18 #ifndef _GAZEBO_PHYSICS_LIGHT_HH_ 19 #define _GAZEBO_PHYSICS_LIGHT_HH_ 44 public:
void ProcessMsg(
const msgs::Light &_msg);
48 public:
void FillMsg(msgs::Light &_msg);
52 public:
void SetState(
const LightState &_state);
55 public:
void OnPoseChange();
58 private:
void PublishPose();
61 private: msgs::Light msg;
66 public:
void SetWorldPoseDirty();
69 public:
virtual const math::Pose GetWorldPose()
const;
72 public:
virtual const ignition::math::Pose3d &WorldPose()
const;
A light entity.
Definition: physics/Light.hh:33
Forward declarations for the common classes.
Definition: Animation.hh:33
Encapsulates a position and rotation in three space.
Definition: Pose.hh:42
Store state information of a Light object.
Definition: LightState.hh:38
Base class for all physics objects in Gazebo.
Definition: Entity.hh:56
GAZEBO_VISIBLE void Init(google::protobuf::Message &_message, const std::string &_id="")
Initialize a message.
boost::shared_ptr< Base > BasePtr
Definition: PhysicsTypes.hh:77