Sayonara Player
GUI_LanguageChooser.h
1 /* GUI_LanguageChooser.h */
2 
3 /* Copyright (C) 2011-2017 Lucio Carreras
4  *
5  * This file is part of sayonara player
6  *
7  * This program is free software: you can redistribute it and/or modify
8  * it under the terms of the GNU General Public License as published by
9  * the Free Software Foundation, either version 3 of the License, or
10  * (at your option) any later version.
11 
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15  * GNU General Public License for more details.
16 
17  * You should have received a copy of the GNU General Public License
18  * along with this program. If not, see <http://www.gnu.org/licenses/>.
19  */
20 
21 #ifndef GUI_LANGUAGECHOOSER_H
22 #define GUI_LANGUAGECHOOSER_H
23 
24 #include "Interfaces/PreferenceDialog/PreferenceWidget.h"
25 #include "Utils/Pimpl.h"
26 
27 UI_FWD(GUI_LanguageChooser)
28 
29 class QString;
31  public Preferences::Base
32 {
33  Q_OBJECT
34  UI_CLASS(GUI_LanguageChooser)
35  PIMPL(GUI_LanguageChooser)
36 
37 public:
38  explicit GUI_LanguageChooser(const QString& identifier);
39  virtual ~GUI_LanguageChooser();
40 
41  bool commit() override;
42  void revert() override;
43 
44  QString action_name() const override;
45 
46 protected:
47  void init_ui() override;
48  void retranslate_ui() override;
49  void skin_changed() override;
50 
51  void showEvent(QShowEvent*) override;
52 
53 private:
54  void renew_combo();
55 };
56 
57 #endif // GUI_LANGUAGECHOOSER_H
QString action_name() const override
has to be implemented and should return the translated action text
void retranslate_ui() override
call the Qt retranslateUi method here
Definition: GUI_LanguageChooser.h:30
bool commit() override
This method is called, when OK or apply is pressed. So all settings should be written there.
void revert() override
This method is called, when cancel is clicked. So the gui should be re-initialized when this method i...
void init_ui() override
call setup_parent(this) here. initialize compoenents and connections here. After calling setup_parent...
Abstract Interface you should use when creating a preferences item.
Definition: PreferenceWidget.h:41