108 return "NeuralLayers";
CNeuralLayers * logistic(int32_t size)
virtual const char * get_name() const
Neural layer with [leaky rectified linear neurons] (http://en.wikipedia.org/wiki/Rectifier_%28neural_...
CNeuralLayers * rectified_linear(int32_t size)
Base class for neural network layers.
CNeuralLayers * input(int32_t size)
Neural layer with linear neurons, with a [softmax activation](http://en.wikipedia.org/wiki/Softmax_function) function. can be only be used as an output layer. [Cross entropy](http://en.wikipedia.org/wiki/Cross_entropy) error measure is used.
CNeuralLayers * softmax(int32_t size)
CDynamicObjectArray * done()
Class SGObject is the base class of all shogun objects.
Dynamic array class for CSGObject pointers that creates an array that can be used like a list or an a...
Neural layer with linear neurons, with an identity activation function. can be used as a hidden layer...
Neural layer with linear neurons, with a [logistic activation function](http://en.wikipedia.org/wiki/Logistic_function). can be used as a hidden layer or an output layer.
all of classes and functions are contained in the shogun namespace
CNeuralLayers * leaky_rectified_linear(int32_t size)
void push_back(CSGObject *e)
CNeuralLayers * linear(int32_t size)
Neural layer with [rectified linear neurons] (http://en.wikipedia.org/wiki/Rectifier_%28neural_networ...
A class to construct neural layers.
CNeuralLayers * with_layer(CNeuralLayer *layer)