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42 #ifndef vtkAnnotatedCubeActor_h
43 #define vtkAnnotatedCubeActor_h
45 #include "vtkRenderingAnnotationModule.h"
117 void SetFaceTextScale(
double);
118 vtkGetMacro(FaceTextScale,
double);
147 vtkSetStringMacro( XPlusFaceText );
148 vtkGetStringMacro( XPlusFaceText );
149 vtkSetStringMacro( XMinusFaceText );
150 vtkGetStringMacro( XMinusFaceText );
151 vtkSetStringMacro( YPlusFaceText );
152 vtkGetStringMacro( YPlusFaceText );
153 vtkSetStringMacro( YMinusFaceText );
154 vtkGetStringMacro( YMinusFaceText );
155 vtkSetStringMacro( ZPlusFaceText );
156 vtkGetStringMacro( ZPlusFaceText );
157 vtkSetStringMacro( ZMinusFaceText );
158 vtkGetStringMacro( ZMinusFaceText );
165 void SetTextEdgesVisibility(
int);
166 int GetTextEdgesVisibility();
173 void SetCubeVisibility(
int);
174 int GetCubeVisibility();
181 void SetFaceTextVisibility(
int);
182 int GetFaceTextVisibility();
189 vtkSetMacro(XFaceTextRotation,
double);
190 vtkGetMacro(XFaceTextRotation,
double);
191 vtkSetMacro(YFaceTextRotation,
double);
192 vtkGetMacro(YFaceTextRotation,
double);
193 vtkSetMacro(ZFaceTextRotation,
double);
194 vtkGetMacro(ZFaceTextRotation,
double);
201 {
return this->Assembly; }
vtkTransform * InternalTransform
vtkVectorText * XMinusFaceVectorText
void ShallowCopy(vtkProp *prop) override
Shallow copy of an axes actor.
vtkVectorText * ZMinusFaceVectorText
int RenderOpaqueGeometry(vtkViewport *viewport) override
Support the standard render methods.
vtkActor * TextEdgesActor
represents an 3D object for placement in a rendered scene
void GetActors(vtkPropCollection *) override
For some exporters and other other operations we must be able to collect all the actors or volumes.
vtkVectorText * XPlusFaceVectorText
vtkTypeBool HasTranslucentPolygonalGeometry() override
Does this prop have some translucent polygonal geometry?
static vtkAnnotatedCubeActor * New()
int RenderTranslucentPolygonalGeometry(vtkViewport *viewport) override
window superclass for vtkRenderWindow
vtkActor * YPlusFaceActor
appends one or more polygonal datasets together
vtkActor * XPlusFaceActor
#define VTK_SIZEHINT(...)
void GetBounds(double bounds[6])
Get the bounds for this Actor as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
vtkTransformFilter * InternalTransformFilter
vtkVectorText * ZPlusFaceVectorText
represents an object (geometry & properties) in a rendered scene
a simple class to control print indentation
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
vtkActor * YMinusFaceActor
extract boundary, non-manifold, and/or sharp edges from polygonal data
vtkActor * ZPlusFaceActor
vtkAppendPolyData * AppendTextEdges
abstract specification for Viewports
vtkActor * XMinusFaceActor
abstract superclass for all actors, volumes and annotations
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
~vtkAnnotatedCubeActor() override
vtkCubeSource * CubeSource
create a polygonal representation of a cube
abstract specification for renderers
vtkVectorText * YMinusFaceVectorText
vtkFeatureEdges * ExtractTextEdges
represent surface properties of a geometric object
vtkActor * ZMinusFaceActor
vtkVectorText * YPlusFaceVectorText
a 3D cube with face labels
double * GetBounds() override
Get the bounds for this Prop as (Xmin,Xmax,Ymin,Ymax,Zmin,Zmax).
vtkTypeUInt32 vtkMTimeType
create hierarchies of vtkProp3Ds (transformable props)