GDCM  2.4.5
gdcmULActionDT.h
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5  * Licensed under the Apache License, Version 2.0 (the "License");
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18 #ifndef GDCMULACTIONDT_H
19 #define GDCMULACTIONDT_H
20 
21 #include "gdcmULAction.h"
22 
31 namespace gdcm {
32  namespace network {
33 
34  //Send P-DATA-TF PDU
35  //Next state: eSta6TransferReady
36  class ULActionDT1 : public ULAction {
37  public:
38  EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
39  bool& outWaitingForEvent, EEventID& outRaisedEvent);
40  };
41 
42  //Send P-DATA indication primitive
43  //Next state: eSta6TransferReady
44  class ULActionDT2 : public ULAction {
45  public:
46  EStateID PerformAction(Subject *s, ULEvent& inEvent, ULConnection& inConnection,
47  bool& outWaitingForEvent, EEventID& outRaisedEvent);
48  };
49  }
50 }
51 #endif // GDCMULACTIONDT_H
ULConnection This is the class that contains the socket to another machine, and passes data through i...
Definition: gdcmULConnection.h:57
EStateID
Definition: gdcmNetworkStateID.h:32
Definition: gdcmULActionDT.h:36
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent)
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent)
Subject.
Definition: gdcmSubject.h:28
ULEvent base class for network events.
Definition: gdcmULEvent.h:37
EEventID
Definition: gdcmNetworkEvents.h:33
Definition: gdcmASN1.h:20
ULAction A ULConnection in a given ULState can perform certain ULActions. This base class provides th...
Definition: gdcmULAction.h:62
Definition: gdcmULActionDT.h:44

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