18 #ifndef GDCMULACTIONAA_H
19 #define GDCMULACTIONAA_H
39 bool& outWaitingForEvent,
EEventID& outRaisedEvent);
47 bool& outWaitingForEvent,
EEventID& outRaisedEvent);
58 bool& outWaitingForEvent,
EEventID& outRaisedEvent);
66 bool& outWaitingForEvent,
EEventID& outRaisedEvent);
74 bool& outWaitingForEvent,
EEventID& outRaisedEvent);
82 bool& outWaitingForEvent,
EEventID& outRaisedEvent);
90 bool& outWaitingForEvent,
EEventID& outRaisedEvent);
98 bool& outWaitingForEvent,
EEventID& outRaisedEvent);
103 #endif // GDCMULACTIONAA_H
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent)
ULConnection This is the class that contains the socket to another machine, and passes data through i...
Definition: gdcmULConnection.h:57
EStateID
Definition: gdcmNetworkStateID.h:32
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent)
Definition: gdcmULActionAA.h:71
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent)
Definition: gdcmULActionAA.h:95
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent)
Subject.
Definition: gdcmSubject.h:28
ULEvent base class for network events.
Definition: gdcmULEvent.h:37
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent)
Definition: gdcmULActionAA.h:63
Definition: gdcmULActionAA.h:44
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent)
Definition: gdcmULActionAA.h:87
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent)
Definition: gdcmULActionAA.h:55
Definition: gdcmULActionAA.h:36
EStateID PerformAction(Subject *s, ULEvent &inEvent, ULConnection &inConnection, bool &outWaitingForEvent, EEventID &outRaisedEvent)
EEventID
Definition: gdcmNetworkEvents.h:33
Definition: gdcmASN1.h:20
ULAction A ULConnection in a given ULState can perform certain ULActions. This base class provides th...
Definition: gdcmULAction.h:62
Definition: gdcmULActionAA.h:79