public abstract static class FBObject.Attachment extends Object
Modifier and Type | Class and Description |
---|---|
static class |
FBObject.Attachment.Type |
Modifier and Type | Field and Description |
---|---|
int |
format
immutable the internal format
|
FBObject.Attachment.Type |
type
immutable type [
#COLOR , #DEPTH , #STENCIL , #COLOR_TEXTURE , #DEPTH_TEXTURE , #STENCIL_TEXTURE ] |
Modifier and Type | Method and Description |
---|---|
boolean |
equals(Object o)
|
void |
free(GL gl)
Releases the attachment buffer if initialized, i.e.
|
int |
getHeight()
height of attachment
|
int |
getInitCounter() |
int |
getName()
buffer name [1..max], maybe a texture or renderbuffer name, depending on type.
|
static FBObject.Attachment.Type |
getType(int attachmentPoint,
int maxColorAttachments) |
int |
getWidth()
width of attachment
|
int |
hashCode()
|
void |
initialize(GL gl)
Initializes the attachment buffer and set it's parameter, if uninitialized, i.e.
|
String |
toString() |
public final FBObject.Attachment.Type type
#COLOR
, #DEPTH
, #STENCIL
, #COLOR_TEXTURE
, #DEPTH_TEXTURE
, #STENCIL_TEXTURE
]public final int format
public final int getWidth()
public final int getHeight()
public final int getName()
public final int getInitCounter()
public void initialize(GL gl) throws GLException
zero
.
Implementation employs an initialization counter, hence it can be paired recursively with free(GL)
.
GLException
- if buffer generation or setup fails. The just created buffer name will be deleted in this case.public void free(GL gl) throws GLException
zero
.
Implementation employs an initialization counter, hence it can be paired recursively with initialize(GL)
.
GLException
- if buffer release fails.public static FBObject.Attachment.Type getType(int attachmentPoint, int maxColorAttachments)
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