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30 #ifndef vtkMatrix3x3_h
31 #define vtkMatrix3x3_h
33 #include "vtkCommonMathModule.h"
64 static void DeepCopy(
double elements[9],
const double newElements[9]);
70 { this->DeepCopy(*this->Element,elements); this->
Modified(); }
77 static void Zero(
double elements[9]);
94 static void Invert(
const double inElements[9],
double outElements[9]);
103 static void Transpose(
const double inElements[9],
double outElements[9]);
115 const float in[3],
float out[3]);
117 const double in[3],
double out[3]);
132 static void Adjoint(
const double inElements[9],
double outElements[9]);
143 void SetElement(
int i,
int j,
double value);
149 {
return this->Element[i][j];}
164 double Element[3][3];
183 if (M[0] == 1.0 && M[4] == 1.0 && M[8] == 1.0 &&
184 M[1] == 0.0 && M[2] == 0.0 && M[3] == 0.0 && M[5] == 0.0 &&
185 M[6] == 0.0 && M[7] == 0.0)
static void Transpose(vtkMatrix3x3 *in, vtkMatrix3x3 *out)
Transpose the matrix and put it into out.
static double Determinant(const double elements[9])
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static void DeepCopy(double elements[9], vtkMatrix3x3 *source)
static void Zero(double elements[9])
void Identity()
Set equal to Identity matrix.
virtual void Modified()
Update the modification time for this object.
abstract base class for most VTK objects
void MultiplyPoint(const double in[3], double out[3])
represent and manipulate 3x3 transformation matrices
double * GetData()
Return a pointer to the first element of the matrix (double[9]).
static void Multiply3x3(const double a[9], const double b[9], double c[9])
void Adjoint(vtkMatrix3x3 *in, vtkMatrix3x3 *out)
Compute adjoint of the matrix and put it into out.
boost::graph_traits< vtkGraph * >::vertex_descriptor source(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
static void Multiply3x3(vtkMatrix3x3 *a, vtkMatrix3x3 *b, vtkMatrix3x3 *c)
Multiplies matrices a and b and stores the result in c (c=a*b).
static void MultiplyPoint(const double elements[9], const float in[3], float out[3])
void DeepCopy(vtkMatrix3x3 *source)
Set the elements of the matrix to the same values as the elements of the source Matrix.
static void Invert(vtkMatrix3x3 *in, vtkMatrix3x3 *out)
Matrix Inversion (adapted from Richard Carling in "Graphics Gems," Academic Press,...
static void Transpose(const double inElements[9], double outElements[9])
a simple class to control print indentation
static void Invert(const double inElements[9], double outElements[9])
void Zero()
Set all of the elements to zero.
static void Adjoint(const double inElements[9], double outElements[9])
static void MultiplyPoint(const double elements[9], const double in[3], double out[3])
double GetElement(int i, int j) const
Returns the element i,j from the matrix.
static void Identity(double elements[9])
static void DeepCopy(double elements[9], const double newElements[9])
void SetElement(int i, int j, double value)
Sets the element i,j in the matrix.
void MultiplyPoint(const float in[3], float out[3])
Multiply a homogeneous coordinate by this matrix, i.e.
double Determinant()
Compute the determinant of the matrix and return it.
static vtkMatrix3x3 * New()
Construct a 3x3 identity matrix.
void DeepCopy(const double elements[9])
Non-static member function.