Uranium
Application Framework
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A Job subclass that performs mesh writing. More...
Public Member Functions | |
def | __init__ (self, writer, stream, nodes, mode) |
Creates a new job for writing meshes. More... | |
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def | __init__ (self, writer, stream, data, mode) |
Creates a new job for writing. More... | |
def | setFileName (self, name) |
def | getFileName (self) |
def | getStream (self) |
def | setMessage (self, message) |
Set the message associated with this job. | |
def | getMessage (self) |
def | run (self) |
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def | __init__ (self) |
def | run (self) |
Perform the actual task of this job. More... | |
def | getResult (self) |
Get the result of the job. More... | |
def | setResult |
Set the result of this job. More... | |
def | setError |
Set an exception that was thrown while the job was being executed. More... | |
def | start (self) |
Start the job. More... | |
def | cancel (self) |
Cancel the job. More... | |
def | isRunning (self) |
Check whether the job is currently running. More... | |
def | isFinished (self) |
Check whether the job has finished processing. More... | |
def | hasError (self) |
Check whether the Job has encountered an error during execution. More... | |
def | getError (self) |
Get the error that was encountered during execution. More... | |
Additional Inherited Members | |
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def | yieldThread () |
Utility function that allows us to yield thread processing. More... | |
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finished = Signal() | |
Emitted when the job has finished processing. More... | |
progress = Signal() | |
Emitted when the job processing has progressed. More... | |
A Job subclass that performs mesh writing.
The result of this Job is a MeshData object.
def UM.Mesh.WriteMeshJob.WriteMeshJob.__init__ | ( | self, | |
writer, | |||
stream, | |||
nodes, | |||
mode | |||
) |
Creates a new job for writing meshes.
writer | The file writer to use, with the correct MIME type. |
stream | The output stream to write to. |
nodes | A collection of nodes to write to the stream. |
mode | Additional information to send to the writer, such as whether to write in binary format or in ASCII format. |