11 #ifndef BALANCEDCONDITIONALPROBABILITYTREE_H__ 12 #define BALANCEDCONDITIONALPROBABILITYTREE_H__ 14 #include <shogun/lib/config.h> 47 virtual const char*
get_name()
const {
return "BalancedConditionalProbabilityTree"; }
68 int32_t tree_depth(
bnode_t *node);
The node of the tree structure forming a TreeMachine The node contains pointer to its parent and poin...
virtual bool which_subtree(bnode_t *node, SGVector< float32_t > ex)
CBalancedConditionalProbabilityTree()
float64_t get_alpha() const
void set_alpha(float64_t alpha)
virtual ~CBalancedConditionalProbabilityTree()
all of classes and functions are contained in the shogun namespace
virtual const char * get_name() const