Go to the documentation of this file.
70 #ifndef vtkImplicitPlaneWidget_h
71 #define vtkImplicitPlaneWidget_h
73 #include "vtkInteractionWidgetsModule.h"
111 void PlaceWidget(
double xmin,
double xmax,
double ymin,
double ymax,
112 double zmin,
double zmax)
override
123 void GetOrigin(
double xyz[3]);
130 void SetNormal(
double x,
double y,
double z);
131 void SetNormal(
double x[3]);
133 void GetNormal(
double xyz[3]);
220 vtkSetClampMacro(DiagonalRatio,
double,0,2);
221 vtkGetMacro(DiagonalRatio,
double);
248 void UpdatePlacement() override;
253 void SizeHandles() override;
308 void* clientdata,
void* calldata);
393 void Rotate(
int X,
int Y,
double *p1,
double *p2,
double *vpn);
397 void Push(
double *p1,
double *p2);
398 void Scale(
double *p1,
double *p2,
int X,
int Y);
map vtkPolyData to graphics primitives
perform various plane computations
Cut vtkDataSet with user-specified implicit function.
abstract base class for most VTK objects
filter that generates tubes around lines
#define VTK_SIZEHINT(...)
create a polygonal sphere centered at the origin
represents an object (geometry & properties) in a rendered scene
topologically and geometrically regular array of data
a simple class to control print indentation
extract boundary, non-manifold, and/or sharp edges from polygonal data
create a line defined by two end points
concrete dataset represents vertices, lines, polygons, and triangle strips
create wireframe outline for arbitrary data set
represent surface properties of a geometric object
ray-cast cell picker for all kinds of Prop3Ds
Superclass for algorithms that produce only polydata as output.