A.15. Deformation Plugins

BendPoints
Bends mesh points around an axis
BulgePoints
Bulges mesh points around a point
CenterPoints
Centers mesh points around the origin
CylindricalWavePoints
Applies a wave function to points along an axis
DeformationExpression
Displace a mesh using functional expressions in x, y, and z.
LinearPointNoise
Applies a linear noise offset to mesh points
LinearWavePoints
Applies a wave function to points along an axis
MorphPoints
Applies morph to different targets, interpolating between target and source position
RotatePoints
Rotates mesh points
ScalePoints
Scales mesh points
SetPosition
Set points positions
ShearPoints
Shears mesh points along an axis
SmoothPoints
Smooths mesh points by averaging their positions with their neighbors'
SphereizePoints
Constrains points to the surface of a sphere
TaperPoints
Tapers mesh points along an axis
TransformPoints
Transform mesh points using input matrix
TranslatePoints
Translates mesh points
TweakPoints
Sets the point positions at the given indices
TwistPoints
Twists mesh points along an axis