
Object destructor. More... | |
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virtual | ~Referenced () |
void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
void | deleteUsingDeleteHandler () const |
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bool | _remove (object_type *obj) |
bool | _removeByName (const std::string &name) |
osgWidget::Canvas::Canvas | ( | const std::string & | = "" ) |
osgWidget::Canvas::Canvas | ( | const Canvas & | , |
const osg::CopyOp & | |||
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protectedvirtual |
Implements osgWidget::Window.
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virtual |
Adds a Widget at the given XY coordinate.
osgWidget::Canvas::META_Object | ( | osgWidget | , |
Canvas | |||
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![]() | Generated at Wed Aug 14 2013 14:13:37 for the OpenSceneGraph by doxygen 1.8.4. |