Arrow (ArrowSource)
3D arrow with a long cylindrical shaft and a cone for the tip
The Arrow source appends a cylinder to a cone to form a 3D arrow. The length of the whole arrow is 1.0 unit. The output of the Arrow source is polygonal data. This polygonal data will not contain normals, so rendering of the arrow will be performed using flat shading. The appearance of the arrow can be improved without significantly increasing the resolution of the tip and shaft by generating normals. (Use Normals Generation filter).

PropertyDescriptionDefault Value(s)Restrictions
Shaft Radius
(ShaftRadius)
This property specifies the radius of the shaft of the arrow (the cylinder). 0.03

The value must be greater than or equal to 0 and less than or equal to 5.

 
Shaft Resolution
(ShaftResolution)
This property specifies the number of faces of the shaft of the arrow (the cylinder). As the resolution increases, the cylinder will become smoother. 6

The value must be greater than or equal to 0 and less than or equal to 128.

 
Tip Length
(TipLength)
This property specifies the length of the tip. 0.35

The value must be greater than or equal to 0 and less than or equal to 1.

 
Tip Radius
(TipRadius)
This property specifies the radius of the widest part of the tip of the arrow (the cone). 0.1

The value must be greater than or equal to 0 and less than or equal to 10.

 
Tip Resolution
(TipResolution)
This property specifies the number of faces in the representation of the tip of the arrow (the cone). As the resolution increases, the cone will become smoother. 6

The value must be greater than or equal to 1 and less than or equal to 128.