Package | Description |
---|---|
com.amazonaws.services.gamelift | |
com.amazonaws.services.gamelift.model |
Modifier and Type | Method and Description |
---|---|
CreateFleetResult |
AbstractAmazonGameLift.createFleet(CreateFleetRequest request) |
CreateFleetResult |
AmazonGameLift.createFleet(CreateFleetRequest createFleetRequest)
Creates a new fleet to host game servers.
|
CreateFleetResult |
AmazonGameLiftClient.createFleet(CreateFleetRequest createFleetRequest)
Creates a new fleet to host game servers.
|
Future<CreateFleetResult> |
AmazonGameLiftAsyncClient.createFleetAsync(CreateFleetRequest request) |
Future<CreateFleetResult> |
AmazonGameLiftAsync.createFleetAsync(CreateFleetRequest createFleetRequest)
Creates a new fleet to host game servers.
|
Future<CreateFleetResult> |
AbstractAmazonGameLiftAsync.createFleetAsync(CreateFleetRequest request) |
Future<CreateFleetResult> |
AmazonGameLiftAsyncClient.createFleetAsync(CreateFleetRequest request,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler) |
Future<CreateFleetResult> |
AmazonGameLiftAsync.createFleetAsync(CreateFleetRequest createFleetRequest,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler)
Creates a new fleet to host game servers.
|
Future<CreateFleetResult> |
AbstractAmazonGameLiftAsync.createFleetAsync(CreateFleetRequest request,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler) |
Modifier and Type | Method and Description |
---|---|
Future<CreateFleetResult> |
AmazonGameLiftAsyncClient.createFleetAsync(CreateFleetRequest request,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler) |
Future<CreateFleetResult> |
AmazonGameLiftAsync.createFleetAsync(CreateFleetRequest createFleetRequest,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler)
Creates a new fleet to host game servers.
|
Future<CreateFleetResult> |
AbstractAmazonGameLiftAsync.createFleetAsync(CreateFleetRequest request,
AsyncHandler<CreateFleetRequest,CreateFleetResult> asyncHandler) |
Modifier and Type | Method and Description |
---|---|
CreateFleetRequest |
CreateFleetRequest.clone() |
CreateFleetRequest |
CreateFleetRequest.withBuildId(String buildId)
Unique identifier for the build you want the new fleet to use.
|
CreateFleetRequest |
CreateFleetRequest.withDescription(String description)
Human-readable description of the fleet.
|
CreateFleetRequest |
CreateFleetRequest.withEC2InboundPermissions(Collection<IpPermission> eC2InboundPermissions)
Access limits for incoming traffic.
|
CreateFleetRequest |
CreateFleetRequest.withEC2InboundPermissions(IpPermission... eC2InboundPermissions)
Access limits for incoming traffic.
|
CreateFleetRequest |
CreateFleetRequest.withEC2InstanceType(EC2InstanceType eC2InstanceType)
Type of EC2 instances used in the fleet.
|
CreateFleetRequest |
CreateFleetRequest.withEC2InstanceType(String eC2InstanceType)
Type of EC2 instances used in the fleet.
|
CreateFleetRequest |
CreateFleetRequest.withLogPaths(Collection<String> logPaths)
Path to game-session log files generated by your game server.
|
CreateFleetRequest |
CreateFleetRequest.withLogPaths(String... logPaths)
Path to game-session log files generated by your game server.
|
CreateFleetRequest |
CreateFleetRequest.withName(String name)
Descriptive label associated with this fleet.
|
CreateFleetRequest |
CreateFleetRequest.withNewGameSessionProtectionPolicy(ProtectionPolicy newGameSessionProtectionPolicy)
Game session protection policy to apply to all instances created in this
fleet.
|
CreateFleetRequest |
CreateFleetRequest.withNewGameSessionProtectionPolicy(String newGameSessionProtectionPolicy)
Game session protection policy to apply to all instances created in this
fleet.
|
CreateFleetRequest |
CreateFleetRequest.withServerLaunchParameters(String serverLaunchParameters)
Parameters required to launch your game server.
|
CreateFleetRequest |
CreateFleetRequest.withServerLaunchPath(String serverLaunchPath)
Path to the launch executable for the game server.
|
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