dxf_solid.hpp
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42 
43 #ifndef DXFSOLID_HPP
44 #define DXFSOLID_HPP 1
45 
46 
47 #include <iostream>
48 #include "solid.hpp"
49 #include "transformation.hpp"
50 
51 
52 class MyDXFFile;
53 class MyDXFEntities;
55 
56 
71 class DXFSolid : public Solid {
72 
73  Transformation _T;
74  Vec3D (*_func)(const Vec3D &);
75  MyDXFEntities *_entities;
76  MyDXFEntitySelection *_selection;
77 
78 public:
79 
87  DXFSolid( MyDXFFile *dxffile, const std::string &layername );
88 
91  DXFSolid( std::istream &is );
92 
95  virtual ~DXFSolid();
96 
100  virtual bool inside( const Vec3D &x ) const;
101 
104  void debug_print( std::ostream &os ) const;
105 
110  static Vec3D unity( const Vec3D &x );
111 
116  static Vec3D rotx( const Vec3D &x );
117 
122  static Vec3D roty( const Vec3D &x );
123 
128  static Vec3D rotz( const Vec3D &x );
129 
138  void define_2x3_mapping( Vec3D (*func)(const Vec3D &) );
139 
144  void reset_transformation( void );
145 
151  void set_transformation( const Transformation &T );
152 
155  void translate( const Vec3D &dx );
156 
159  void scale( const Vec3D &sx );
160 
165  void rotate_x( double a );
166 
171  void rotate_y( double a );
172 
177  void rotate_z( double a );
178 
181  virtual void save( std::ostream &os ) const;
182 };
183 
184 
185 #endif
186 
void rotate_z(double a)
Rotate solid around z-axis.
static Vec3D unity(const Vec3D &x)
Unity transformation.
Base for solid definition.
void translate(const Vec3D &dx)
Translate solid.
void rotate_y(double a)
Rotate solid around y-axis.
virtual ~DXFSolid()
Destructor.
DXFSolid(MyDXFFile *dxffile, const std::string &layername)
Constructor for making a solid from a DXF-file layer.
static Vec3D roty(const Vec3D &x)
Solid of revolution around y-axis.
void reset_transformation(void)
Set transformation to unity.
MyDXFFile solid class.
Definition: dxf_solid.hpp:71
static Vec3D rotx(const Vec3D &x)
Solid of revolution around x-axis.
virtual bool inside(const Vec3D &x) const
Return if 3D point x in simulation space is inside solid.
DXF file class.
Definition: mydxffile.hpp:68
virtual void save(std::ostream &os) const
Saves solid data to stream os.
Transformation for homogenous three dimensional space.
Definition: transformation.hpp:59
Abstract solid class.
Definition: solid.hpp:56
void rotate_x(double a)
Rotate solid around x-axis.
void scale(const Vec3D &sx)
Scale solid.
DXF entity selection.
Definition: mydxfentities.hpp:230
void set_transformation(const Transformation &T)
Set transformation.
DXF entity database.
Definition: mydxfentities.hpp:279
void debug_print(std::ostream &os) const
Print debugging information to stream os.
void define_2x3_mapping(Vec3D(*func)(const Vec3D &))
Define mapping from 3D space to 2D space.
Three dimensional vector.
Definition: vec3d.hpp:58
Full transformation for three dimensional homogenous space.
static Vec3D rotz(const Vec3D &x)
Solid of revolution around z-axis.