Sayonara Player
EqualizerHandler.h
1 /* EqualizerHandler.h */
2 
3 /* Copyright (C) 2011-2017 Lucio Carreras
4  *
5  * This file is part of sayonara player
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
21 
22 
23 #ifndef EQUALIZERHANDLER_H
24 #define EQUALIZERHANDLER_H
25 
26 #include "Utils/Pimpl.h"
27 
28 struct _GstElement;
29 typedef struct _GstElement GstElement;
30 
31 class QString;
32 
33 namespace Pipeline
34 {
36  {
37  PIMPL(EqualizerHandler)
38 
39  public:
41  virtual ~EqualizerHandler();
42 
43  void init_equalizer();
44  void set_band(int, int val);
45 
46  virtual GstElement* get_equalizer_element() const=0;
47  };
48 }
49 
50 #endif // EQUALIZERHANDLER_H
Definition: AbstractPipeline.h:39
Definition: EqualizerHandler.h:35