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types.h
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/***************************************************************************
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* skel_if_observer.h - Skeleton interface observer
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*
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* Created: Sat Apr 02 18:14:37 2011 (RoboCup German Open 2011, Magdeburg)
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* Copyright 2006-2011 Tim Niemueller [www.niemueller.de]
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*
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****************************************************************************/
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/* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Library General Public License for more details.
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*
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* Read the full text in the LICENSE.GPL file in the doc directory.
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*/
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#ifndef __PLUGINS_OPENNI_UTILS_TYPES_H_
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#define __PLUGINS_OPENNI_UTILS_TYPES_H_
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#include <map>
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#include <string>
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namespace
fawkes {
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class
HumanSkeletonInterface;
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class
HumanSkeletonProjectionInterface;
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class
ObjectPositionInterface;
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namespace
openni {
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#if 0
/* just to make Emacs auto-indent happy */
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}
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}
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#endif
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/** User info to pass to draw_skeletons(). */
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typedef
struct
{
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fawkes::HumanSkeletonInterface
*
skel_if
;
/**< Skeleton interface. */
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fawkes::HumanSkeletonProjectionInterface
*
proj_if
;
/**< Projection interface. */
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}
UserInfo
;
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/** Map from name to user info. */
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typedef
std::map<std::string, UserInfo> UserMap;
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/** Hand info to pass to draw_skeletons(). */
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typedef
struct
{
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fawkes::ObjectPositionInterface
*
hand_if
;
/**< Hand pos interface. */
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}
HandInfo
;
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/** Map from name to hand info. */
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typedef
std::map<std::string, HandInfo> HandMap;
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}
// end namespace fawkes::openni
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}
// end namespace fawkes
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#endif
src
plugins
openni
utils
types.h
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