public class TexturedConstantShader extends ConstantShader
Constructor and Description |
---|
TexturedConstantShader() |
Modifier and Type | Method and Description |
---|---|
Color |
getDiffuse(ShadingState state) |
Color |
getRadiance(ShadingState state)
Gets the radiance for a specified rendering state.
|
boolean |
update(ParameterList pl,
SunflowAPI api)
Update this object given a list of parameters.
|
scatterPhoton
public boolean update(ParameterList pl, SunflowAPI api)
RenderObject
update
in interface RenderObject
update
in class ConstantShader
pl
- list of parameters to read fromapi
- reference to the current scenetrue
if the update is succesfull,
false
otherwisepublic Color getRadiance(ShadingState state)
Shader
getRadiance
in interface Shader
getRadiance
in class ConstantShader
state
- current render statepublic Color getDiffuse(ShadingState state)
Copyright © 2019. All rights reserved.