18 #ifndef GDCMULACTION_H
19 #define GDCMULACTION_H
76 bool& outWaitingForEvent,
EEventID& outRaisedEvent) = 0;
81 #endif // GDCMULACTION_H
ULConnection This is the class that contains the socket to another machine, and passes data through i...
Definition: gdcmULConnection.h:57
virtual EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent)=0
EStateID
Definition: gdcmNetworkStateID.h:32
Subject.
Definition: gdcmSubject.h:28
ULAction()
Definition: gdcmULAction.h:71
ULEvent base class for network events.
Definition: gdcmULEvent.h:37
EEventID
Definition: gdcmNetworkEvents.h:33
virtual ~ULAction()
Definition: gdcmULAction.h:73
Definition: gdcmASN1.h:20
ULAction A ULConnection in a given ULState can perform certain ULActions. This base class provides th...
Definition: gdcmULAction.h:62