Sayonara Player
SpeedHandler.h
1 /* SpeedHandler.h */
2 
3 /* Copyright (C) 2011-2017 Lucio Carreras
4  *
5  * This file is part of sayonara player
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
21 
22 
23 #ifndef SPEEDHANDLER_H
24 #define SPEEDHANDLER_H
25 
26 #include "Components/Engine/gstfwd.h"
27 
28 namespace Pipeline
29 {
31  {
32  public:
33  SpeedHandler();
34  virtual ~SpeedHandler();
35 
36  void set_speed(float speed, double pitch, bool preserve_pitch);
37  virtual GstElement* get_pitch_element() const=0;
38  };
39 }
40 
41 #endif // SPEEDHANDLER_H
Definition: SpeedHandler.h:30
Definition: AbstractPipeline.h:39