OpenSceneGraph  3.2.0
Classes | Namespaces | Constant Groups | Macros
TextureBuffer File Reference
#include <osg/Texture>
#include <osg/BufferObject>

Classes

class  osg::TextureBuffer
 Encapsulates OpenGL texture buffer functionality. More...
 
class  osg::TextureBuffer::TextureBufferObject
 

Namespaces

 osg
 The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.
 

Constant Groups

 osg
 The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes.
 

Macros

#define OSG_TEXTUREBUFFEROBJECT   1
 
#define GL_TEXTURE_BUFFER_ARB   0x8C2A
 
#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB   0x8C2B
 
#define GL_TEXTURE_BINDING_BUFFER_ARB   0x8C2C
 
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB   0x8C2D
 
#define GL_TEXTURE_BUFFER_FORMAT_ARB   0x8C2E
 

Macro Definition Documentation

#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB   0x8C2B
#define GL_TEXTURE_BINDING_BUFFER_ARB   0x8C2C
#define GL_TEXTURE_BUFFER_ARB   0x8C2A
#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB   0x8C2D
#define GL_TEXTURE_BUFFER_FORMAT_ARB   0x8C2E
#define OSG_TEXTUREBUFFEROBJECT   1

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