getAsVector(vector_double &v) const | mrpt::math::TPose3D | [inline] |
norm() const | mrpt::math::TPose3D | [inline] |
operator[](size_t i) | mrpt::math::TPose3D | [inline] |
operator[](size_t i) const | mrpt::math::TPose3D | [inline] |
pitch | mrpt::math::TPose3D | |
roll | mrpt::math::TPose3D | |
TPose3D(const TPoint2D &p) | mrpt::math::TPose3D | |
TPose3D(const TPose2D &p) | mrpt::math::TPose3D | |
TPose3D(const TPoint3D &p) | mrpt::math::TPose3D | |
TPose3D(const mrpt::poses::CPose3D &p) | mrpt::math::TPose3D | |
TPose3D(double _x, double _y, double _z, double _yaw, double _pitch, double _roll) | mrpt::math::TPose3D | [inline] |
TPose3D() | mrpt::math::TPose3D | [inline] |
x | mrpt::math::TPose3D | |
y | mrpt::math::TPose3D | |
yaw | mrpt::math::TPose3D | |
z | mrpt::math::TPose3D |
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