cluttermm  1.17.3
Clutter::Transition Member List

This is the complete list of members for Clutter::Transition, including all inherited members.

add_interface(GType gtype_implementer)Clutter::Animatablestatic
add_marker_at_time(const Glib::ustring& marker_name, guint msecs)Clutter::Timeline
advance(guint frame_num)Clutter::Timeline
advance_to_marker(const Glib::ustring& marker_name)Clutter::Timeline
Animatable()Clutter::Animatableprotected
clone() const Clutter::Timeline
create()Clutter::Transitionstatic
Clutter::Timeline::create(guint msecs)Clutter::Timelinestatic
find_property(const Glib::ustring& property_name)Clutter::Animatable
find_property_vfunc(const Glib::ustring& property_name)Clutter::Animatableprotectedvirtual
get_animatable()Clutter::Transition
get_animatable() const Clutter::Transition
get_auto_reverse() const Clutter::Timeline
get_delay() const Clutter::Timeline
get_delta() const Clutter::Timeline
get_direction() const Clutter::Timeline
get_duration() const Clutter::Timeline
get_elapsed_time() const Clutter::Timeline
get_initial_state(const Glib::ustring& property_name, ValueType& value) const Clutter::Animatable
get_initial_state_value(const Glib::ustring& property_name, Glib::ValueBase& value) const Clutter::Animatable
get_initial_state_vfunc(const Glib::ustring& property_name, Glib::ValueBase& value)Clutter::Animatableprotectedvirtual
get_interval()Clutter::Transition
get_interval() const Clutter::Transition
get_loop() const Clutter::Timeline
get_progress() const Clutter::Timeline
get_progress_mode() const Clutter::Timeline
get_remove_on_complete() const Clutter::Transition
get_repeat_count() const Clutter::Timeline
get_type()Clutter::Transitionstatic
gobj()Clutter::Transitioninline
gobj() const Clutter::Transitioninline
gobj_copy()Clutter::Transition
has_marker(const Glib::ustring& marker_name)Clutter::Timeline
interpolate(const Glib::ustring& property_name, const Glib::RefPtr< const Interval >& interval, double progress, ValueType& value)Clutter::Animatable
interpolate_value_value(const Glib::ustring& property_name, const Glib::RefPtr< const Interval >& interval, double progress, Glib::ValueBase& value)Clutter::Animatable
is_playing() const Clutter::Timeline
list_markers(int frame_num) const Clutter::Timeline
on_completed()Clutter::Timelineprotectedvirtual
on_marker_reached(const Glib::ustring& marker_name, int frame_num)Clutter::Timelineprotectedvirtual
on_new_frame(int fram_num)Clutter::Timelineprotectedvirtual
on_paused()Clutter::Timelineprotectedvirtual
on_started()Clutter::Timelineprotectedvirtual
pause()Clutter::Timeline
property_animatable()Clutter::Transition
property_animatable() const Clutter::Transition
property_auto_reverse()Clutter::Timeline
property_auto_reverse() const Clutter::Timeline
property_delay()Clutter::Timeline
property_delay() const Clutter::Timeline
property_direction()Clutter::Timeline
property_direction() const Clutter::Timeline
property_duration()Clutter::Timeline
property_duration() const Clutter::Timeline
property_interval()Clutter::Transition
property_interval() const Clutter::Transition
property_loop()Clutter::Timeline
property_loop() const Clutter::Timeline
property_progress_mode()Clutter::Timeline
property_progress_mode() const Clutter::Timeline
property_remove_on_complete()Clutter::Transition
property_remove_on_complete() const Clutter::Transition
property_repeat_count()Clutter::Timeline
property_repeat_count() const Clutter::Timeline
remove_marker(const Glib::ustring& marker_name)Clutter::Timeline
rewind()Clutter::Timeline
set_animatable(const Glib::RefPtr< Animatable >& animatable)Clutter::Transition
set_auto_reverse(bool reverse=true)Clutter::Timeline
set_delay(guint msecs)Clutter::Timeline
set_direction(TimelineDirection direction)Clutter::Timeline
set_duration(guint msecs)Clutter::Timeline
set_final_state(const Glib::ustring& property_name, const ValueType& value)Clutter::Animatable
set_final_state_value(const Glib::ustring& property_name, const Glib::ValueBase& value)Clutter::Animatable
set_final_state_vfunc(const Glib::ustring& property_name, const Glib::ValueBase& value)Clutter::Animatableprotectedvirtual
set_from(const ValueType& value)Clutter::Transition
set_from_value(const Glib::ValueBase& value)Clutter::Transition
set_interval(const Glib::RefPtr< Interval >& interval)Clutter::Transition
set_loop(bool loop=true)Clutter::Timeline
set_progress_mode(AnimationMode mode)Clutter::Timeline
set_remove_on_complete(bool remove_complete=true)Clutter::Transition
set_repeat_count(int count)Clutter::Timeline
set_to(const ValueType& value)Clutter::Transition
set_to_value(const Glib::ValueBase& value)Clutter::Transition
signal_completed()Clutter::Timeline
signal_marker_reached()Clutter::Timeline
signal_new_frame()Clutter::Timeline
signal_paused()Clutter::Timeline
signal_started()Clutter::Timeline
skip(guint n_frames)Clutter::Timeline
start()Clutter::Timeline
stop()Clutter::Timeline
Timeline(guint msecs)Clutter::Timelineexplicitprotected
Transition()Clutter::Transitionprotected
wrap(ClutterTransition* object, bool take_copy=false)Clutter::Transitionrelated
Clutter::Timeline::wrap(ClutterTimeline* object, bool take_copy=false)Clutter::Timelinerelated
Clutter::Animatable::wrap(ClutterAnimatable* object, bool take_copy=false)Clutter::Animatablerelated
~Animatable()Clutter::Animatablevirtual
~Timeline()Clutter::Timelinevirtual
~Transition()Clutter::Transitionvirtual