cluttermm  1.17.3
Clutter::BinLayout Member List

This is the complete list of members for Clutter::BinLayout, including all inherited members.

add(const Glib::RefPtr< Actor >& child, BinAlignment x_align, BinAlignment y_align)Clutter::BinLayout
allocate(const Glib::RefPtr< Container >& container, const ActorBox& box, AllocationFlags absolute_origin_changed)Clutter::LayoutManager
allocate_vfunc(const Glib::RefPtr< Container >& container, const ActorBox& box, AllocationFlags absolute_origin_changed)Clutter::LayoutManagervirtual
begin_animation(guint duration, gulong mode)Clutter::LayoutManager
begin_animation(guint duration, gulong mode) const Clutter::LayoutManager
begin_animation_vfunc(guint duration, gulong mode)Clutter::LayoutManagervirtual
BinLayout(BinAlignment x_align, BinAlignment y_align)Clutter::BinLayoutexplicitprotected
create(BinAlignment x_align, BinAlignment y_align)Clutter::BinLayoutstatic
create_child_meta_vfunc(const Glib::RefPtr< Container >& container, const Glib::RefPtr< Actor >& actor)Clutter::LayoutManagervirtual
end_animation()Clutter::LayoutManager
end_animation_vfunc()Clutter::LayoutManagervirtual
get_alignment(const Glib::RefPtr< Actor >& child, BinAlignment& x_align, BinAlignment& y_align) const Clutter::BinLayout
get_animation_progress()Clutter::LayoutManager
get_animation_progress_vfunc()Clutter::LayoutManagervirtual
get_child_meta(const Glib::RefPtr< Container >& container, const Glib::RefPtr< Actor >& actor)Clutter::LayoutManager
get_child_meta(const Glib::RefPtr< Container >& container, const Glib::RefPtr< Actor >& actor) const Clutter::LayoutManager
get_child_meta_type_vfunc() const Clutter::LayoutManagervirtual
get_child_property(const Glib::RefPtr< Container >& container, const Glib::RefPtr< const Actor >& actor, const Glib::ustring& property_name, PropertyType& value) const Clutter::LayoutManagerinline
get_child_property_value(const Glib::RefPtr< Container >& container, const Glib::RefPtr< const Actor >& actor, const Glib::ustring& property_name, Glib::ValueBase& value) const Clutter::LayoutManager
get_preferred_height(const Glib::RefPtr< Container >& container, float for_width, float& min_height_p, float& natural_height_p) const Clutter::LayoutManager
get_preferred_height_vfunc(const Glib::RefPtr< Container >& container, float for_width, float& min_height_p, float& natural_height_p) const Clutter::LayoutManagervirtual
get_preferred_width(const Glib::RefPtr< Container >& container, float for_height, float& min_width_p, float& natural_width_p) const Clutter::LayoutManager
get_preferred_width_vfunc(const Glib::RefPtr< Container >& container, float for_height, float& min_width_p, float& natural_width_p) const Clutter::LayoutManagervirtual
get_type()Clutter::BinLayoutstatic
gobj()Clutter::BinLayoutinline
gobj() const Clutter::BinLayoutinline
gobj_copy()Clutter::BinLayout
layout_changed()Clutter::LayoutManager
LayoutManager()Clutter::LayoutManagerprotected
on_layout_changed()Clutter::LayoutManagerprotectedvirtual
property_x_align()Clutter::BinLayout
property_x_align() const Clutter::BinLayout
property_y_align()Clutter::BinLayout
property_y_align() const Clutter::BinLayout
set_alignment(const Glib::RefPtr< Actor >& child, BinAlignment x_align, BinAlignment y_align)Clutter::BinLayout
set_child_property(const Glib::RefPtr< Container >& container, const Glib::RefPtr< Actor >& child, const Glib::ustring& property_name, const PropertyType& value)Clutter::LayoutManagerinline
set_child_property_value(const Glib::RefPtr< Container >& container, const Glib::RefPtr< Actor >& child, const Glib::ustring& property_name, const Glib::ValueBase& value)Clutter::LayoutManager
set_container(const Glib::RefPtr< Container >& container)Clutter::LayoutManager
set_container_vfunc(const Glib::RefPtr< Container >& container)Clutter::LayoutManagervirtual
signal_layout_changed()Clutter::LayoutManager
wrap(ClutterBinLayout* object, bool take_copy=false)Clutter::BinLayoutrelated
Clutter::LayoutManager::wrap(ClutterLayoutManager* object, bool take_copy=false)Clutter::LayoutManagerrelated
~BinLayout()Clutter::BinLayoutvirtual
~LayoutManager()Clutter::LayoutManagervirtual