GDCM
2.4.5
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ImageChangeTransferSyntax class Class to change the transfer syntax of an input DICOM. More...
#include <gdcmImageChangeTransferSyntax.h>
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bool | TryJPEG2000Codec (const DataElement &pixelde, Bitmap const &input, Bitmap &output) |
bool | TryJPEGCodec (const DataElement &pixelde, Bitmap const &input, Bitmap &output) |
bool | TryJPEGLSCodec (const DataElement &pixelde, Bitmap const &input, Bitmap &output) |
bool | TryRAWCodec (const DataElement &pixelde, Bitmap const &input, Bitmap &output) |
bool | TryRLECodec (const DataElement &pixelde, Bitmap const &input, Bitmap &output) |
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SmartPointer< Bitmap > | Input |
SmartPointer< Bitmap > | Output |
ImageChangeTransferSyntax class Class to change the transfer syntax of an input DICOM.
If only Force param is set but no input TransferSyntax is set, it is assumed that user only wants to inspect encapsulated stream (advanced dev. option).
When using UserCodec it is very important that the TransferSyntax (as set in SetTransferSyntax) is actually understood by UserCodec (ie. UserCodec->CanCode( TransferSyntax ) ). Otherwise the behavior is to use a default codec.
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bool gdcm::ImageChangeTransferSyntax::Change | ( | ) |
Change.
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Get Transfer Syntax.
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Decide whether or not to also compress the Icon Image using the same Transfer Syntax. Default is to simply decompress icon image
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When target Transfer Syntax is identical to input target syntax, no operation is actually done. This is an issue when someone wants to re-compress using GDCM internal implementation a JPEG (for example) image
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Set target Transfer Syntax.
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Allow user to specify exactly which codec to use. this is needed to specify special qualities or compression option.
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