Sayonara Player
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StreamRecorderData Struct Reference
Basic Components
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Engine
#include <
StreamRecorderData.h
>
Detailed Description
The
StreamRecorderData
struct.
Public Attributes
GstElement *
queue
=nullptr
GstElement *
sink
=nullptr
gchar *
filename
=nullptr
bool
active
int
probe_id
bool
busy
bool
has_empty_filename
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