ApplicationEntity.
More...
#include <gdcmApplicationEntity.h>
ApplicationEntity.
- AE Application Entity
- A string of characters that identifies an Application Entity with leading and trailing spaces (20H) being non-significant. A value consisting solely of spaces shall not be used.
- Default Character Repertoire excluding character code 5CH (the BACKSLASH \ in ISO-IR 6), and control characters LF, FF, CR and ESC.
- 16 bytes maximum
bool gdcm::ApplicationEntity::IsValid |
( |
| ) |
const |
|
inline |
void gdcm::ApplicationEntity::Print |
( |
std::ostream & |
os | ) |
const |
|
inline |
void gdcm::ApplicationEntity::SetBlob |
( |
const std::vector< char > & |
v | ) |
|
|
inline |
void gdcm::ApplicationEntity::Squeeze |
( |
| ) |
|
|
inline |
std::string gdcm::ApplicationEntity::Internal |
const unsigned int gdcm::ApplicationEntity::MaxLength = 16 |
|
static |
const unsigned int gdcm::ApplicationEntity::MaxNumberOfComponents = 1 |
|
static |
const char gdcm::ApplicationEntity::Padding = ' ' |
|
static |
const char gdcm::ApplicationEntity::Separator = ' ' |
|
static |
The documentation for this class was generated from the following file: