Package | Description |
---|---|
com.amazonaws.services.gamelift | |
com.amazonaws.services.gamelift.model |
Modifier and Type | Method and Description |
---|---|
Future<CreateGameSessionResult> |
AmazonGameLiftAsyncClient.createGameSessionAsync(CreateGameSessionRequest request,
AsyncHandler<CreateGameSessionRequest,CreateGameSessionResult> asyncHandler) |
Future<CreateGameSessionResult> |
AmazonGameLiftAsync.createGameSessionAsync(CreateGameSessionRequest createGameSessionRequest,
AsyncHandler<CreateGameSessionRequest,CreateGameSessionResult> asyncHandler)
Creates a multiplayer game session for players.
|
Future<CreateGameSessionResult> |
AbstractAmazonGameLiftAsync.createGameSessionAsync(CreateGameSessionRequest request,
AsyncHandler<CreateGameSessionRequest,CreateGameSessionResult> asyncHandler) |
Modifier and Type | Method and Description |
---|---|
CreateGameSessionRequest |
CreateGameSessionRequest.clone() |
CreateGameSessionRequest |
CreateGameSessionRequest.withAliasId(String aliasId)
Unique identifier for a fleet alias.
|
CreateGameSessionRequest |
CreateGameSessionRequest.withFleetId(String fleetId)
Unique identifier for a fleet.
|
CreateGameSessionRequest |
CreateGameSessionRequest.withGameProperties(Collection<GameProperty> gameProperties)
Set of properties used to administer a game session.
|
CreateGameSessionRequest |
CreateGameSessionRequest.withGameProperties(GameProperty... gameProperties)
Set of properties used to administer a game session.
|
CreateGameSessionRequest |
CreateGameSessionRequest.withMaximumPlayerSessionCount(Integer maximumPlayerSessionCount)
Maximum number of players that can be connected simultaneously to the
game session.
|
CreateGameSessionRequest |
CreateGameSessionRequest.withName(String name)
Descriptive label associated with this game session.
|
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