cluttermm
1.17.3
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ancestor | A Clutter::Actor ancestor, or 0 to use the default Clutter::Stage. |
point | A point as Clutter::Vertex. |
vertex | The translated Clutter::Vertex. |
ancestor | A Clutter::Actor to calculate the vertices against, or 0 to use the Clutter::Stage. |
verts | Return location for an array of 4 Clutter::Vertex in which to store the result. |
event | A Clutter::Event. |
capture | true if event in in capture phase, false otherwise. |
true
if the actor handled the event, or false
if the event was not handled. ancestor | A Clutter::Actor to calculate the vertices against, or 0 to use the Clutter::Stage. |
verts | Return location for an array of 4 Clutter::Vertex in which to store the result. |
ancestor | A Clutter::Actor to calculate the vertices against, or 0 to use the Clutter::Stage. |
verts | Return location for an array of 4 Clutter::Vertex in which to store the result. |
xoff | Return location for the X offset of the clip rectangle, or 0 . |
yoff | Return location for the Y offset of the clip rectangle, or 0 . |
width | Return location for the width of the clip rectangle, or 0 . |
height | Return location for the height of the clip rectangle, or 0 . |
x | Return location for the X coordinate, or 0 . |
y | Return location for the Y coordinate, or 0 . |
true
if the actor is reactive. true
if the actor is rotated. true
if the actor is scaled. xoff | X offset of the clip rectangle. |
yoff | Y offset of the clip rectangle. |
width | Width of the clip rectangle. |
height | Height of the clip rectangle. |
reactive | Whether the actor should be reactive to events. |
x | The actor's position on the X axis. |
y | The actor's position on the Y axis. |
event | A Clutter::ButtonEvent. |
true
if the event has been handled by the actor, or false
to continue the emission. event | A Clutter::ButtonEvent. |
true
if the event has been handled by the actor, or false
to continue the emission. event | A Clutter::Event. |
true
if the event has been handled by the actor, or false
to continue the emission. event | A Clutter::CrossingEvent. |
true
if the event has been handled by the actor, or false
to continue the emission. event | A Clutter::Event. |
true
if the event has been handled by the actor, or false
to continue the emission. event | A Clutter::KeyEvent. |
true
if the event has been handled by the actor, or false
to continue the emission. event | A Clutter::KeyEvent. |
true
if the event has been handled by the actor, or false
to continue the emission. event | A Clutter::CrossingEvent. |
true
if the event has been handled by the actor, or false
to continue the emission. event | A Clutter::MotionEvent. |
true
if the event has been handled by the actor, or false
to continue the emission. event | A Clutter::ScrollEvent. |
true
if the event has been handled by the actor, or false
to continue the emission. x | X screen coordinate of the point to unproject. |
y | Y screen coordinate of the point to unproject. |
x_out | Return location for the unprojected x coordinance. |
y_out | Return location for the unprojected y coordinance. |
true
if conversion was successful. angle_start | Angle at which movement starts in degrees, between 0 and 360. |
child_name | The name of the requested child. |
0
if no actor with that name was found. child_name | The name of the requested child. |
0
if no actor with that name was found. column | The column number. |
column | The column number. |
row | Position of the row to modify. |
column | Column to modify. |
value | New value for the cell. |
row | Position of row to remove. |
iter | A Clutter::ModelIter pointing to the new row. |
iter | A Clutter::ModelIter pointing to the changed row. |
iter | A Clutter::ModelIter pointing to the removed row. |
column | Column number to retrieve the value from. |
value | An empty Value to set. |
true
if iter is the first iter in the filtered model. true
if iter is the last iter in the filtered model. args | Va_list of column/value pairs, terminiated by -1. |
column | Column number to retrieve the value from. |
value | New value for the cell. |
true
if the score is looping. id | The id of the timeline. |
0
. This function does not increase the reference count on the returned Clutter::Timeline. id | The id of the timeline. |
0
. This function does not increase the reference count on the returned Clutter::Timeline. true
if score is currently playing. id | The id of the timeline to remove. |
loop | true for enable looping. |
timeline | The completed timeline. |
timeline | The current timeline. |
name | The name of the object to retrieve. |
0
if no object with the given name was available. name | The name of the object to retrieve. |
0
if no object with the given name was available. gobject | A Object. |
0
if object was not defined inside a UI definition file. The returned string is owned by the object and should never be modified or freed. data | A buffer containing the definitions. |
length | The length of the buffer, or -1 if data is a NUL-terminated buffer. |
filename | The full path to the definition file. |
merge_id | Merge id returned when loading a UI definition. |
script | The Clutter::Script creating the scriptable instance. |
value | The generic value to be set. |
name | The name of the node. |
node | The JSON node to be parsed. |
true
if the node was successfully parsed, false
otherwise. script | The Clutter::Script creating the scriptable instance. |
name | The name of the property. |
value | The value of the property. |
id | The Clutter::Script id of the object. |
actor | The actor to set key focus to, or 0 . |
true
if the text should be justified. direction | The direction of the timeline. |
msecs | Duration of the timeline in milliseconds. |
msecs | Duration of the timeline in milliseconds. |