cluttermm
1.17.3
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action | A Clutter::Action. |
name | The name to set on the action. |
action | A Clutter::Action. |
constraint | A Clutter::Constraint. |
name | The name to set on the constraint. |
constraint | A Clutter::Constraint. |
effect | A Clutter::Effect. |
name | The name to set on the effect. |
effect | A Clutter::Effect. |
box | A Clutter::ActorBox, containing the available width and height. |
x_align | The horizontal alignment, between 0 and 1. |
y_align | The vertical alignment, between 0 and 1. |
x_fill | Whether the actor should fill horizontally. |
y_fill | Whether the actor should fill vertically. |
flags | Allocation flags to be passed to allocate(). |
descendant | A Clutter::Actor, possibly contained in self. |
name | The name of the action to retrieve. |
0
. The returned Clutter::Action is owned by the actor and it should not be unreferenced directly. name | The name of the action to retrieve. |
0
. The returned Clutter::Action is owned by the actor and it should not be unreferenced directly. true
if the Clutter::Actor is clipped to its allocation. name | The name of the constraint to retrieve. |
0
. The returned Clutter::Constraint is owned by the actor and it should not be unreferenced directly. name | The name of the constraint to retrieve. |
0
. The returned Clutter::Constraint is owned by the actor and it should not be unreferenced directly. name | The name of the effect to retrieve. |
0
. The returned Clutter::Effect is owned by the actor and it should not be unreferenced directly. name | The name of the effect to retrieve. |
0
. The returned Clutter::Effect is owned by the actor and it should not be unreferenced directly. 0
. The elements of the returned list are owned by Clutter and they should not be freed. You should free the returned list using Glib::list_free() when done. 0
. The elements of the returned list are owned by Clutter and they should not be freed. You should free the returned list using Glib::list_free() when done. true
if the actor has an up-to-date allocation. true
if the actor has key focus, and false
otherwise. action | A Clutter::Action. |
name | The name of the action to remove. |
constraint | A Clutter::Constraint. |
name | The name of the constraint to remove. |
effect | A Clutter::Effect. |
name | The name of the effect to remove. |
clip_set | true to apply a clip tracking the allocation. |
b | The second Clutter::ActorBox. |
result | The Clutter::ActorBox representing a union of a and b. |
0
. 0
. true
if the Clutter::ActorMeta instance is enabled. 0
if none was set. The returned string is owned by the Clutter::ActorMeta instance and it should not be modified or freed. is_enabled | Whether meta is enabled. |
name | The name of meta. |
axis | The axis to which the alignment refers to. |
factor | The alignment factor, between 0.0 and 1.0. |
source | A Clutter::Actor, or 0 to unset the source. |
property_name | The name of the animatable property to find. |
0
. property_name | The name of the animatable property to retrieve. |
value | A Value initialized to the type of the property to retrieve. |
property_name | The name of the animatable property to set. |
value | The value of the animatable property to set. |
coordinate | The coordinate to bind. |
offset | The offset to apply, in pixels. |
source | A Clutter::Actor, or 0 to unset the source. |
true
if the Clutter::BoxLayout is arranging its children homogeneously, and false
otherwise. homogeneous | true if the layout should be homogeneous. |
tint | Return location for the color used. |
tint | The color to be used. |
0
. The returned material is owned by the Clutter::DeformEffect and it should not be freed directly. x_tiles | Return location for the number of horizontal tiles, or 0 . |
y_tiles | Return location for the number of vertical tiles, or 0 . |
material | A handle to a Cogl material. |
x_tiles | Number of horizontal tiles. |
y_tiles | Number of vertical tiles. |
factor | The desaturation factor, between 0.0 and 1.0. |
width | The minimum width of the target texture. |
height | The minimum height of the target texture. |
angle | The angle of the page curl, in degrees. |
period | The period of the page curl, between 0.0 and 1.0. |
radius | The radius of the page curling, in pixels. |
source | The source of a GLSL shader. |
true
if the source was set. true
if the stage should not clear itself on every paint cycle, and false
otherwise. no_clear | true if the stage should not clear itself on every repaint cycle. |