calculateNormal() | mrpt::opengl::CGeneralizedCylinder::TQuadrilateral | [private] |
normal | mrpt::opengl::CGeneralizedCylinder::TQuadrilateral | |
points | mrpt::opengl::CGeneralizedCylinder::TQuadrilateral | |
TQuadrilateral() | mrpt::opengl::CGeneralizedCylinder::TQuadrilateral | [inline, private] |
TQuadrilateral(const CPoint3D &p1, const CPoint3D &p2, const CPoint3D &p3, const CPoint3D &p4) | mrpt::opengl::CGeneralizedCylinder::TQuadrilateral | [inline] |
TQuadrilateral(const CPoint3D(&p)[4]) | mrpt::opengl::CGeneralizedCylinder::TQuadrilateral | [inline] |
Page generated by Doxygen 1.5.7.1 for MRPT 0.6.5 SVN: at Mon Feb 23 13:35:09 EST 2009 |