cluttermm  1.17.3
Clutter::GridLayout Member List

This is the complete list of members for Clutter::GridLayout, including all inherited members.

allocate(const Glib::RefPtr< Container >& container, const ActorBox& box, AllocationFlags absolute_origin_changed)Clutter::LayoutManager
allocate_vfunc(const Glib::RefPtr< Container >& container, const ActorBox& box, AllocationFlags absolute_origin_changed)Clutter::LayoutManagervirtual
attach(const Glib::RefPtr< Actor >& child, int left, int top, int width, int height)Clutter::GridLayout
attach_next_to(const Glib::RefPtr< Actor >& child, const Glib::RefPtr< Actor >& sibling, GridPosition side, int width, int height)Clutter::GridLayout
begin_animation(guint duration, gulong mode)Clutter::LayoutManager
begin_animation(guint duration, gulong mode) const Clutter::LayoutManager
begin_animation_vfunc(guint duration, gulong mode)Clutter::LayoutManagervirtual
create()Clutter::GridLayoutstatic
create_child_meta_vfunc(const Glib::RefPtr< Container >& container, const Glib::RefPtr< Actor >& actor)Clutter::LayoutManagervirtual
end_animation()Clutter::LayoutManager
end_animation_vfunc()Clutter::LayoutManagervirtual
get_animation_progress()Clutter::LayoutManager
get_animation_progress_vfunc()Clutter::LayoutManagervirtual
get_child_at(int left, int top)Clutter::GridLayout
get_child_at(int left, int top) const Clutter::GridLayout
get_child_meta(const Glib::RefPtr< Container >& container, const Glib::RefPtr< Actor >& actor)Clutter::LayoutManager
get_child_meta(const Glib::RefPtr< Container >& container, const Glib::RefPtr< Actor >& actor) const Clutter::LayoutManager
get_child_meta_type_vfunc() const Clutter::LayoutManagervirtual
get_child_property(const Glib::RefPtr< Container >& container, const Glib::RefPtr< const Actor >& actor, const Glib::ustring& property_name, PropertyType& value) const Clutter::LayoutManagerinline
get_child_property_value(const Glib::RefPtr< Container >& container, const Glib::RefPtr< const Actor >& actor, const Glib::ustring& property_name, Glib::ValueBase& value) const Clutter::LayoutManager
get_column_homogeneous() const Clutter::GridLayout
get_column_spacing() const Clutter::GridLayout
get_orientation() const Clutter::GridLayout
get_preferred_height(const Glib::RefPtr< Container >& container, float for_width, float& min_height_p, float& natural_height_p) const Clutter::LayoutManager
get_preferred_height_vfunc(const Glib::RefPtr< Container >& container, float for_width, float& min_height_p, float& natural_height_p) const Clutter::LayoutManagervirtual
get_preferred_width(const Glib::RefPtr< Container >& container, float for_height, float& min_width_p, float& natural_width_p) const Clutter::LayoutManager
get_preferred_width_vfunc(const Glib::RefPtr< Container >& container, float for_height, float& min_width_p, float& natural_width_p) const Clutter::LayoutManagervirtual
get_row_homogeneous() const Clutter::GridLayout
get_row_spacing() const Clutter::GridLayout
get_type()Clutter::GridLayoutstatic
gobj()Clutter::GridLayoutinline
gobj() const Clutter::GridLayoutinline
gobj_copy()Clutter::GridLayout
GridLayout()Clutter::GridLayoutexplicitprotected
insert_column(int position)Clutter::GridLayout
insert_next_to(const Glib::RefPtr< Actor >& sibling, GridPosition side)Clutter::GridLayout
insert_row(int position)Clutter::GridLayout
layout_changed()Clutter::LayoutManager
LayoutManager()Clutter::LayoutManagerprotected
on_layout_changed()Clutter::LayoutManagerprotectedvirtual
property_column_homogeneous()Clutter::GridLayout
property_column_homogeneous() const Clutter::GridLayout
property_column_spacing()Clutter::GridLayout
property_column_spacing() const Clutter::GridLayout
property_orientation()Clutter::GridLayout
property_orientation() const Clutter::GridLayout
property_row_homogeneous()Clutter::GridLayout
property_row_homogeneous() const Clutter::GridLayout
property_row_spacing()Clutter::GridLayout
property_row_spacing() const Clutter::GridLayout
set_child_property(const Glib::RefPtr< Container >& container, const Glib::RefPtr< Actor >& child, const Glib::ustring& property_name, const PropertyType& value)Clutter::LayoutManagerinline
set_child_property_value(const Glib::RefPtr< Container >& container, const Glib::RefPtr< Actor >& child, const Glib::ustring& property_name, const Glib::ValueBase& value)Clutter::LayoutManager
set_column_homogeneous(bool homogeneous=true)Clutter::GridLayout
set_column_spacing(guint spacing)Clutter::GridLayout
set_container(const Glib::RefPtr< Container >& container)Clutter::LayoutManager
set_container_vfunc(const Glib::RefPtr< Container >& container)Clutter::LayoutManagervirtual
set_orientation(Orientation orientation)Clutter::GridLayout
set_row_homogeneous(bool homogeneous=true)Clutter::GridLayout
set_row_spacing(guint spacing)Clutter::GridLayout
signal_layout_changed()Clutter::LayoutManager
wrap(ClutterGridLayout* object, bool take_copy=false)Clutter::GridLayoutrelated
Clutter::LayoutManager::wrap(ClutterLayoutManager* object, bool take_copy=false)Clutter::LayoutManagerrelated
~GridLayout()Clutter::GridLayoutvirtual
~LayoutManager()Clutter::LayoutManagervirtual