MyGUI 3.0.1
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00001 00007 /* 00008 This file is part of MyGUI. 00009 00010 MyGUI is free software: you can redistribute it and/or modify 00011 it under the terms of the GNU Lesser General Public License as published by 00012 the Free Software Foundation, either version 3 of the License, or 00013 (at your option) any later version. 00014 00015 MyGUI is distributed in the hope that it will be useful, 00016 but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 GNU Lesser General Public License for more details. 00019 00020 You should have received a copy of the GNU Lesser General Public License 00021 along with MyGUI. If not, see <http://www.gnu.org/licenses/>. 00022 */ 00023 #ifndef __MYGUI_RENDER_FORMAT_H__ 00024 #define __MYGUI_RENDER_FORMAT_H__ 00025 00026 #include "MyGUI_Macros.h" 00027 00028 namespace MyGUI 00029 { 00030 00031 struct MYGUI_EXPORT VertexColourType 00032 { 00033 enum Enum 00034 { 00035 ColourARGB, // D3D style compact colour 00036 ColourABGR, // GL style compact colour 00037 MAX 00038 }; 00039 00040 VertexColourType(Enum _value = MAX) : value(_value) { } 00041 00042 friend bool operator == (VertexColourType const& a, VertexColourType const& b) { return a.value == b.value; } 00043 friend bool operator != (VertexColourType const& a, VertexColourType const& b) { return a.value != b.value; } 00044 00045 private: 00046 Enum value; 00047 }; 00048 00049 struct MYGUI_EXPORT PixelFormat 00050 { 00051 enum Enum 00052 { 00053 Unknow, 00054 L8, // 1 byte pixel format, 1 byte luminance 00055 L8A8, // 2 byte pixel format, 1 byte luminance, 1 byte alpha 00056 R8G8B8, // 24-bit pixel format, 8 bits for red, green and blue. 00057 R8G8B8A8 // 32-bit pixel format, 8 bits for red, green, blue and alpha. 00058 }; 00059 00060 PixelFormat(Enum _value = Unknow) : value(_value) { } 00061 00062 friend bool operator == (PixelFormat const& a, PixelFormat const& b) { return a.value == b.value; } 00063 friend bool operator != (PixelFormat const& a, PixelFormat const& b) { return a.value != b.value; } 00064 00065 private: 00066 Enum value; 00067 }; 00068 00069 struct MYGUI_EXPORT TextureUsage 00070 { 00071 enum Enum 00072 { 00073 Default = MYGUI_FLAG_NONE, 00074 Static = MYGUI_FLAG(0), 00075 Dynamic = MYGUI_FLAG(1), 00076 Stream = MYGUI_FLAG(2), 00077 Read = MYGUI_FLAG(3), 00078 Write = MYGUI_FLAG(4), 00079 RenderTarget = MYGUI_FLAG(5) 00080 }; 00081 00082 TextureUsage(Enum _value = Default) : value(_value) { } 00083 00084 friend bool operator == (TextureUsage const& a, TextureUsage const& b) { return a.value == b.value; } 00085 friend bool operator != (TextureUsage const& a, TextureUsage const& b) { return a.value != b.value; } 00086 00087 TextureUsage& operator |= (TextureUsage const& _other) { value = Enum(int(value) | int(_other.value)); return *this; } 00088 friend TextureUsage operator | (Enum const& a, Enum const& b) { return TextureUsage(Enum(int(a) | int(b))); } 00089 friend TextureUsage operator | (TextureUsage const& a, TextureUsage const& b) { return TextureUsage(Enum(int(a.value) | int(b.value))); } 00090 00091 bool isValue(Enum _value) { return 0 != (value & _value); } 00092 00093 private: 00094 Enum value; 00095 }; 00096 00097 } // namespace MyGUI 00098 00099 00100 #endif // __MYGUI_RENDER_FORMAT_H__