const unsigned int __texture_width
Real texture width.
const unsigned int __width
Width of visible area from texture.
unsigned char * __texture
Texture buffer.
void copy_rgb_to_texture(const unsigned char *rgb_buf)
Copy an RGB buffer to texture.
Draw images from camera in texture.
virtual void fill_texture()=0
Fill texture with data.
const unsigned int __texture_height
Real texture height.
SkelGuiTextureDrawer(unsigned int width, unsigned int height)
Constructor.
const unsigned int __height
Height of visible area from texture.
virtual ~SkelGuiTextureDrawer()
Destructor.